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Games => TSoG => TSoG Wish List => Topic started by: KZ on February 10, 2010, 06:06:33 PM

Title: Somnus Wishlist
Post by: KZ on February 10, 2010, 06:06:33 PM
Carriying on from a popular thread in the old forums (see here (http://sinisterdesign.freepowerboards.com/viewtopic.php?f=8&t=1755)) by im2smart4u.
What would you like to see in Somnus (w.r.t. new areas, NPCs, old teammates, old NPCs, changes, etc)?
Title: Re: Somnus Wishlist
Post by: Kaseke on February 12, 2010, 01:11:02 PM
Hmm... In the last forums I was a bit late from the conversation that had already started, so I have to post some ideas in here. I think that somnus could be alot bigger than in thesecond game. After all, there are thousands of shadowling living in there. If the queen died, what happened to his castle? I think that you should get inside it in some point. I'd like to see also restraunt, or was it pub, that darkling and shadowboxer own.
Title: Re: Somnus Wishlist
Post by: KZ on February 13, 2010, 07:41:42 AM
You summed up several of the more popular ideas there, kivatti.The general desire was to see Somnus expnaded, potentially side-ways (e.g. the player can go to the right or left of the central Somnus map and get to another row of buildings). There was general desire to see the Assassin's Square, as well as the pub with Shadowboxer & Darkling, as well as the Library, filled with books, and Grotius/Nightling/Festus in it. Then there was the desire to see inside the palace, possibly to interact with the newly-formed Republican senate. Also, CraigStern commented on an idea of a musuem made inside the palace or the Deeper Downs.
Title: Re: Somnus Wishlist
Post by: SmartyPants on February 13, 2010, 09:45:47 AM
as well as the Library, filled with books, and Grotius/Nightling/Festus in it. 
I thought Grotius was teaching at the Psy Academy.
Title: Re: Somnus Wishlist
Post by: KZ on February 13, 2010, 11:09:47 AM
True that, I was thinking how the duo was interactiong in TRPG2, hence the accidental  inclusion. That's another NPC for seeing, Grotius at the Psy Academy.
Title: Re: Somnus Wishlist
Post by: Frosty on February 17, 2010, 05:48:01 PM
Well, if people die, that might throw a curveball. Are you just going to assume that everyone is alive? I think it should be made possible so that you take choices in the intro of the game regarding what characters are alive, or just make a system that makes it so as if your stats in the begining are all the same, Festus and Niven died, or you psy power was max, Helena and grotius died, like Mass Effect 2. Do you see what I'm getting at here?

And you should make it so that there is a shadowling in the Barracks (Shadowboxer/Darkling's bar) who you can play at psy wars (Jack's new gambling game).
Title: Re: Somnus Wishlist
Post by: KZ on February 17, 2010, 05:58:48 PM
Do you realise, Frosty, just how much programming that will require? It might've been feasible, had there been a team of programmers and story-writers working on this full time, but honestly, I don't think it's worth the effort to add all this additional variation, especially if the characters from TRPG2 might have significant impact on the story of TSoG. (Take the Nameless One, for insatnce.)

Might not be a  bad idea, though there is already one card mini-game present, two might be a bit too much of the same. Something reminding of Jack though, like dice rolling, might be a nice addition though!
Title: Re: Somnus Wishlist
Post by: Zhampir on February 18, 2010, 01:50:42 AM
Besides you could very easily revive any characters in TRPG2
Title: Re: Somnus Wishlist
Post by: Frosty on February 18, 2010, 07:32:26 PM
Makes sense why you wouldn't put it in I suppose.
And Zhamphir, you killed the queen, who is the only reason you can revive people in TRPG2.
Title: Re: Somnus Wishlist
Post by: Zhampir on February 18, 2010, 09:10:17 PM
Ah, but if one person can learn a skill, certainly another can?
Maybe a shadowling, scared by his days of interrogator finds the way, through his knowledge of the limits of the species' anatomy  and knowledge of healing powers discovers the way to revive characters?
Or simply the Queen was not really the one to revive them, but had enslaved Ghosts, reminding them of their names only if they revived her loyal subjects?
Title: Re: Somnus Wishlist
Post by: Frosty on February 19, 2010, 06:38:20 PM
You brought up a good point, but there are two problems with your reasoning:
A) The Queen is powerful enough to defy her natural element. Tastiadan was they only other shadowling that can do that. And I doubt another shadowling will take their place as that powerful.
B) The Queen would probably make the ghosts attack you if they were helping her.
Title: Re: Somnus Wishlist
Post by: Kaseke on February 22, 2010, 03:30:16 PM
You brought up a good point, but there are two problems with your reasoning:
A) The Queen is powerful enough to defy her natural element. Tastiadan was they only other shadowling that can do that. And I doubt another shadowling will take their place as that powerful.
B) The Queen would probably make the ghosts attack you if they were helping her.

But what if she DID make the ghosts attack you? Remeber the armors you had to fight before the queen? What if they were the ghosts, just in psychical form.(The Queen may have made this possible. After all, The Queen is powerful enought to defy her natural element)
Title: Re: Somnus Wishlist
Post by: Frosty on February 22, 2010, 05:53:24 PM
The phantom armors were resistant to shadow, not physical like spirits are.
Title: Re: Somnus Wishlist
Post by: Zhampir on February 22, 2010, 06:03:46 PM
if they were bound to the armor they'd absorb the properties of the armor. So they would have shadow res.
Title: Re: Somnus Wishlist
Post by: KZ on February 25, 2010, 09:54:46 AM
From the previous forums, it's been decided that the phantom armors were just that: armor that was operated by Nelis at a distance. Speculation had it it might've been the armor of slain warriors of long past, or something else, but it was not ghost in nature. Having it be the armor of Shadowling enemies would also explain the Shadow Resistance: as almost all Shadowlinsg use Shadow attacks, building Shadow-resistant armor would be logical. Also, if Nelis feared an insuurection from her own forces, than she could use the armor to protect herself (or, rather, remove as many enemies as possible beforehand) and it would be easier if the armor was resistant to the attacks of potential rebels. Plus, the Spriggats have rebelled- the most powerful seen so far are the Dark Spriggats, and having Shadow Resistant armor will make it more effective against such an enemy.
Title: Re: Somnus Wishlist
Post by: Zackirus on March 05, 2010, 01:35:53 PM
There are many things I want to see in the new Sommus (some of them might be said)

