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Games => Telepath Tactics => Telepath Tactics Misc. Mods => Topic started by: SmartyPants on August 11, 2013, 01:52:01 PM

Title: [CHAR] - New Lizardmen for Modders
Post by: SmartyPants on August 11, 2013, 01:52:01 PM
During the Kickstarter, we learned that Lizardmen live in various "zarisesh" (clans).  I thought it would be more interesting if some of the clans looked different from other clans, so I edit some sprites to make the Lizardmen different colors.

To use these new sprites, you need to go to the CharClasses notepad in your Campaign folder and create a character with the following spritetypes:

Next you need to add the images in the following posts to the correct Characters folders.
Title: Re: New Lizardmen for Modders
Post by: SmartyPants on August 11, 2013, 02:01:00 PM
Put the DesertLizardman_Walk.png in the Data > Characters > Walk folders.

Put the DesertLizardman_Rest.png in the Data > Characters > Rest folders.

Put the DesertLizardman_Dying in the Data > Characters > Dying folders.

Put the DesertLizardman_Portait_M in the Data > Characters > _Portraits folders.
Title: Re: New Lizardmen for Modders
Post by: SmartyPants on August 11, 2013, 02:06:28 PM
Put the CaveLizardman_Walk.png in the Data > Characters > Walk folder.

Put the CaveLizardman_Rest.png in the Data > Characters > Rest folder.

Put the CaveLizardman_Dying in the Data > Characters > Dying folder.

Put the CaveLizardman_Portait_M in the Data > Characters > _Portraits folder.
Title: Re: New Lizardmen for Modders
Post by: SmartyPants on August 11, 2013, 02:10:27 PM
Put the JungleLizardman_Walk.png in the Data > Characters > Walk folder.

Put the JungleLizardman_Rest.png in the Data > Characters > Rest folder.

Put the JungleLizardman_Dying in the Data > Characters > Dying folder.

Put the JungleLizardman_Portait_M in the Data > Characters > _Portraits folder.
Title: Re: New Lizardmen for Modders
Post by: SmartyPants on August 11, 2013, 02:15:28 PM
Put the CaveLizardman_Ability.png in the Data > Characters > Attacks > Ability folder.

Put the DesertLizardman_Ability.png in the Data > Characters > Attacks > Ability folder.

Put the JungleLizardman_Ability.png in the Data > Characters > Attacks > Ability folder.

Put the CoastalLizardman_Ability.png in the Data > Characters > Attacks > Ability folder.
Title: Re: New Lizardmen for Modders
Post by: SmartyPants on August 11, 2013, 02:18:03 PM
Put the CaveLizardman_Mace.png in the Data > Characters > Attacks > Mace folder.

Put the DesertLizardman_Mace.png in the Data > Characters > Attacks > Mace folder.

Put the JungleLizardman_Mace.png in the Data > Characters > Attacks > Mace folder.

Put the CoastalLizardman_Mace.png in the Data > Characters > Attacks > Mace folder.
Title: Re: New Lizardmen for Modders
Post by: SmartyPants on August 11, 2013, 02:21:56 PM
Put the CaveLizardman_Pull.png in the Data > Characters > Attacks > Pull folder.

Put the DesertLizardman_Pull.png in the Data > Characters > Attacks > Pull folder.

Put the JungleLizardman_Pull.png in the Data > Characters > Attacks > Pull folder.

Put the CoastalLizardman_Pull.png in the Data > Characters > Attacks > Pull folder.
Title: Re: New Lizardmen for Modders
Post by: SmartyPants on August 11, 2013, 02:24:23 PM
Put the CaveLizardman_Shove.png in the Data > Characters > Attacks > Shove folder.

Put the DesertLizardman_Shove.png in the Data > Characters > Attacks > Shove folder.

Put the JungleLizardman_Shove.png in the Data > Characters > Attacks > Shove folder.

Put the CoastalLizardman_Shove.png in the Data > Characters > Attacks > Shove folder.
Title: Re: New Lizardmen for Modders
Post by: SmartyPants on August 11, 2013, 02:35:42 PM
Bonebreaker, Cripple, and Stunner seem to share the same image, so you just need to rename the Bonebreaker images before putting them in the Cripple and Stunner folders.


Put the CaveLizardman_Bonebreaker.png in the Data > Characters > Attacks > Bonebreaker folder.

Put the DesertLizardman_Bonebreaker.png in the Data > Characters > Attacks > Bonebreaker folder.

Put the JungleLizardman_Bonebreaker.png in the Data > Characters > Attacks > Bonebreaker folder.

Put the CoastalLizardman_Bonebreaker.png in the Data > Characters > Attacks > Bonebreaker folder.


Put the CaveLizardman_Cripple.png in the Data > Characters > Attacks > Cripple folder.

Put the DesertLizardman_Cripple.png in the Data > Characters > Attacks > Cripple folder.

Put the JungleLizardman_Cripple.png in the Data > Characters > Attacks > Cripple folder.

Put the CoastalLizardman_Cripple.png in the Data > Characters > Attacks > Cripple folder.


Put the CaveLizardman_Stunner.png in the Data > Characters > Attacks > Stunner folder.

Put the DesertLizardman_Stunner.png in the Data > Characters > Attacks > Stunner folder.

Put the JungleLizardman_Stunner.png in the Data > Characters > Attacks > Stunner folder.

Put the CoastalLizardman_Stunner.png in the Data > Characters > Attacks > Stunner folder.
Title: Re: New Lizardmen for Modders
Post by: SmartyPants on August 11, 2013, 02:49:38 PM
Put the CaveLizardman_Portait_F in the Data > Characters > _Portraits folder.

Put the DesertLizardman_Portait_F in the Data > Characters > _Portraits folder.

Put the JungleLizardman_Portait_F in the Data > Characters > _Portraits folder.

Put the CoastalLizardman_Portait_F in the Data > Characters > _Portraits folder.
Title: Re: New Lizardmen for Modders
Post by: SmartyPants on September 12, 2013, 04:53:29 PM
Put the CoastalLizardman_Walk.png in the Data > Characters > Walk folder.

Put the CoastalLizardman_Rest.png in the Data > Characters > Rest folder.

Put the CoastalLizardman_Dying in the Data > Characters > Dying folder.

Put the CoastalLizardman_Portait_M in the Data > Characters > _Portraits folder.