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Games => TSoG => Topic started by: Xemadus Echina on April 20, 2010, 06:16:43 PM

Title: voice acting
Post by: Xemadus Echina on April 20, 2010, 06:16:43 PM
#    Putting together the script for voice actors (134 pages so far!)     10:06 PM Apr 7th  via web   

So do you need people to fill rolls? I'm quite good at voice acting :)
Title: Re: voice acting
Post by: Pylons on April 21, 2010, 10:52:10 PM
This is the kind of question reserved for PM's.
Title: Re: voice acting
Post by: Xemadus Echina on April 22, 2010, 02:20:31 PM
It could be but I was also bringing it up for open discussion.  From the looks of the message it seems as if a large part of the game will have dialog.
Title: Re: voice acting
Post by: MikeW781 on April 22, 2010, 06:30:26 PM
the only dilouge in TRPG2 was Nelis's....it would be nice to see more
Title: Re: voice acting
Post by: SmartyPants on April 22, 2010, 06:48:10 PM
Quote from: mikew781 on April 22, 2010, 06:30:26 PM
the only dilouge in TRPG2 was Nelis's....it would be nice to see more
You forgot when Tastidian said "Awaken. The time for your service is at hand."  It is the first thing to happen in TRPG2.
Title: Re: voice acting
Post by: MikeW781 on April 22, 2010, 08:44:38 PM
that's right-i guess i just forgot that scene.....
Title: Re: voice acting
Post by: Zhampir on April 22, 2010, 11:38:57 PM
besides that.. none really. I think it would be interesting to have something, even just grunts, or have generic Animal-Crossing-like sounds. XP
Title: Re: voice acting
Post by: CraigStern on April 22, 2010, 11:59:14 PM
I have a couple of actors cast already--one for Arman, another for Malis. (Fun fact: the actress voicing Malis also does the operatic singing in On Trial!) :)
Title: Re: voice acting
Post by: MikeW781 on April 24, 2010, 07:59:32 AM
how is dialogue going to be worked into the game?
Will it be like last time, with a few characters having some lines in a cutscene, or will every conversation be read out loud?
Title: Re: voice acting
Post by: CraigStern on April 24, 2010, 10:46:36 AM
The current plan is to have most major plot-related dialog read aloud as you go through the game, both inside and outside of cut scenes, as well as some optional character dialog. (But of course, that's subject to change if it turns out to be too difficult to implement that way.)
Title: Re: voice acting
Post by: MikeW781 on April 24, 2010, 04:59:58 PM
i think it would be very ackward if some of the optional dialogue was read aloud, while some wasn't
also, the main can't really have a voice, which makes the conversations sound very one sided
Title: Re: voice acting
Post by: SmartyPants on April 24, 2010, 08:09:17 PM
Quote from: mikew781 on April 24, 2010, 04:59:58 PMthe main can't really have a voice
What makes you say that?
Title: Re: voice acting
Post by: Guye on April 25, 2010, 01:11:44 AM
He's probably harkening back to the old days of the "silent protagonist". I think the whole concept was to let a wider variety of players feel connected to the main character by not explicitly showing his dialog. That doesn't really apply in this game though, does it?
Title: Re: voice acting
Post by: MikeW781 on April 25, 2010, 08:40:27 AM
Quote from: im2smart4u on April 24, 2010, 08:09:17 PM
Quote from: mikew781 on April 24, 2010, 04:59:58 PMthe main can't really have a voice
What makes you say that?
Well, we want the main to appear gender-neutral, and age neutral to a degree that he can realistically seem like the player. Great pains are usually taken in TRPG games to ensure that the Hero is never so much as referred to as o boy or a girl
Title: Re: voice acting
Post by: SmartyPants on April 25, 2010, 09:42:44 AM
Quote from: mikew781 on April 25, 2010, 08:40:27 AM
Quote from: im2smart4u on April 24, 2010, 08:09:17 PM
Quote from: mikew781 on April 24, 2010, 04:59:58 PMthe main can't really have a voice
What makes you say that?
Well, we want the main to appear gender-neutral, and age neutral to a degree that he can realistically seem like the player. Great pains are usually taken in TRPG games to ensure that the Hero is never so much as referred to as o boy or a girl
The TSoG Hero is a dude, while the TRPG2 Hero is gender-neutral.  Their are multiple hints in the game that shows that the new Hero is a dude.
Title: Re: voice acting
Post by: MikeW781 on April 25, 2010, 11:03:05 AM
Hmmm
I agree, his Father calls him son, and he jokes about being romantic with Rahel, but I did seem to think the Hero was still supposed to be gender-neutral
Title: Re: voice acting
Post by: Xemadus Echina on April 25, 2010, 12:30:39 PM
I doubt his own father would mistake his gender though so there would have to be a variety of edits to the story line to keep the hero gender neutral.  Also I'm pretty sure that in TRPG when you select "play along" in the bar where you can get some extra money from the drunk person that kinda leads more towards being a guy.  And also I'm reasonably sure that David refers to the main as his brother and I think in TRPG the uncle refers to the main as his nephew.  But this brings me to one of the reasons I started this thread, need anybody to do voice acting for characters that would sound demonic? :)
Title: Re: voice acting
Post by: CraigStern on April 25, 2010, 03:15:45 PM
I can't think of any characters that need to sound demonic, truth be told. I appreciate the offer, though. :)

