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Games => TPA1 => Topic started by: SmartyPants on March 02, 2010, 03:36:16 PM

Title: TPA1 Hero
Post by: SmartyPants on March 02, 2010, 03:36:16 PM
Is the Hero (http://telepath.wikia.com/wiki/Hero_(TPA1)) of Telepath Psy Arena exceptionally powerful, since he can use three elements?  So far, he is the only human to use more than one element and the only being able to use three elements.  Is this considered canon or is TPA1 not part of the Telepath Universe?
Title: Re: TPA1 Hero
Post by: KZ on March 04, 2010, 11:25:02 AM
It's an interesting question that, but the game seems to have everything in line with the rest of the Telepath Universe and you do get greatly talented people who do not partciipate in world-changing events, like the Main in TRPG2, but do their little bit on a local stage  - like the Hero of TPA1.

It's hard to judge, so far, especially as one of the strong candidates- the TSoG Hero, is still not completely finished- he may learn yet more attacks or be able to learn more than one type of elemental attack- if he does, then he'd probably be the strongest Hero, with more attacks in both defense and offence, available to him.
Title: Re: TPA1 Hero
Post by: Zhampir on March 04, 2010, 01:45:36 PM
I think it simply has something to do with the way the academy teaches. The Nameless One is able to teach the hero any one of the four elements, meaning he likely knows how to use them himself.

Maybe humans, at a young age, are able to learn many different types of Psy Powers, but it becomes harder for adaptability with age. (The Force any one?)
Title: Re: TPA1 Hero
Post by: SmartyPants on March 04, 2010, 05:11:55 PM
I think it simply has something to do with the way the academy teaches. The Nameless One is able to teach the hero any one of the four elements, meaning he likely knows how to use them himself.
Have you heard the phrase "Those Who Can't Do, Teach".  You can know how to teach something without knowing how to do something yourself. Football coaches can tell a player how to play every postion without being able to play every position themselves. 
Also, the TPA1 Hero lived in poverty, so he would be unable to pay tution into the Psy Academy.
Title: Re: TPA1 Hero
Post by: KZ on March 05, 2010, 01:33:52 PM
On the coaching issue, I agree with im2smart4u here: sometimes theory is all that is needed to get someone else to be able to execute the routine well (think of the many people postulating different theories, then suggesting an outline for an experiment on how it can be done, and then other people fine-tuning the procedure and actually getting results from the said experiment).
Hence, I highly doubt that the Nameless One can actually use all 4 elements, but I am pretty sure that with the knowledge acquired from the Spriggats and the Shadowlings (Cold and Shadow), coupled with the Psy Academy knowledge of Heat and Light, he can cover the basics (and not only the basics) of all the elements, including tricky mental attacks like Vengeance as well.
Title: definitely psy arena
Post by: torugo on March 07, 2010, 06:45:10 PM
if he can use three different elements he can incinerate the other heros
Title: Re: TPA1 Hero
Post by: Presentiment on March 07, 2010, 09:21:23 PM
Light Bomb is the only area attack you need.

Conversation ended.
Title: Re: TPA1 Hero
Post by: Frosty on March 08, 2010, 11:43:54 AM
No, Cyro Cross is also helpful. It is the only attack that hits all around you.
Title: Re: TPA1 Hero
Post by: KZ on March 08, 2010, 01:40:02 PM
That's a rather... passionate, but unsupported argument, Presentiment: Cryo Cross is much better for those who are defensive players and have high hp Hero. Also, it's rather useless if the Hero gets cornered- then the one with Cryo Cross will get the upper hand. Moreover, forget not that Light Bomb can be learned by several of the Heroes, so even if we humour you in assuming your statement to be true, that will keep more than one Hero in the running (ie TPA2 and TSoG).  Hence, care to elaborate on the thread topic and your succinct statement?
Title: Re: TPA1 Hero
Post by: Zhampir on March 08, 2010, 01:46:20 PM
My favorite is Cryo Cross, simply because I can take out so many enemies at one time and the situation in which you are surrounded appears a lot more often then the situation in which the light bomb is the best.
Title: Re: TPA1 Hero
Post by: KZ on March 08, 2010, 02:03:24 PM
May I recommend this (http://sinisterdesign.net/forum/index.php?topic=139.0) thread for the discussion of advantages and disadvantages of using different area techniques and why one might be better used than another in certain situations? ;)