1. The New Sommus Libary with Fetus working in it
2. The Pub with Darkling and Shadow Boxer Working in It
3. Niven Teaching little shadowlings to throw knives
4. Grotious at the bar or libary
5. The same chest in Hellion's House with a different surprise in it.
6. Another section of houses which NPC Shadowling and Spriggats can be talked to
7. The government building where the concil is
8. Cerzak somewhere in the government building
9. A middle section where the town square.
10. The Old Headquaters
11. An choice to fight shadowlings somewhere
12. The shadowling Cult area
13. An orb or two
14. around 3 quests/missions (side and major)
15. A direct reference to the hero of TRPG Ch. 2
16. An ablility to get a new team member
Title: Re: Somnus Wishlist
Post by: KZ on March 05, 2010, 02:27:26 PM
Let's see... 1, 2, 6, 7, 12 have been suggested before (this is good).
Grotius teaches cryokinetics at the Psy Academy, so its unlikely we'll see him there.
I guess the canon version will have Cerzak in it, so why not?
I think the old HQ will remain where it is, I don't see any reason not to include it in the first place.
11, 13, 14 seem quite logical and will most likely be there by default.
About 16: given that CraigStern has decided to give more in-depth characters to the teammates, there will be fewer of them, and by the looks of it, he's decided on who that will be. However, one of them logically might come from Somnus, so I guess we'll have to wait and see. ;)
Title: Re: Somnus Wishlist
Post by: SmartyPants on March 05, 2010, 02:40:19 PM
About 16: given that CraigStern has decided to give more in-depth characters to the teammates, there will be fewer of them, and by the looks of it, he's decided on who that will be. However, one of them logically might come from Somnus, so I guess we'll have to wait and see. ;)
CraigStern has hinted about a red spriggat character.
Title: Re: Somnus Wishlist
Post by: KZ on March 05, 2010, 02:43:21 PM
Correct, I simply didn't want to give it away. But it's all public, so... there are 3 potential teammates: a red spriggat, a spearman, all devised by CraigStern, and then there is a beast-master class Gelf teammate, which LethalLaurie and I came up with, which just might make it into the game, depending on whether CraigStern likes it and has time to implement it in.
Title: Re: Somnus Wishlist
Post by: cyso on March 05, 2010, 05:43:41 PM
I think the chest in Hellion's house is a good idea. It would also be nice to be able to fight the battles from TRPG 2 from the chest (if, of course, Craig Stern had enough time to recreate all of the old battles).
Title: Re: Somnus Wishlist
Post by: KZ on March 05, 2010, 05:51:07 PM
The chest is a neat idea, though with respect to the battle timeline, I don't think the concept will apply: after all, the Main simply could fight the battles he'll inevitably fight or have fought already (apart from mission 7, but in either case the Main and teammates fights them, not someone else). However, having a new set of battles, possibly from TSoG, would be a neat thing to have. Or, have Malignus allow the Hero to try out a few battles had he chosen a different elemental path: alternative realities that never materialized, so to speak- this will give the players a taste of other elemental attacks and incline them towards re-playing the game to get other elements.
Title: Re: Somnus Wishlist
Post by: Ertxiem on March 07, 2010, 07:02:08 AM
[...]
3. Niven Teaching little shadowlings to throw knives
[...]
5. The same chest in Hellion's House with a different surprise in it.
[...]
16. An ablility to get a new team member
Here are my comments:
3. Shame on you, Niven! lol Teaching children to play with knifes! :P
5. Playing battles from TRPG2 might be hard, since the battle engine is different. It might be possible to play some battles from TPA2 (but perhaps Craig might feel that it will lower the value of TPA2). However, I think it's likely (and fun) to replay some of the previous battles from TSoG with teams having different characteristics. It could be a challenge to our strategic skill. KZ's idea is quite nice. Having the possibility of experimenting other elemental affinities might add some replay value.
16. The red spriggat might be in Somnus, or from a quest starting in Somnus.
Title: Re: Somnus Wishlist
Post by: torugo on March 10, 2010, 05:18:56 PM
about 3 niven should not do that to kids considering how bad he was at practice with you
but the pub might make a new place to gamble other than playing psy war
Title: Re: Somnus Wishlist
Post by: KZ on March 11, 2010, 08:10:18 AM
It might be nice to find an NPC who you can gamble with using Psy War, I think- that would be a nice reference to TRPG2. Or see people playing Psy War, with a Psy War pack lying around, and you can click on it to read the info. Or, why not see Gamblin' War- after all, it did say in TRPG2 that Jack started off a popular derivative it would be interesting to see what modifications he used.
Title: Re: Somnus Wishlist
Post by: SmartyPants on March 11, 2010, 01:33:01 PM
It might be nice to find an NPC who you can gamble with using Psy War, I think- that would be a nice reference to TRPG2. Or see people playing Psy War, with a Psy War pack lying around, and you can click on it to read the info. Or, why not see Gamblin' War- after all, it did say in TRPG2 that Jack started off a popular derivative it would be interesting to see what modifications he used.
I don't play Psy War or Psy Duel very much, so I would suggest to CraigStern that he sould spend time not doing card games.
Title: Re: Somnus Wishlist
Post by: Zhampir on March 11, 2010, 03:53:38 PM
I think the inclusion of a minigame like the supposed card game is an important step. Many major RPGs have little mini games that in no significant way (other than the accumulation of capitol) affect gameplay. For example, Star Wars KotoR with Swoop Bike Racing and Pazaak, and the Legend of Zelda which keeps advancing it's fishing minigame (a long with several other minigames).
Title: Re: Somnus Wishlist
Post by: SmartyPants on March 11, 2010, 04:34:28 PM
For example, Star Wars KotoR with Swoop Bike Racing and Pazaak
That was the boringest part of the game.  Unless int contributed to the story, I avoided the swoop races and the pazaak tables.
Title: Re: Somnus Wishlist
Post by: cyso on March 11, 2010, 06:39:08 PM
Different strokes for different blokes. I enjoy most mini-games almost as much as the actual significant plot missions.
Title: Re: Somnus Wishlist
Post by: cyso on March 13, 2010, 12:25:33 PM
Would the palace still stand? Some might want to tear it down and rebuild a new government center, while others might just want to remodel the existing palace.
Title: Re: Somnus Wishlist
Post by: Zhampir on March 13, 2010, 03:46:25 PM
since it's been a few decades since the war I expect the palace to look much different with many spriggat inspired decor but still retaining some of its shadowling heritage. All in all, a much different place, to be sure.
Title: Re: Somnus Wishlist
Post by: KZ on March 14, 2010, 04:34:28 PM
For the palace- it can be used for the new parliament, or a history museum. I highly doubt it will be destroyed- it might bring back just the right memories to keep the Shadowlings from repeating past mistakes.

