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Games => TSoG => TSoG Wish List => Topic started by: algebra15 on July 09, 2010, 02:14:01 PM

Title: Soul Capacitor from Gelf?
Post by: algebra15 on July 09, 2010, 02:14:01 PM
What if there was a "Soul Capacitor" Item you could  buy from Gelf? You could store unused Soul Charges in there, and sell a full capacitor load for money. This would be a bit like the Spin Saws in TRPG2, but you could sell, methinks 10 Soul Charges for somewhere between 500 and 1000 gold? This could become an option later in the game, when everyone has higher-level characters that need to be trained, and you have WAY too many souls. The number of souls to go in the capactor maybe could be upgraded, instead of redeeming for money, but as the capacity was upgraded, you would get less and less extra money for each additional soul. This, if your characters rarely die, is a good way to get rid of those extra soul charges you have and will never use.
Title: Re: Soul Capacitor from Gelf?
Post by: SmartyPants on July 09, 2010, 06:24:07 PM
Since Luca is the only character seen able to use Soul Charges, no one else would want them.  It would be like buying bullets without owning a gun.

If you have too many soul charges, then you should play at a higher difficulty.
Title: Re: Soul Capacitor from Gelf?
Post by: algebra15 on July 09, 2010, 06:58:45 PM
I mean no offense by it when I say you're being a bit closed-minded here. Gelf could have their own uses for them.

I play at Brutal, and I end up with more than 50 Soul Charges by about half-way through, because Soul Suck is a convenient attack -- no PsP cost. I was just wondering about possibilities concerning getting rid of them without having to have your teammates die. At the same time, this would help promote Soul Suck as a viable skill, as currently, it tends to be left behind compared to Mind Blast, as it does only .65 * Power + Something at the moment. Is there a cheat I don't know of that lets you play at "Difficulty for the Clinically Insane"? I think Brutal is  the top.
Title: Re: Soul Capacitor from Gelf?
Post by: SmartyPants on July 09, 2010, 07:05:05 PM
I mean no offense by it when I say you're being a bit closed-minded here. Gelf could have their own uses for them.
I mean no offense but what could Wood-Folk possibly use sould charges for?  Decorations for their tents?  ::)
Title: Re: Soul Capacitor from Gelf?
Post by: Duskling on July 09, 2010, 07:27:42 PM
They might know a spirit or two, c'mon give algebra a break!

P.S. They actually may use it as decorations, you never know. ::)
Title: Re: Soul Capacitor from Gelf?
Post by: SmartyPants on July 09, 2010, 07:34:42 PM
They might know a spirit or two, c'mon give algebra a break!
Even though many spirits (http://telepath.wikia.com/wiki/Spirit_(Class)) in TPA2 could collect Soul Charges; none could use the Soul Charges to revive anyone.  Even if the Wood-Folk knew some spirits, it is unlikely that can use the Soul Charges.
Title: Re: Soul Capacitor from Gelf?
Post by: Duskling on July 09, 2010, 07:51:30 PM
Remember, we're talking about TSoG here, there could be some sort of gifted (not Gifted) spirit that could collect soul charges and use them. Also, why do they collect the soul charges if they can't use them?
Title: Re: Soul Capacitor from Gelf?
Post by: SmartyPants on July 10, 2010, 08:49:58 AM
Remember, we're talking about TSoG here, there could be some sort of gifted (not Gifted) spirit that could collect soul charges and use them. Also, why do they collect the soul charges if they can't use them?
Instead of concluding that Luca is a specially gift spirit with her ability to use soul charges to revive fallen teammates, you concluded that the entire spirit population has evloved to do this skill between TPA2 and TSoG and that the Wood-Folk control some of these spirits?
Title: Re: Soul Capacitor from Gelf?
Post by: Zackirus on July 10, 2010, 09:13:42 AM
Well I think only some spirts would have that ability (as only some shadowlings have horns etc.). Although, if you (the hero) can get a spirit that can revive the dead;  What is stopping a Gelf from befriending one and making a machiene to contain the soul charges.
Title: Re: Soul Capacitor from Gelf?
Post by: SmartyPants on July 10, 2010, 12:48:37 PM
Well I think only some spirts would have that ability (as only some shadowlings have horns etc.).
Craig has emphasised before the rareity for spirits to gather soul charges.  This means a spirit's ability to use soul charges is so rare that is it almost unheard of.