Are you still supporting the idea that the one who knows how to use the most elements is the most powerful Hero?
Title: Re: TPA1 Hero
Post by: torugo on March 09, 2010, 03:47:43 PM
cryo cross best move so far
Title: Re: TPA1 Hero
Post by: cyso on March 09, 2010, 06:33:21 PM
I like cyro cross, but you have to get in really close to use it. You put yourself at risk when you move that close to enemies if you don't manage to kill them with cyro cross.
Title: Re: TPA1 Hero
Post by: Frosty on March 09, 2010, 06:56:04 PM
May I recommend this (http://sinisterdesign.net/forum/index.php?topic=139.0) thread for the discussion of advantages and disadvantages of using different area techniques and why one might be better used than another in certain situations? ;)

Are you still supporting the idea that the one who knows how to use the most elements is the most powerful Hero?
Um, were you guys not listening?
Title: Re: TPA1 Hero
Post by: Zhampir on March 09, 2010, 07:13:48 PM
I think the use of multiple powers simply shows adaptability not strength, the real strength is how powerful the attacks are. Since TSOG's hero can unlock moves that are much stronger than the other moves (Cryo Cross, Light Bomb, etc) I think the TSOG hero is the strongest.
Title: Re: TPA1 Hero
Post by: SmartyPants on March 09, 2010, 07:25:08 PM
The Shadowling Queen has only been seen using two elements, so it notable feat of the TPA1 Hero to be able to use three elements.  And the Hero doesn't just use elemental blasts.  He is able to use two different elemental area attacks.  The shadowling queen is the only other character who is able to use two different elements to that effect.
Title: Re: TPA1 Hero
Post by: CraigStern on March 09, 2010, 11:51:57 PM
Keep in mind, guys, that you play the hero of TRPG1 and 2 when he/she's a good deal younger than Duvalier--and it's never mentioned how old the TPA1 hero is. So if you compare them based on how each appears in their respective games, you're most likely not comparing each character at the same stage in the development of his or her powers. (You do not, for example, play the TRPG2 hero at the height of his/her powers, since he/she is still pretty young, and has actually spent a few crucial developmental years in a trance-like state due to the effects of the slave bracelet.)
Title: Re: TPA1 Hero
Post by: hellboy222 on March 10, 2010, 12:49:23 PM
a jack of all trades a master of none just because he knows how to use 3 elements doesn't mean he's any good with them.
Title: Re: TPA1 Hero
Post by: Zhampir on March 10, 2010, 01:44:16 PM
Keep in mind, guys, that you play the hero of TRPG1 and 2 when he/she's a good deal younger than Duvalier--and it's never mentioned how old the TPA1 hero is. So if you compare them based on how each appears in their respective games, you're most likely not comparing each character at the same stage in the development of his or her powers. (You do not, for example, play the TRPG2 hero at the height of his/her powers, since he/she is still pretty young, and has actually spent a few crucial developmental years in a trance-like state due to the effects of the slave bracelet.)
on that note i'd say the hero from TRGP1/2 is the strongest, simply because he was younger and learned the more basic attacks earlier, even if inhibited by the slave bracelet.
All though it's been stated the bracelet increases a psy's power, so maybe that counteracts the trance-like state? In that case I'd settle for the hero from TSOG because he learns the basics and advanced techniques in a very quick cessation.
Title: Re: TPA1 Hero
Post by: SmartyPants on March 10, 2010, 02:34:29 PM
a jack of all trades a master of none just because he knows how to use 3 elements doesn't mean he's any good with them.
But he was good with them.  Pyro Hail and Cyro Cross are advance attacks which Duvalier could only learn one of.  Duvalier could only master one Blast, while TPA1 Hero could master 3.