W.r.t. card games, I think it's best to have at least one: in TRPG2 it did provide variety when the player has to level up the team enough to start mission 6- that takes a lot of gold farming to do! If there is time, it would be nice to have another mini-game, with TRPG2 reference in it. But that's not too high priority at the moment.
Title: Re: Somnus Wishlist
Post by: SmartyPants on March 14, 2010, 04:39:54 PM
For the palace- it can be used for the new parliament, or a history museum. I highly doubt it will be destroyed- it might bring back just the right memories to keep the Shadowlings from repeating past mistakes.
Parliament building makes more since, because a museum would seem like a tribute towards the dead queen.
Title: Re: Somnus Wishlist
Post by: KZ on March 14, 2010, 05:07:49 PM
It depends what's placed inside it: Dachau still stands, yet it's hardly a tribute to the Nazis.
But I do agree that a functional parliament is more likely and more logical, and practical.
Title: Re: Somnus Wishlist
Post by: Ertxiem on March 15, 2010, 02:16:11 AM
I agree that the Parliament makes more sense. The official residence of the President or the Prime-Minister would also make sense. In a lot of countries, the President or the Prime-Minister have their official residence in a palace once used by the King.
Title: Re: Somnus Wishlist
Post by: cyso on March 15, 2010, 12:46:10 PM
Another suggestion that I originally posted on the Shadow Wars thread.
There should be a book in the library that explains the Shadow Wars and tells about their history.
There could also be encyclopedias of enemies and the history of spriggats and shadowlings in the library.
Title: Re: Somnus Wishlist
Post by: Zhampir on March 15, 2010, 12:47:58 PM
I was wondering if Malignus should still be here, somewhere else, or not make an appearance (this last one would be unfortunate)?
Title: Re: Somnus Wishlist
Post by: KZ on March 15, 2010, 12:49:03 PM
Good ideas, I certainly would like to see more linking in with TRPG2 and TRPG1. After all, the events in those two chapters shaped the future of Cera Bella.
I certainly would like to see more books around, possibly in the Somnus Library, including those which contain recent past-Nelis history. (Certainly a good way to re-cap a lot of what happened.)
Title: Re: Somnus Wishlist
Post by: Zackirus on March 15, 2010, 12:52:05 PM
I was wondering if Malignus should still be here, somewhere else, or not make an appearance (this last one would be unfortunate)?

I assuming thatafter the shadow war ended that he cam eout of his box and travelled to the new city, so he could be in it I just hardly doupt that we will still go back in time with you.
Title: Re: Somnus Wishlist
Post by: KZ on March 15, 2010, 12:53:18 PM
I guess Malignus could migrate elsewhere... and again be found! That, surely, would be a nice and pleasant surprise?
Title: Re: Somnus Wishlist
Post by: Zackirus on March 15, 2010, 12:54:10 PM
Do you think he would still send you back in time like he did in Chapter 2
Title: Re: Somnus Wishlist
Post by: cyso on March 15, 2010, 12:55:47 PM
I don't see why not. What would be the point in having him in the game if he didn't?
Title: Re: Somnus Wishlist
Post by: torugo on March 15, 2010, 01:01:56 PM
he did it for the original hero so theres no reason to refuse service to you
Title: Re: Somnus Wishlist
Post by: Zackirus on March 15, 2010, 01:03:11 PM
If he were to come back into th game fr chapter three and he would be able to sed you back in time, then what if he sent you back in time to where the Hero from Chapter 1 and 2 was fighting and both your teams would have a showdown. But he was hiiden and he assumed that nobdy would find him. If he were hidden and you found him gain then maybe he would do it. As for fighting the main, ithas been preposed but I think this would make an excellent finisher to th game.


