The Sinister Design Forums

Games => Telepath Tactics => Topic started by: Chocobo_Fan on June 04, 2015, 12:47:09 PM

Title: Autosaves
Post by: Chocobo_Fan on June 04, 2015, 12:47:09 PM
The fact that autosaves overwrite the current save file is a little vexing, and makes it difficult to really plan and organize save files. I was especially miffed to find that completing a campaign destroys the save file. Would it be possible to make a separate autosave slot?
Title: Re: Autosaves
Post by: CraigStern on June 04, 2015, 03:43:13 PM
There are 99 save slots--just pick a new one during unit deployment at the start of a battle and your old slot will remain untouched going forward.
Title: Re: Autosaves
Post by: Chocobo_Fan on June 05, 2015, 09:53:22 AM
There are 99??? I thought there were only 3... I guess there were multiple pages of them.
Title: Re: Autosaves
Post by: eyhung on June 05, 2015, 01:45:26 PM
I think this is a reasonable request.  Why not designate save slot #0 as the autosave and only autosave there?  The user expects manual saves not to be automatically overwritten; violating that paradigm doesn't improve the user experience. 
Title: Re: Autosaves
Post by: bugfartboy on June 05, 2015, 03:00:12 PM
I'm of the same mind as eyhung on this matter. It would also line TT up with your previous games, where there was a designated Autosave slot, and manual saves were more checkpoints than anything.