Keep in mind, guys, that you play the hero of TRPG1 and 2 when he/she's a good deal younger than Duvalier--and it's never mentioned how old the TPA1 hero is.
Before Craig's quote, I assumed Duvalier was only a few years older then the TRPG2 Hero.  Now knowing the age difference, the TRPG2 Hero is more impressive.  Based on the TPA1 Hero's In-game Portrait, I am assuming that he is the same age as Duvalier.
Title: Re: TPA1 Hero
Post by: Zhampir on March 10, 2010, 02:39:54 PM
keep in mind the game is not finished yet, the main in TSOG could still learn the other techniques, or even, all-together-new techniques that were previously unheard of utilizes either a brand new element or even a combination of elements at once. (all though feedback accomplishes the latter, a mix between mind shield and mind blast)
Title: Re: TPA1 Hero
Post by: SmartyPants on March 10, 2010, 03:01:56 PM
(all though feedback accomplishes the latter, a mix between mind shield and mind blast)
TPA1 Hero can do that too.
Title: Re: TPA1 Hero
Post by: Zhampir on March 10, 2010, 03:05:30 PM
I know, I didn't mean to make it look like feedback was a new attack, my apologies. I just meant to point out that elemental combination (or rather Psychic Power Tier combination) all ready existed in the Telepath games.
Title: Re: TPA1 Hero
Post by: KZ on March 11, 2010, 07:47:58 AM
Hmmm, and how old exactly is the Main when he goes into servitude, Craig? It's just that from the remarks that the Main makes in TRPG2, I would say the Main is actually older than Duvalier, or, at least, more mature. There is also that business with Grotius, where the Main may answer in an off-hand way about having no time to deal with teenage drama- it sort of implies that the Main is past this stage. Then there is aslo the attitude of other teammates towards the Main- even if the Main is a brilliant and talented Psy, a very young age surely would imply a respectful politness, but of a different sort. Then there is the fact that the Main has been in Shadowling captivity for 4 years- can it be that by the end of TRPG2, the Main is older than Duvalier at the beginning of TSoG? This also begs the question: at what age, typically, do the students get enrolled into the Academy, get their Blue Capes then get their Black Capes?


With regards to potential and strength, assuming TRPG2 Hero is younger than the rest of the lot and that his creativity/talent, rather then strength, was impeded by the bracelet, and the fact that the Main could learn Vengeance, Pyro Hail, and Big Shield, I'd say the Main had the most potential, but may not have been the strongest of the lot.
Title: Re: TPA1 Hero
Post by: CraigStern on March 11, 2010, 09:41:57 AM
The TRPG1-2 timeline is something like this: the hero is about 13-14, very young for a black cape at the Psy Academy. Roughly 3 years pass with the hero in a trance. Needing a crack squad of soldiers to perform certain tasks, Tastidian decides that the hero may prove useful, and returns him/her to conscious awareness. TRPG2 takes place over the course of several months.

In TSoG, Duvalier is 18 at the start of the game.
Title: Re: TPA1 Hero
Post by: hellboy222 on March 11, 2010, 11:38:59 AM
With that time line the main from trpg1-2 still is at base mentality a 13-14 year old person. However duvalier never had any training before the start of him joining the resistance while main had a few years of training I'm guessing before hand.
Title: Re: TPA1 Hero
Post by: SmartyPants on March 11, 2010, 02:06:36 PM
Roughly 3 years pass with the hero in a trance. Needing a crack squad of soldiers to perform certain tasks, Tastidian decides that the hero may prove useful, and returns him/her to conscious awareness.
Before being "consciously aware", was he like David in TRPG1?

The TRPG1-2 timeline is something like this: the hero is about 13-14, very young for a black cape at the Psy Academy. Roughly 3 years pass with the hero in a trance. Needing a crack squad of soldiers to perform certain tasks, Tastidian decides that the hero may prove useful, and returns him/her to conscious awareness. TRPG2 takes place over the course of several months.

In TSoG, Duvalier is 18 at the start of the game.
If the Main is 13-14 in TRPG1 and returns to the Psy Academy in four years, then he is 17-18 when he kills the queen.  That means the TPRG2 Hero and Duvalier are about the same age.

With that time line the main from trpg1-2 still is at base mentality a 13-14 year old person. However duvalier never had any training before the start of him joining the resistance while main had a few years of training I'm guessing before hand.
In the prison, Duvalier said he had a tutor teach him Mind Blast, Mind Shield, and the Sight.