His team could comprise of:

The Hero
Shadowboxer
Darkling
Fetus (could be replaced with Anna)
Gamblin' Jack (could be replaced with Helena)
Niven
Dorgon
Grotuis
Flint
Guy


 
Title: Re: Somnus Wishlist
Post by: torugo on March 15, 2010, 01:05:29 PM
yes but the maximum enemys that can be put in is 10 and you had 12 people in the 2nd chapter
Title: Re: Somnus Wishlist
Post by: KZ on March 15, 2010, 01:06:54 PM
That idea was suggested earlier, but not many users liked that Zackirus. Personally, I don't like to see a showdown between the two, plus, Malignus only allows the Main to travel to battles he already had, or inevitably will have (or, in case of the last two battles, they're the only two fate deciding options). He cannot just randomly mix-and-match beings from different time periods.
Title: Re: Somnus Wishlist
Post by: Zackirus on March 15, 2010, 07:04:42 PM
yes but the maximum enemys that can be put in is 10 and you had 12 people in the 2nd chapter

Yes that's why I put 10 and said that two of them could be changed
Title: Re: Somnus Wishlist
Post by: Dayn on March 16, 2010, 12:32:45 PM
Hm... I don't think that this will amount to anything that you guys have thought up, but here's 2 ideas.
1. The palace is replaced by a parliament building where you can gain randomly chosen side missions. (Note that the side missions will be made beforehand.)
2. You can go to the library where there will be many books, one of which will make reference to TRPG2's hero.
Title: Re: Somnus Wishlist
Post by: KZ on March 16, 2010, 04:29:05 PM
Good ideas, more or less voiced before, but it's good that they're in general agreement with what the forum populace wants to see!
I am not sure about the randomness of missions, but getting in several side-quests in Somnus would certainly be nice!
Title: Re: Somnus Wishlist
Post by: torugo on March 24, 2010, 06:49:41 PM
yeah we need at least one there
Title: Re: Somnus Wishlist
Post by: SmartyPants on April 03, 2010, 03:56:22 PM
Old Forum Ideas:
*Nightling at the Somnus Public Library
*The Parliament in the Queen's Palace (maybe Senator Cerzak)
*Festus at his own clinic
*Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
*Niven as a successful showman that performs at the Barracks
*Malis' Mansion (possibly bought from Thallion)
*The secret headquarters of the Assassin's Cult
*The Military Academy General Darkeye & Cezak went to
*One can buy reconstruction bonds at the Shadowlands National Bond Office
*Spriggats and Shadowlings floating through the streets like the people of Ravinale
*A Light Spriggat NPC that can be asked about her color, like Lala

My New Ideas:
To complete the color wheel of shadowling aging (http://telepath.wikia.com/wiki/Shadowling#Aging), I came up with two ideas.
*An orange shadowling complains that all his friends have turned red and he hasn't.  The Hero then can give him advice on puberty or chose to make fun of him.
*On her death bed, a yellow Lala asks for the Hero to perform a last request(side quest) before she dies.

In Telepath Psy Arena 2, one can train at The Oubliette (http://telepath.wikia.com/wiki/The_Oubliette) (a training ground full of spriggat rebels and shadowling sympathizers). It would be cool to meet a former shadowling sympathizer in the new Somnus.  He could tell stories about how the shadowling sympathizers were secretly supporting the Dissidents with supplies and information.  A sympathizer could have given Tastidian misinformation about the Fake Golem Factory.
Title: Re: Somnus Wishlist
Post by: Xemadus Echina on April 03, 2010, 04:40:01 PM
...have Malignus allow the Hero to try out a few battles had he chosen a different elemental path: alternative realities that never materialized, so to speak- this will give the players a taste of other elemental attacks and incline them towards re-playing the game to get other elements.

It could be sort of like the last string of bonus fights in a game called Ge.Ne.Sis.  The amusing thing is that that game is similar to the Telepath series (regarding battles).  But what happens is you get this item and upon using it you have to fight and beat this monster(the holy egg).  Afterwards it gives you a key which at the end of the game lets you access this gateway that teleports you to a series of fights that are composed of fragments of your memories(as well as a few twisted memories).  You could use an idea similar to that as in when you open the chest you fight an enemy which lets you access some secret in the game and upon entering the secret area you get sent to a random fight that may or may not be twisted (your skills are different, your team is different, your fighting members of your team, your fighting as an evil person etc. etc.).  As far as I have it thought out it wouldn't be to hard to implement.  It could be like any of the other random battle areas but when you fight a battle it gets removed from the "playlist".  Then at the end of it all you get some sort of bonus (that isn't only money, I mean really you can get money fairly easily from fighting guards as well as other methods) Maby the one orb to rule them all or a bonus team mate.  If you want to go one step further you can even put in a "master of the void" character which you have to fight and upon his defeat you get your reward.
Title: Re: Somnus Wishlist
Post by: Dorgon 5000 on April 05, 2010, 02:21:08 AM
Mostly, I think that Somnus (and all other places) should not be limited by invicible walls, they should be open for you to discover. So in this game, you could see what´s beyond the "barred" spots in TRPG2. This also allows you to hide the secrets better.
Title: Re: Somnus Wishlist
Post by: Zhampir on April 05, 2010, 03:32:45 AM
all games have "walls" but there could be an invisible path through one (like the orb in the Great Forest in TRGP2 [i forget the name])
Title: Re: Somnus Wishlist
Post by: Dorgon 5000 on April 05, 2010, 03:39:10 AM
Yes, but it is possible to use physical objects like cliffs as limitations instead. That is much better.
Title: Re: Somnus Wishlist
Post by: Dayn on April 05, 2010, 04:15:58 AM
I agree.
Title: Re: Somnus Wishlist
Post by: Zhampir on April 07, 2010, 04:26:01 PM
Cliffs? in a desert? are you mad? I see no mountains marked on the map. Perhaps they're simply not discovered (how would you not notice a mountain?) or simply unimportant. Still how would a cliff in the middle of the great forest make sense? Lake Alto? in fact, these "physical" walls are in place, where they make sense. Inside caves/crypts and inside the Academy.