What is stopping a Gelf from befriending one and making a machiene to contain the soul charges.
The lack of a human population at the Great Forest would mean a lack of spirits. Also, the Wood-Folk are scavengers; not engineers, so they would not be able to create any machines.
Title: Re: Soul Capacitor from Gelf?
Post by: Zackirus on July 11, 2010, 12:25:08 AM
If one spirit can does it, than another does it too. Although it is quite rare, I am pretty sure their is another spirit out their that collects soul charges. Then, that spirit befriended (or was captured and had is soul charges taken away by) a Mechcanic and he designed the technology. Which the Gelf  must have found.
Title: Re: Soul Capacitor from Gelf?
Post by: KZ on July 11, 2010, 05:23:45 AM
Craig explicity stated that Wood-Folk, or Gelves, are not skilled/strong at Psy. They're also not spirits, so they are not likely to be able to build up a complicated device that stores soul charges.

Plus, although in TPA2 many spirits do use soul suck, there is nothing to indicate at all that they can actually store it- unlike Luca, they may simply be able to remove the soul from the body, but be unable to hold onto it and later use it for something else. Otherwise, I'm pretty sure that folks in the Torunament of Ravinale would rely pretty heavily on spirits to revive fallen charges in order to keep up the number of participants (or any important teammates within a famous team- like one of the two brothers raised by Greater ghosts, or Zem the Reaper himself).
Title: Re: Soul Capacitor from Gelf?
Post by: SmartyPants on July 11, 2010, 03:48:38 PM
Otherwise, I'm pretty sure that folks in the Torunament of Ravinale would rely pretty heavily on spirits to revive fallen charges in order to keep up the number of participants (or any important teammates within a famous team- like one of the two brothers raised by Greater ghosts, or Zem the Reaper himself).
Huh? What and who are you talking about?
Title: Re: Soul Capacitor from Gelf?
Post by: algebra15 on July 20, 2010, 06:21:17 PM
I wasn't thinking that they'd have to use the Souls for Soul Charges; what if they could be used for...


If this idea is too radical for some people, or the Creator, I understand. But as the Tournament of Ravinale is not visitable in TSoG, and you can't sell your souls yet, then it would be useful to have some way to get rid of excess souls.
Title: Re: Soul Capacitor from Gelf?
Post by: Nameless on July 20, 2010, 09:32:54 PM
I mean no offense but what could Wood-Folk possibly use sould charges for?  Decorations for their tents?  ::)
[/quote]
Hey the Indigo Orb is a Lamp in TRPG2 From Gelf, Who knows, Lqts...
Title: Re: Soul Capacitor from Gelf?
Post by: SmartyPants on July 21, 2010, 05:54:47 AM
I wasn't thinking that they'd have to use the Souls for Soul Charges; what if they could be used for...