With regards to potential and strength, assuming TRPG2 Hero is younger than the rest of the lot and that his creativity/talent, rather then strength, was impeded by the bracelet, and the fact that the Main could learn Vengeance, Pyro Hail, and Big Shield, I'd say the Main had the most potential, but may not have been the strongest of the lot.
The Main could only learn Pyro Hail and Big Shield with the help of orbs, while Duvalier can use those moves unaided.  The slave bracelet also boosted his power, while none of the other Heros had that luxury
Title: Re: TPA1 Hero
Post by: Zhampir on March 11, 2010, 03:44:41 PM
When the slave bracelet is later removed the Main suffers no loss of ability, therefore I think the benefits of the bracelet simply counteract the phase of unconsciousness making the Main of TRG2 at 18 years old less powerful that the Hero of TSOG who starts out at 18, having minor tutoring (but likely not as great of tutoring as the Academy could have given) but mastering the same abilities (and more).
Therefore I still say the hero in TSOG is the strongest and most capable of them all.
Title: Re: TPA1 Hero
Post by: SmartyPants on March 11, 2010, 04:42:08 PM
Therefore I still say the hero in TSOG is the strongest and most capable of them all.
Even though he is limited to one blast and one elemental area attack, while the TPA1 Hero can use three blasts and two elemental area attacks.  Do the math. 1<2 & 1<3.
Title: Re: TPA1 Hero
Post by: Zhampir on March 11, 2010, 07:39:29 PM
TSOG is not done yet. how many times must I mention this? have you seen the amount of slots availible for attacks? The hero will likely have many new attacks.
Title: Re: TPA1 Hero
Post by: Frosty on March 11, 2010, 09:00:15 PM
Maybe a second affinity too. You can't know anything yet Zhamphir. I'm probably wrong with the second affinity, but it would sure fill in the spaces.
Title: Re: TPA1 Hero
Post by: Zhampir on March 11, 2010, 09:39:42 PM
I'm not claiming to know  anything, I simply said "likely". heck, since it's still in development there is still the chance that the entire project will be scraped..
all I'm saying is that the main in TSoG has not reached his in-game potential yet, and the others have. Personally I don't see the arena fighters being any stronger than the main RPG heros. Perchance Duvalier even becomes the arena fighter himself? Personally I think that would be a neat addition, plus it would add in a lot of game play that is largely all ready programmed, or this could come in with some sort of "platinum" or "game of the year" edition.
Compared with the previous RPGs Duvalier seems to be the strongest. Personally I'm not sure if the Arena's heroes can even be counted as they have largely no back story besides being contestants, and in the end, have no overall effect to the history of Cera Bella.
Title: Re: TPA1 Hero
Post by: SmartyPants on March 12, 2010, 03:10:56 PM
TSOG is not done yet. how many times must I mention this? have you seen the amount of slots availible for attacks? The hero will likely have many new attacks.
Your argument for Duvalier is that he might be stronger latter?  ::)
That means the TPA1 Hero is more powerful now, but Duvalier might be stronger latter.  In other words, TPA1 Hero is currently the most powerful hero.
Title: Re: TPA1 Hero
Post by: KZ on March 14, 2010, 02:11:27 PM
heck, since it's still in development there is still the chance that the entire project will be scraped..
A tad pessimistic, that! What gives?

There is also the question whether we're comparing the Psy potential of the Heroes, the degree to which they have realized their potential and whether or not we're comparing them all at the peak of their powers or simply at a certain age?
Depending on which criteria you choose, the answer will be different. (Even if people put forth more than one candidate for each criterion, I am sure there will be differences, though overlaps will be present too).
Title: Re: TPA1 Hero
Post by: SmartyPants on March 15, 2010, 01:48:47 PM
There is also the question whether we're comparing the Psy potential of the Heroes, the degree to which they have realized their potential and whether or not we're comparing them all at the peak of their powers or simply at a certain age?
I was comparing their power in-game. Not their "potential", but the power they have in-game.
Title: Re: TPA1 Hero
Post by: KZ on March 15, 2010, 02:16:00 PM
Ok, just to make it clear, we're comparing the Heroes at their most powerful (ie towards the end of the game), without their full realized potential, solely on the attacks their know as-is.
This does mean that the question cannot be definitively answered for now due to incompleteness of TSoG, as the Hero may evolve, learn more powerful attacks, etc.

Under these criteria, the TPA2 Hero is the weakest, with only one type of elemental attacks, coupled with Feedback/Vengeance, and no shields. 6 attacks overall.
TPA1 is a mix-and-mash, he has 3 elemental blasts, knows two area attacks (Pyro Hail and Cryo CRoss), needs an orb to learn Vengeance or Big Shield, but has the basic Feedback and Vencgeance. 8 attacks overall.
TRPG1&2 Main knows the same as TPA2, but needs an orb to boost his Heat Powers, but posses the ability to use Shields. That makes the Main more powerful than TPA2, methinks. Also is limited to fewest attacks: 4 only. Overall, I'd say that ranks lower than the more multi-elemental TPA1 Hero.
TSoG: can learn up to 15 attacks, the most versatile array of shields available without orbs, can learn only one elemental attack (so far), which is the main questioning point, as upon learning attacks of one type, can go beyond any other Hero in the range of applications, including elemental shields (and the big shield version of elemental shields- something TPA2 Hero cannot do). Can also learn Vengence and Feedback without resorting to use of any orb. The only question hanging is over ability to use more than one element in attack: if he can, then he is the undisputed strongest Hero, if he can't, then TPA1 Hero has a pretty good chance as well- not as much depth in any of the areas, but versatility of elemental attacks is very impressive indeed.
Title: Re: TPA1 Hero
Post by: SmartyPants on March 15, 2010, 06:56:51 PM
Under these criteria, the TPA2 Hero is the weakest, with only one type of elemental attacks, coupled with Feedback/Vengeance, and no shields. 6 attacks overall.
You are assuming that the TPA2 Hero is a Psy Fighter.