Having actual walls in Ravinale would be quite silly. Either the area would have to be greatly and needlessly expanded or it would look extremely small, especially since one guy's house takes up an entire section. There are walls, however, for instance, the gate when you free the slaves. Imaginary walls present the illusion that the area is larger than is playable, giving way to the user being able to imagine an entire world and them only getting glimpses.
Title: Re: Somnus Wishlist
Post by: Dorgon 5000 on April 07, 2010, 10:20:13 PM
Cliffs? in a desert? are you mad? I see no mountains marked on the map. Perhaps they're simply not discovered (how would you not notice a mountain?) or simply unimportant. Still how would a cliff in the middle of the great forest make sense? Lake Alto? in fact, these "physical" walls are in place, where they make sense. Inside caves/crypts and inside the Academy.

Having actual walls in Ravinale would be quite silly. Either the area would have to be greatly and needlessly expanded or it would look extremely small, especially since one guy's house takes up an entire section. There are walls, however, for instance, the gate when you free the slaves. Imaginary walls present the illusion that the area is larger than is playable, giving way to the user being able to imagine an entire world and them only getting glimpses.

It doesn´t have to be cliffs. It can be housewalls, big treas, it can be anything. But I think that these imaginary walls break the illusion, and real objects is much better. Also, you can make big empty areas instead on places you don´t need to visit.
Title: Re: Somnus Wishlist
Post by: Xemadus Echina on April 08, 2010, 04:48:27 PM
In the desert you can put large rocks (the hero is lazy and can't climb XD) or gorges.  In cities and developed areas you can put rubble (old buildings) or some kind of building materials (new buildings!) or even a type of cleanup vehicle/construction vehicle that fits into the world.  The academy is walled off and the wilderness has trees.  Also Somnus IS underground so you could easily get away with pillars here and there and fenced off areas around them.  Or a type of row home would work (you can only dig out so much so better make use of your space xD).  And of course you can put an off limits area anywhere you want so if you have no other options just a fence with keep out signs here and there
Title: Re: Somnus Wishlist
Post by: Dorgon 5000 on April 09, 2010, 10:32:05 AM
Cliffs? in a desert? are you mad? I see no mountains marked on the map. Perhaps they're simply not discovered (how would you not notice a mountain?) or simply unimportant. Still how would a cliff in the middle of the great forest make sense? Lake Alto? in fact, these "physical" walls are in place, where they make sense. Inside caves/crypts and inside the Academy.

Having actual walls in Ravinale would be quite silly. Either the area would have to be greatly and needlessly expanded or it would look extremely small, especially since one guy's house takes up an entire section. There are walls, however, for instance, the gate when you free the slaves. Imaginary walls present the illusion that the area is larger than is playable, giving way to the user being able to imagine an entire world and them only getting glimpses.

But it is a good point, and maybe it could be both. There should be physical objects as limitations, but the feeling that the world is bigger playable is important. But there are solutions. In Ravinale, for example, you could use house walls as limitations, but leave some space between two of the houses. In that space, there should be two barrels, which would prevent further exploring of the city.
Title: Re: Somnus Wishlist
Post by: SmartyPants on April 09, 2010, 12:44:36 PM
In Telepath Psy Arena 2, one can train at The Oubliette (http://telepath.wikia.com/wiki/The_Oubliette) (a training ground full of spriggat rebels and shadowling sympathizers). It would be cool to meet a former shadowling sympathizer in the new Somnus.  He could tell stories about how the shadowling sympathizers were secretly supporting the Dissidents with supplies and information.  A sympathizer could have given Tastidian misinformation about the Fake Golem Factory.
Title: Re: Somnus Wishlist
Post by: SmartyPants on May 09, 2010, 04:42:37 PM
Spriggats flying through the street would be cool.
Title: Re: Somnus Wishlist
Post by: .:Light-God:. on May 10, 2010, 07:46:20 AM
How about Permission to go Into the Queen's Castle/Palace?
Title: Re: Somnus Wishlist
Post by: torugo on May 10, 2010, 01:47:52 PM
i seriously doubt you can get permission to go in there unless youre just going to barge in and make youreself public enemy number 1 of the shadowlings again
Title: Re: Somnus Wishlist
Post by: Zhampir on May 10, 2010, 02:10:05 PM
Seems like you will, in accordance with some of the dialog in the demo^^
Title: Re: Somnus Wishlist
Post by: Dorgon 5000 on May 16, 2010, 12:09:58 AM
I think you should be able to go inside the palace and see how big it is (I think it should be bigger than in chapter 2). Alos, I think the city outside the palace should be darker, to that you really can see you´re underground.
Title: Re: Somnus Wishlist
Post by: Zhampir on May 19, 2010, 08:49:07 PM
I'd like to see remnants of a slave quarters or a museum of sorts to show the effects of slavery on Cera Bella.
Title: Re: Somnus Wishlist
Post by: Bromtaghon on June 06, 2010, 05:49:35 PM
In Telepath Psy Arena 2, one can train at The Oubliette (http://telepath.wikia.com/wiki/The_Oubliette) (a training ground full of spriggat rebels and shadowling sympathizers). It would be cool to meet a former shadowling sympathizer in the new Somnus.  He could tell stories about how the shadowling sympathizers were secretly supporting the Dissidents with supplies and information.  A sympathizer could have given Tastidian misinformation about the Fake Golem Factory.
Wasn't he wiped?
There could be a quest about stopping the Loyalists.
Title: Re: Somnus Wishlist
Post by: SmartyPants on June 06, 2010, 06:30:07 PM
Alos, I think the city outside the palace should be darker, to that you really can see you´re underground.
I always did wonder how there is so much light underground.
Title: Re: Somnus Wishlist
Post by: Xemadus Echina on June 21, 2010, 11:58:32 AM
shadowlings have lights that use photoluminescence? OR they have spriggats that activate thermoluminescence (maybe back in the days of TRPG2 XD)
Title: The Barracks
Post by: Duskling on July 12, 2010, 02:35:21 PM
Since Shadowboxer and Darkling started a restaurant called "The Barracks" in Somnus after the Shadow Wars, could it be included. Darkling and Shadowboxer could be blue now, or Shadowboxer could be blue and Darkling could still be red. The purpose of The Barracks would be for a side quest, sort of like with Achmed, as in Shadowling Loaylists are attacking supply convoys or something and they need your help keeping them off their tails.
Title: Re: The Barracks
Post by: MikeW781 on July 12, 2010, 03:07:34 PM
Sounds neat. We shouldn't have to many TRPG throwbacks, as craig has stated he wants this one to be a stand-alone game. However, this seems very neccesary from the perspective of somebody who loves  TRPG,  especially the second one.
Title: Re: The Barracks
Post by: SmartyPants on July 13, 2010, 04:16:28 PM
I surprised no one has suggested this in the Somnus Wishlist (http://sinisterdesign.net/forum/index.php?topic=58.msg4860#msg4860).
Title: Re: The Barracks
Post by: KZ on July 22, 2010, 06:07:45 AM
I think that thread is so deep down that people don't know it's there. I'm merging the topics.

