The Sinister Design Forums

Games => TSoG => TSoG Wish List => Topic started by: flack on December 07, 2011, 02:55:15 AM

Title: Battle Screens
Post by: flack on December 07, 2011, 02:55:15 AM
I find that in all the battles so far in all the telepath games, it is always a single screen battle. Like the maximum number of grids is always limited to one screen. Is it alright to make it into multi-screen battle. Like what I mean by this is that in a SINGLE battle, there are two or three screens instead of 1 and you can navigate across the screen using arrows. (that is the edge of battle screen not just bounded by the edge of the window screen). This allows for harder/longer/more exciting battles. Uh I don't really know how to explain this properly but do you understand what I mean?

Also a small idea for Energy Golem:

Energy Golem 2: Shoots diagonally instead of horizontal/vertical or both.
Title: Re: Battle Screens
Post by: CraigStern on December 07, 2011, 01:24:19 PM
That would require some pretty big changes to TSoG's engine; considering how close to completion the game is, I'd rather spend my time finishing it up for you all.

I should also note that the Telepath Tactics engine (which I'll be using for all future games going forward) supports battlefields of any size.
Title: Re: Battle Screens
Post by: SmartyPants on December 07, 2011, 03:11:36 PM
Quote from: flack on December 07, 2011, 02:55:15 AMAlso a small idea for Energy Golem:
Energy Golem 2: Shoots diagonally instead of horizontal/vertical or both.
It would be nice if Energy Golems could fire diagonal in any future single player game using the TT engine.