The only advantages that the TSoG Hero has over the TPA1 Hero are one elemental shield and long shield.
The adavantages that the TPA1 Hero has over the TSoG Hero are two elemental blasts and one elemental area attack.
Title: Re: TPA1 Hero
Post by: KZ on March 15, 2010, 07:05:15 PM
Correct, there is no point comparing 3 Psy Fighter type Heroes to a very different class in one of the subsets of one game.

Don't forget Big Shield and Vengance: those are learnable through orbs for TPA1 Hero, not natural talent. Then there are two elemental shields: the small one and the big one. Then  there is Mega Shield as well, plus non-orb assisted  Big Shield.  The big but is that we don't know whether the Hero will be able to learn two types of elemental attacks at once- there is certainly enough space for that. If he does, that will negate one elemental blast and one area attack, leaving only one elemetal blast versus quite a variety of attacks.
So, for now we'll have to wait and see, methinks.
Title: Re: TPA1 Hero
Post by: SmartyPants on March 15, 2010, 07:18:11 PM
Correct, there is no point comparing 3 Psy Fighter type Heroes to a very different class in one of the subsets of one game.

Don't forget Big Shield and Vengance: those are learnable through orbs for TPA1 Hero, not natural talent. Then there are two elemental shields: the small one and the big one. Then  there is Mega Shield as well, plus non-orb assisted  Big Shield.  The big but is that we don't know whether the Hero will be able to learn two types of elemental attacks at once- there is certainly enough space for that. If he does, that will negate one elemental blast and one area attack, leaving only one elemetal blast versus quite a variety of attacks.
So, for now we'll have to wait and see, methinks.
All the "variety of attacks" are variations of one elemental shield and mind shield.  It is the same shields streched in different ways.
Title: Re: TPA1 Hero
Post by: KZ on March 15, 2010, 07:23:56 PM
Yes, but that means that the Hero has skill and finesse that allows him to broaden his ability in one specific area and delve pretty deep into it. Effectively he is able to learn the nuances of each elemental attack. Same goes for elemental blast and elemental area attack- they're varaition on exactly the same thing, except one is slightly larger.
Title: Re: TPA1 Hero
Post by: SmartyPants on March 15, 2010, 08:39:47 PM
In Telepath Psy Arena 2, we see a ton of people (http://telepath.wikia.com/wiki/Psy_Healer) are able to make a mind shield into a variety shapes, but we only see two characters able to use multiple elements.  That means it is more difficult to use multiple elements to learn to change the shape of mind shield.
Title: Re: TPA1 Hero
Post by: KZ on March 16, 2010, 05:43:37 AM
I definitely agree with that statement. But then I would like to point out that save for Anya and Festus, who knew the most basic and weakest Mind Blasts, most of the human healers (again, referring to the TPA2 Healers) are unable to combine protective shields with elemental attacks and be highly proficient in both. That certainly requires some skill, and TSoG Hero's ability to manipulate both the shileds (4 different varieties, versus 1 for TPA1 Hero) and elemental attacks (4 of those, 2 offensive, 2 defensive, versus 2 for TPA1 Hero) is superior to that of the TPA1 Hero.
Let's put it this way: if in TSoG the Hero will be eventually able to learn two types of elemental attacks, then he will, without a doubt, be considered the strongest Hero, if not, then I do agree that TPA1 Hero seems to have the edge there, with being able to manipulate more elemental attacks, including area attacks, than the TSoG Hero (though there is the issue of him not being able to use Vengeance or anything above a simple Mind Shield- if those factors are more strength, than skill related, then debate can go on, but I do suspect the higher shields and Vengeance simply require more talent and creativity than pure power).
Title: Re: TPA1 Hero
Post by: SmartyPants on June 16, 2010, 02:57:20 PM
I am starting to think that comparing the TPA1 Hero to the TSoG Hero is like comparing Guy to Anya.  Just because the TPA1 has more offensive power, while the TSoG has more defensive powers; doesn't mean one is more powerful then the other.  TPA1 Hero has more offensive power because he has five elemental attacks compared to the TSoG Hero's two elemental attacks.  TSoG Hero has more defensive power because Indigo Orb gives him Titan Shield, while Indigo Orb gives both TPA1 Hero and TRPG2 Hero Big Shield.