Personally, I like the idea, though I think Shadowboxer, being the elder of the two brothers, just might start to turn purple, though I think it is possible that not enough time has passed for him to even start turning purple (only several decades have passed, after all).
Title: Re: Somnus Wishlist
Post by: Duskling on July 22, 2010, 06:12:19 AM
I have a counter for that... or maybe a point for you, whichever, look at Nameless One, most people have decided that he is the TRPG Main, though that still may not have been enough time for Shadowboxer to age thoroughly.
Title: Re: Somnus Wishlist
Post by: KZ on July 22, 2010, 06:17:15 AM
Well, exactly, we don't know how long it takes the Shadowlings to age, but there is a general assent that they live much longer than humans- a couple of hundred years at least, so a couple of decades may not be enough for Shadowboxer to start going purple (plus, colour is only an indication of the age the person looks, not the actual age).
Title: Re: Somnus Wishlist
Post by: Duskling on July 22, 2010, 06:19:36 AM
On an almost totally unrelated not: imagine how old Malis is, then. Eeesh.
Title: Re: Somnus Wishlist
Post by: Barzul on July 22, 2010, 09:11:39 AM
But isn't Malis related to Darkling and Shadowboxer? Shouldn't that make them older?
Title: Re: Somnus Wishlist
Post by: SmartyPants on July 22, 2010, 02:39:12 PM
But isn't Malis related to Darkling and Shadowboxer? Shouldn't that make them older?
Not if Malis is an older relative.

Do we know if Malis is related to the two brothers?
Title: Re: Somnus Wishlist
Post by: MikeW781 on July 22, 2010, 07:09:01 PM
Do we know if Malis is related to the two brothers?
I don't remember hearing that anywhere.
Title: Re: Somnus Wishlist
Post by: SmartyPants on July 23, 2010, 10:16:50 AM
I think Malis being related to Darkling and Shadowboxer is speculation.

Quote from: For those unfamiliar with the old forums
Old Forum Ideas:
*Nightling at the Somnus Public Library
*The Parliament in the Queen's Palace (maybe Senator Cerzak)
*Festus at his own clinic
*Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
*Niven as a successful showman that performs at the Barracks
*Malis' Mansion (possibly bought from Thallion)
*The secret headquarters of the Assassin's Cult
*The Military Academy General Darkeye & Cezak went to
*One can buy reconstruction bonds at the Shadowlands National Bond Office
*Spriggats and Shadowlings floating through the streets like the people of Ravinale
*A Light Spriggat NPC that can be asked about her color, like Lala

New Idea
In Telepath Psy Arena 2, one can train at The Oubliette (http://telepath.wikia.com/wiki/The_Oubliette) (a training ground full of spriggat rebels and shadowling sympathizers). It would be cool to meet a former shadowling sympathizer in the new Somnus.  He could tell stories about how the shadowling sympathizers were secretly supporting the Dissidents with supplies and information.  A sympathizer could have given Tastidian misinformation about the Fake Golem Factory.  Any thoughts?
Title: Re: Somnus Wishlist
Post by: Dorgon 5000 on July 24, 2010, 12:58:38 AM
Good idea.
Title: Re: Somnus Wishlist
Post by: KZ on July 24, 2010, 07:39:38 AM
I think Malis being related to Darkling and Shadowboxer is speculation.
Nope, Craig hismelf said, albeit quite some time ago, that Malis is realted to Shadowboxer and Darkling. Though he never mentioned how they're related, so we're not restricted by any timelines here.

I believe you mentioned this suggestion before, im2smart4u, or someone else did, but in either case- I like it and  support it.
Title: Re: Somnus Wishlist
Post by: bugfartboy on July 27, 2010, 07:36:34 PM
I think another thing I would like to see would be like a training center where Malis can learn a very secret ability like umm... the AI controled Psi Copy suggested in another topic. It could be called the Shadowlings Shadow.

"Malis was experimenting with Shadow Blast and discovered that she could make a perfect copy of herself by rearranging gobules of negative energy. Curious, she added more and more negative energy to the form until she could no more. The resulting image seemed to have a mind of it's own. However she discovered that after a small amount of time it vanished in a small blast of shadow."