  • Powering home appliances
  • Running / Operating "Gaggets"
  • Disposable dance partners for lonely Gelfs (maybe not  :()
  • Powering up broken-down Bronze Golems as a service to the Mechanics (You bring a few souls, and the Gelves power up a Bronze Golem; quite a racket for the Gelves, right?
Wood-Folk are "Folk-of-the-Woods" that means they live off of the forest instead of technology.  Wood-Folk wouldn't use gaggets or home appliances.  They lack the sence of how a lamp works and that is why they put an indigo orb in a lamp.  If they don't understand how to work a lamp then how are they gong to fix a broken-down Bronze Golem.  Plus, how would soul charges be used as a power source?
Title: Re: Soul Capacitor from Gelf?
Post by: Xemadus Echina on July 21, 2010, 07:49:35 AM
why don't we take this a step farther.  How is it ANYTHING in TRPG even exists?  It's all physically impossible so why create any of it? 
Sometimes things don't have to add up.  Especially in games like this.  It doesn't really matter if it makes sense as long as it helps to make the game enjoyable.  All throughout the game I have NEVER lost a unit.  I'm not even totally sure how the revive system works in this one XD.  But still, back to my point.  In a game if everything makes sense then it just looses a sense of mystery.  If you have something that is just strange and off the walls then it keeps people guessing as to what will come next like "If this can happen here then what'll happen there?"  It creates a sense of excitement for the player.
Title: Re: Soul Capacitor from Gelf?
Post by: algebra15 on July 21, 2010, 11:35:44 AM
Thank you, rainen.
Title: Re: Soul Capacitor from Gelf?
Post by: SmartyPants on July 21, 2010, 11:47:49 AM
All throughout the game I have NEVER lost a unit. 
You should try turning on Friendly Fire on.
Title: Re: Soul Capacitor from Gelf?
Post by: algebra15 on July 21, 2010, 12:00:33 PM
Some people uber-train. Some people are simply very good at strategy. For whatever the reason, they don't have to revive people. What else are they going to do with their Soul Charges? If you have a better idea for how to get rid of excess Souls, enlighten the world.
Title: Re: Soul Capacitor from Gelf?
Post by: Barzul on July 21, 2010, 12:05:57 PM
But if we are running into the energy of souls making a power source outside of resurrection, not only are we crossing some deep moral bridges there, but it certainly sounds a lot like Mako and Materia in FF7, or the exshperes in Tale of Symphonia.

For that matter, what exactly is a soul charge? Is it the actual person's soul, the energy of the person's soul, the amount of power that was in the person's body when they died, etc.?

I too have never used a Soul charge. And its more of the fact that I will completely restart a mission from before whomever died than just finish up the mission with that one death rather than grinding.
Title: Re: Soul Capacitor from Gelf?
Post by: algebra15 on July 21, 2010, 12:13:36 PM
Then maybe there could be a dialogue option with Luca to... release all the Soul Charges?

I just don't like the idea of having more and more Souls just because Soul Suck is a useful, Psy-less attack, with a range of 2 that my ghost unit can use.
Title: Re: Soul Capacitor from Gelf?
Post by: Xemadus Echina on July 21, 2010, 11:58:17 PM
All throughout the game I have NEVER lost a unit. 
You should try turning on Friendly Fire on.
alright now my single space attacks can potentially harm my own units if i'm facing the wrong way! whohoo! oh and nice redundancy ;)
Title: Re: Soul Capacitor from Gelf?
Post by: KZ on July 22, 2010, 06:14:57 AM
Well, seems like TSoG is starting to do what it's intened to do- raise some unpleasant questions, especially in the morality and ethics department.

It is a tad cruel, isn't it- taking someone's soul then reviving a teammate using it and, in the process, somehow discarding it. Does the soul feel uncomfortable? What happens to it? Or is it the life energy of a being, hence called soul charge, rather than the soul itself? How does Soul Suck work? Does it slowly, but surely nibble away at an enemy's soul, ripping it into little pieces, like humans eating a pie?

On topic though- I don't think Gelves would have the ability to construct such a complicated device- after all, they are not potent Gift users and, as im2msart4u put it, they feed off natural products, they don't feast on technology, and a soul capacitor does sound like a difficult device to make!

