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Archive for August, 2012

What makes a game indie: a universal definition

I’ve been content to stand on the sidelines of the “what is indie” debate for a number of years now, satisfied that whatever the outcome, it wouldn’t really matter. I no longer think that. When a multi-million-dollar game with a team of nearly 50, created with the backing of a…

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Telepath Tactics August 2012 Update

Hey, folks! It’s that special time once again, where I fill you in on all the goings-on in the development of Telepath Tactics. First and most importantly, Telepath Tactics now supports user-created campaigns! You may recall me mentioning last month that Telepath Tactics will have a single player campaign. Well,…

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