What do you think? It could have a small amount Malis's health and power and there could only be one. Anyone like?  :) :) :)
Title: Re: Somnus Wishlist
Post by: Duskling on July 27, 2010, 08:06:12 PM
I think it's a fine way to describe a backstory to the ability, but why not just the "Shadow?" Also, at the beginning of every ability backstory in TSoG, you must start with "As it turns out..." I'm not joking, it's true.
Title: Re: Somnus Wishlist
Post by: bugfartboy on July 28, 2010, 06:08:17 AM
Good point. Still. What about the idea itself? I think when I was a member of the old forums I saw this come up then and in the new forums somewhere.
Title: Re: Somnus Wishlist
Post by: Ryaad on July 29, 2010, 07:31:13 PM
hmm well how about extra training depending elements like have training for shadow and cyro at sommus and training for light and pyro at psy acadamy (i dont know if there are any plans for psy acadamy allready so this many not work) not to say the nameless one won't be teaching you but maybe some special skill that you have to do some task or fight or something for like for shadow you have to 1V1 a shadow spigrat and for cyro 1V1 a ice spigrat (they would have to be just as good as eachother obviusly) and for the psy acadamy ones (light and pyro as mentioned above) fight a black cape specializeing in light or pyro depending what your training and this would have to be like an "uber" skill or something but definitly something really nice to get
Title: Re: Somnus Wishlist
Post by: bugfartboy on July 29, 2010, 07:34:33 PM
That's kinda what I had suggested. A skill for Malis learnable only in Sommus.
Title: Re: Somnus Wishlist
Post by: algebra15 on July 30, 2010, 03:44:40 AM
I think training battles is rather non-Telepath in general, but perhaps if in Somnus there were a second trainer with either reduced rates for Dark-type characters or a new ability or two.

This might link in with the Assassin's Cult, where perhaps there could be side-quests concerning Al'al and the Order of the Black Rose. I, too, had an idea for another ability in-game, but I'll put it over in the attack ideas section (hint, hint).
Title: Re: Somnus Wishlist
Post by: SmartyPants on July 30, 2010, 11:35:07 AM
Based on TPA2 and the end of TRPG2, we know that they teach all four elements at the Psy Academy.
Title: Re: Somnus Wishlist
Post by: bugfartboy on July 30, 2010, 06:53:04 PM
In TRPG2, where does it show shadow psy fighters? And the shadow Psy's in TPA2 could just have had an undeveloped gift.
Title: Re: Somnus Wishlist
Post by: SmartyPants on August 02, 2010, 02:55:11 PM
In TRPG2, where does it show shadow psy fighters? And the shadow Psy's in TPA2 could just have had an undeveloped gift.
I never said there were any shadow psy fighters in TRPG2.  In TPA2, the battlefield discriptions speak of members of the Psy Academy and then those battlefields show Shadow Psy Fighters.
Title: Re: Somnus Wishlist
Post by: KZ on August 30, 2010, 10:28:23 AM
Again, bringing this topic back to light, as Somnus is now in-game, and we see how it's definitely been expanded, with a potential for many new areas. Whilst it is being constructed, methinks it's worth quickly looking over at all of the suggested ideas and make a formalised list of the areas we as fans really would like to see in Somnus, before Craig completes it!
Title: Re: Somnus Wishlist
Post by: Cypher on August 30, 2010, 10:30:59 AM
So many 'Formulated __________ Ideas'....
Title: Re: Somnus Wishlist
Post by: KZ on August 30, 2010, 10:36:19 AM
Well, no need to create a new thread, but yes- this is to keep Craig from taking hours to sift through the numerous threads and posts that we make and let him see what the general populace really wants to see, not just one or two members, but most- and those usually are the best ideas, suited better than others to the Telepath universe style.
Thus, would you actually like to contribute to the list and start things off?
Title: Re: Somnus Wishlist
Post by: Cypher on August 30, 2010, 10:38:54 AM
Well, no need to create a new thread, but yes- this is to keep Craig from taking hours to sift through the numerous threads and posts that we make and let him see what the general populace really wants to see, not just one or two members, but most- and those usually are the best ideas, suited better than others to the Telepath universe style.
Thus, would you actually like to contribute to the list and start things off?
I know, I know... just saying it wouldn't be a bad idea to have a Formulated version of this thread.
Title: Re: Somnus Wishlist
Post by: KZ on August 31, 2010, 05:28:45 AM
Let is be so then: here (http://sinisterdesign.net/forum/index.php?topic=648.0) is the formulated thread, which I'll update after folks express their views here. ;)
Title: Re: Somnus Wishlist
Post by: SmartyPants on August 31, 2010, 07:50:07 AM
Quote from: For those unfamiliar with the old forums
Old Forum Ideas:
*Nightling at the Somnus Public Library
*The Parliament in the Queen's Palace (maybe Senator Cerzak)
*Festus at his own clinic
*Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
*Niven as a successful showman that performs at the Barracks
*Malis' Mansion (possibly bought from Thallion)
*The secret headquarters of the Assassin's Cult
*The Military Academy General Darkeye & Cezak went to
*One can buy reconstruction bonds at the Shadowlands National Bond Office
*Spriggats and Shadowlings floating through the streets like the people of Ravinale
*A Light Spriggat NPC that can be asked about her color, like Lala

New Idea
In Telepath Psy Arena 2, one can train at The Oubliette (http://telepath.wikia.com/wiki/The_Oubliette) (a training ground full of spriggat rebels and shadowling sympathizers). It would be cool to meet a former shadowling sympathizer in the new Somnus.  He could tell stories about how the shadowling sympathizers were secretly supporting the Dissidents with supplies and information.  A sympathizer could have given Tastidian misinformation about the Fake Golem Factory.  Any thoughts?
Are  you guys ok about these ideas being formulated?
Title: Re: Somnus Wishlist
Post by: KZ on August 31, 2010, 08:33:03 AM
I had exacly that list in mind. What would be nice is to have people rank the ideas in order of preference, plus throw in some new ideas from this thread to add to the list. Then, make a ranked list, so Craig knows what we want most and what we wouldn't mind at all being omitted.
Title: Re: Somnus Wishlist
Post by: SmartyPants on August 31, 2010, 09:08:43 AM
I had exacly that list in mind. What would be nice is to have people rank the ideas in order of preference, plus throw in some new ideas from this thread to add to the list. Then, make a ranked list, so Craig knows what we want most and what we wouldn't mind at all being omitted.
We could pick the top 10 ideas and turn them into a poll.  If everyone gets 3-5 votes, then we can see which ideas are the most popular.
Title: Re: Somnus Wishlist
Post by: KZ on August 31, 2010, 09:17:40 AM
Yep, again- that's what I had in mind, but first we have to select the said 10 ideas- although those in the list are mostly popular, I believe there was one or two that was mentioned in the new forums back in winter/spring. Let's see what else folks would like to add, then we can create the poll and let folks choose (5 probably would be better so that there is a greater spread of votes over a lrager number of options).