As for hero gender: the TRPG hero is gender neutral, and Duvalier is male. (The bar scene in TRPG1, where the hero "plays along," can mean 1) a male playing along, pretending to be female, or 2) a female playing along, pretending to be interested in the guardsman.)
Title: Re: voice acting
Post by: MikeW781 on April 25, 2010, 03:47:49 PM
Quote from: CraigStern on April 25, 2010, 03:15:45 PM
I can't think of any characters that need to sound demonic, truth be told. I appreciate the offer, though. :)
Have him do Duvaliers voice when he says he like that Rahel is vunerable :)
or, as a serious suggesion, Yawah
Title: Re: voice acting
Post by: SmartyPants on April 25, 2010, 04:48:37 PM
Quote from: mikew781 on April 25, 2010, 03:47:49 PM
Quote from: CraigStern on April 25, 2010, 03:15:45 PM
I can't think of any characters that need to sound demonic, truth be told. I appreciate the offer, though. :)
Have him do Duvaliers voice when he says he like that Rahel is vunerable :)
I think he would sound more sleazy at that moment then "demonic".
Title: Re: voice acting
Post by: Xemadus Echina on April 25, 2010, 05:26:01 PM
What kind of voices do you need then?

Also with Duvalier, why don't you have some kind of generic name for him?
Title: Re: voice acting
Post by: SmartyPants on April 25, 2010, 07:34:53 PM
Quote from: rainen on April 25, 2010, 05:26:01 PM
What kind of voices do you need then?

Also with Duvalier, why don't you have some kind of generic name for him?
Duvalier is his last name.  The player picks his first name.
Title: Re: voice acting
Post by: Duskling on April 25, 2010, 07:46:08 PM
If that is, wouldn't you need a whole cache and more of names to your voice actors? I mean, what if, for example, the name is something like this: vnufhsvkdfyjbhkvdgd, how will you cope with that?
Title: Re: voice acting
Post by: CraigStern on April 25, 2010, 10:51:00 PM
The voice actors' lines omit the player's first name where it sounds natural to do so, and just call him "Duvalier" when it doesn't.
Title: Re: voice acting
Post by: Xemadus Echina on April 26, 2010, 02:35:17 PM
Yea I mean a generic first name though, like in the Final Fantasy games you can rename your characters but they all have generic names that are the default.  Also as a side note it would be nice to be able to rename all of your team members :) I'm sure it wouldn't be too hard to implement.  You could either have it be done on the spot or all at the beginning when you name your hero or just have a side bar hidden somewhere and make it an easter egg.
Title: Re: voice acting
Post by: CraigStern on May 09, 2010, 12:21:08 AM
Quote from: .:Light-God:. on May 08, 2010, 04:43:57 PMOkay. So when someone starts the game mabye we can choose what gender he/she should be and if that person picks the male one then get a male actor (Get the man to do the script that duliver says and save it) or if the person chooses female then you can get a female actress (Get the female to do the script that dulivar says and save it)  ???

I thought about that, but it would mean a huge amount of extra work. Not only would I need two sets of animations for everything the hero does, and two sets of voice actors, but every line referring to Duvalier in pronoun form would need two versions, which means they'd have to be recorded twice.

So, as cool as it would be to be able to pick gender, I'm not convinced that it would be worth the trouble on my end of things. :(
Title: Re: voice acting
Post by: SmartyPants on May 09, 2010, 03:29:17 PM
I prefer not having the choice of gender, because it leaves more room for character development.
Title: Re: voice acting
Post by: Dorgon 5000 on July 24, 2010, 08:58:35 AM
Is this voice acting thing such a good idea? It would be inpossible to find good voice actors for all characters, and if only some of them have voice actors, it would feel very strange.
Title: Re: voice acting
Post by: Tastidian on July 28, 2010, 05:38:59 PM
Quote from: im2smart4u on April 25, 2010, 09:42:44 AM
Quote from: mikew781 on April 25, 2010, 08:40:27 AM
Quote from: im2smart4u on April 24, 2010, 08:09:17 PM
Quote from: mikew781 on April 24, 2010, 04:59:58 PMthe main can't really have a voice
What makes you say that?
Well, we want the main to appear gender-neutral, and age neutral to a degree that he can realistically seem like the player. Great pains are usually taken in TRPG games to ensure that the Hero is never so much as referred to as o boy or a girl
The TSoG Hero is a dude, while the TRPG2 Hero is gender-neutral.  Their are multiple hints in the game that shows that the new Hero is a dude.

In the beginning of the game it says your character is male when you name him.