I agree with Barzul there as well- I think Craig should add in extra dialogue to allow players to release the soul charges, unless that's just energy stored from ripping a soul out of the body it occupies (bit like fission- energy is released when an atom is split up). Methinks it would be a good idea to ask Craig to define what a soul charge is, as it will have direct implications on the ethics of what Luca does.
Title: Re: Soul Capacitor from Gelf?
Post by: Barzul on July 22, 2010, 09:15:21 AM
But then it might be a question of if Luca will. She seems to be getting a little dark after offering to kill the entire crowd chasing you after you have rescued your parents. And you have to wonder how she got those 50 soul charges she has at the start of the game.
Title: Re: Soul Capacitor from Gelf?
Post by: SmartyPants on July 22, 2010, 02:36:19 PM
I understand if you have more Soul Charges then you know what to do with, but "Soul Capacitor from Gelf" is a terrible solution.  I am not against getting rid of useless soul charges.  I am against bad ideas that don't fit into the Telepath world.
Title: Re: Soul Capacitor from Gelf?
Post by: Steelfist on July 23, 2010, 12:08:04 PM
The idea may have potential, and there does need to be a use for excess souls, but a soul capacitor doesn't seem to be the solution.
Title: Re: Soul Capacitor from Gelf?
Post by: cyso on July 23, 2010, 10:32:20 PM
I'm not much in favor of the soul capacitor either, but I do agree that it is easy to end up with more soul charges than you need. If I played the entire game, I could probably get by with only having to use the 30 soul charges Luca has at the beginning at the most.
Title: Re: Soul Capacitor from Gelf?
Post by: algebra15 on July 24, 2010, 06:18:35 AM
Okay, maybe it was a bit out of place; I was of the idea that the Gelves just found it somewhere and were using it, like with the gaggets.

I still would like to see some sort of monetary compensation for the Soul Charges, perhaps. But if that is not meant to be, it would still be good to have a way to get rid of those extra Soul Charges.
Title: Re: Soul Capacitor from Gelf?
Post by: KZ on July 24, 2010, 07:25:45 AM
It seems that quite a few of us, myself included, are against the idea of a "soul capacitor", but are interested in finding a way of getting rid of excess Soul Charges.
Thus, I'll start a new topic with regards to that.
Title: Re: Soul Capacitor from Gelf?
Post by: SmartyPants on July 24, 2010, 09:11:05 AM
Maybe the soultion is to weaken Soul Suck.
Title: Re: Soul Capacitor from Gelf?
Post by: MikeW781 on July 24, 2010, 10:01:52 AM
Well, there still needs to be a way to give the people who don't need to revive teammates a reward.
Title: Re: Soul Capacitor from Gelf?
Post by: SmartyPants on July 24, 2010, 10:52:12 AM
Well, there still needs to be a way to give the people who don't need to revive teammates a reward.
Baz already gives you extra gold for none of your teammates dieing.
Title: Re: Soul Capacitor from Gelf?
Post by: Zhampir on July 31, 2010, 02:46:36 AM
Well, seems like TSoG is starting to do what it's intened to do- raise some unpleasant questions, especially in the morality and ethics department.

It is a tad cruel, isn't it- taking someone's soul then reviving a teammate using it and, in the process, somehow discarding it. Does the soul feel uncomfortable? What happens to it? Or is it the life energy of a being, hence called soul charge, rather than the soul itself? How does Soul Suck work? Does it slowly, but surely nibble away at an enemy's soul, ripping it into little pieces, like humans eating a pie?

It's like working at Wal-Mart, it sucks out your soul. XP

I think that the soul charges should be able to overcharge Luca, like use a move called "Soul Charge" that boosts her attacks or something. Or at certain amounts of soul charges Luca gets a better hold on her memories due to the excess soul energy within her and she starts piecing together her past and you go on a little, well rewarding side quest.
Title: Re: Soul Capacitor from Gelf?
Post by: algebra15 on July 31, 2010, 07:19:24 AM
That would be totally awesome!


Soul Fury

Effect: Increases in-battle level of Psy Power, Psy Def., and Strength.
Cost: 12 PsP, and 1 Soul Charge
Range: 1 in front.


 ???