In Telepath Psy Arena 2, we see a ton of people (http://telepath.wikia.com/wiki/Psy_Healer) are able to make a mind shield into a variety shapes, but we only see two characters able to use multiple elements.  That means it is more difficult to use multiple elements to learn to change the shape of mind shield.
There are three people who can use multiple elements if you think the psy fighter from TPA2's "experienced volunteer team" is a diffrent person from the TPA1 Hero.
Volunteer Psy Fighter/Healer:
*Mind Blast
*Pyro Blast
*Light Blast
*Feedback
*Big Shield
*Frost Shield
*Dark Shield
*Cryo Cross
Title: Re: TPA1 Hero
Post by: Duskling on July 21, 2010, 05:43:33 PM
A comment about the poll: The Main from TRPG1 and 2 was a Psy prodigy, meaning that he was already powerful, Duvalier, however was trained to the level of elemental attacks. Methinks the Main from TRPG is stronger than Duvalier, no comment on the TPA1 Hero.
Title: Re: TPA1 Hero
Post by: KZ on July 22, 2010, 05:03:00 AM
As I was saying from the beginning, we have to really wait and see the completion of TSoG, before properly comparing how powerful the Heroes are. 'Cause for now, TSoG Hero is only starting to fulfill his potential, whilst TRPG1&2 Main already was at the height of his/her powers. Now that Duvalier has Titan shield, that starts to give him the edge, as you so rightly noted, im2smart4u, in defensive abilities. Ultimately, we'll have to wait and see, though I guess we can all agree on TPA2 Hero being the weakest already.
Title: Re: TPA1 Hero
Post by: HeadShot on December 27, 2010, 03:35:52 PM
I chose Servants Of God
Title: Re: TPA1 Hero
Post by: ArtDrake on December 27, 2010, 07:14:08 PM
Servants of God. You can level up your attacks without paying money, and damage by blasts is 3*level, not 2.
Title: Re: TPA1 Hero
Post by: HeadShot on December 27, 2010, 07:14:56 PM
yeah. also messaged craig stern about a shadow affinity glitch.
Title: Re: TPA1 Hero
Post by: Gath on December 13, 2011, 06:11:31 PM
It's an old thread, I know, but considering there are only 5 threads in this subforum, I don't think it's worth making a new one.

My two cents on this one: TRPG1&2 is the most powerful hero. My reasoning is simply that of accomplishment.

By the age of 18, the TRPG2 hero has killed the Shadowling Queen, who is considered a diety by many. Even though she isn't really a diety, that shows shes pretty tough, to say the least. The TPA1 hero is pretty good, to say the least. However, I just don't think that hero has accomplished enough to be considered 'powerful'. Winning a tournament (Even a grand tournament) is big, but considering that there's no mention of it anywhere in SoG, I'm inclined to believe it wasn't that amazing. Besides, if it was, I doubt the people of Ravinale could be tricked into believing all psy are evil. After all, they hosted a tournament that attracted hundreds of psy, it's not like those with the gift are unknown to the people of Ravinale. Duvalier is a good candidate as well, but to recap-The hero of TRPG2 killed Nelis at the age of 18. At the same age, Duvalier was learning mind blast. Now, he may have progressed in ability quickly-but he also has one of the best teachers in the world, quite possibly the TRPG2 hero himself.
Title: Re: TPA1 Hero
Post by: bugfartboy on December 15, 2011, 07:41:37 PM
I agree with your statement. But I think you meant deity. Not diety.
Title: Re: TPA1 Hero
Post by: SmartyPants on April 30, 2013, 10:06:36 AM
In a Kickstarter Update, Craig said spirits "are some sort of weird psychic manifestation of powerful psy."  This would be a strike towards the Hero of TRPG2, because he might not be a powerful enough psy to manifest a spirit companion like the Heroes from the other games.