Some of the things from the list have already been implemented, for instance- Sproggats and Shadowlings floating around the streets. Some of the ideas can be moved outside Somnus - like the military academy which Gen. Darkeye and Cerzak attended.

Some are NPC, rather than building structure-related. Maybe we can split the list into two parts: a list where Craig "only" needs to add in the dialogue (e.g. a Shadowling sympathiser NPC, anything else that uses previous buildings- like the Shadowlands National Bond Office- would be neat to have Penubra still working there, going slightly purple); a list where many additional new graphics are required (e.g. a new building- like the clinic or the library, or many new graphics, like the new government, etc).
Title: Re: Somnus Wishlist
Post by: Xemadus Echina on August 31, 2010, 11:32:12 AM
Quote from: For those unfamiliar with the old forums
Old Forum Ideas:
*Nightling at the Somnus Public Library
*The Parliament in the Queen's Palace (maybe Senator Cerzak)
*Festus at his own clinic
*Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
*Niven as a successful showman that performs at the Barracks
*Malis' Mansion (possibly bought from Thallion)
*The secret headquarters of the Assassin's Cult
*The Military Academy General Darkeye & Cezak went to
*One can buy reconstruction bonds at the Shadowlands National Bond Office
*Spriggats and Shadowlings floating through the streets like the people of Ravinale
*A Light Spriggat NPC that can be asked about her color, like Lala

New Idea
In Telepath Psy Arena 2, one can train at The Oubliette (http://telepath.wikia.com/wiki/The_Oubliette) (a training ground full of spriggat rebels and shadowling sympathizers). It would be cool to meet a former shadowling sympathizer in the new Somnus.  He could tell stories about how the shadowling sympathizers were secretly supporting the Dissidents with supplies and information.  A sympathizer could have given Tastidian misinformation about the Fake Golem Factory.  Any thoughts?
Are  you guys ok about these ideas being formulated?

*Nightling at the Somnus Public Library
*The Parliament in the Queen's Palace (maybe Senator Cerzak)
*Festus at his own clinic
*Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
*Niven as a successful showman that performs at the Barracks
*Malis' Mansion (possibly bought from Thallion)
*The secret headquarters of the Assassin's Cult
*The Military Academy General Darkeye & Cezak went to
*One can buy reconstruction bonds at the Shadowlands National Bond Office
*Spriggats and Shadowlings floating through the streets like the people of Ravinale
*A Light Spriggat NPC that can be asked about her color, like Lala[/quote]
*the_oubliette training ground
The unstriked are my ten choices for the poll.  I'd say 4 would be a nice even number for picks.
Title: Re: Somnus Wishlist
Post by: KZ on August 31, 2010, 11:46:35 AM
Have you had a look at the ideas expressed in this thread, not just the ones from the old forums?
Btw, would you like to order the list in what would you like to see most to least?
Title: Re: Somnus Wishlist
Post by: KZ on September 04, 2010, 01:08:06 PM
Would anyone else like to give their feedback into the somnus wishlist, seeing as their so much activity in terms of getting ideas formulated?
Title: Re: Somnus Wishlist
Post by: ArtDrake on September 04, 2010, 01:24:10 PM
Old Forum Ideas:
*Nightling at the Somnus Public Library
*The Parliament in the Queen's Palace (maybe Senator Cerzak)
*Festus at his own clinic
*Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
*Niven as a successful showman that performs at the Barracks
*Malis' Mansion (possibly bought from Thallion)
*The secret headquarters of the Assassin's Cult
*The Military Academy General Darkeye & Cezak went to
*One can buy reconstruction bonds at the Shadowlands National Bond Office
*Spriggats and Shadowlings floating through the streets like the people of Ravinale. This one is already in effect.
*A Light Spriggat NPC that can be asked about her color, like Lala

New Idea
In Telepath Psy Arena 2, one can train at The Oubliette (http://telepath.wikia.com/wiki/The_Oubliette) (a training ground full of spriggat rebels and shadowling sympathizers). It would be cool to meet a former shadowling sympathizer in the new Somnus.  He could tell stories about how the shadowling sympathizers were secretly supporting the Dissidents with supplies and information.  A sympathizer could have given Tastidian misinformation about the Fake Golem Factory.  Any thoughts?
Title: Re: Somnus Wishlist
Post by: SmartyPants on September 04, 2010, 03:03:19 PM
In Telepath Psy Arena 2, one can train at The Oubliette (http://telepath.wikia.com/wiki/The_Oubliette) (a training ground full of spriggat rebels and shadowling sympathizers). It would be cool to meet a former shadowling sympathizer in the new Somnus.  He could tell stories about how the shadowling sympathizers were secretly supporting the Dissidents with supplies and information.  A sympathizer could have given Tastidian misinformation about the Fake Golem Factory.  Any thoughts?
Read past the first sentence.

*the_oubliette training ground
You need to read the suggestions before eliminating them, because the obuilette wasn't the suggestion.  The Oubilette training ground was in Ravinale; not Somnus.  My suggestion was to meet a shadowling who sympathizerd with the Dissidents during the Shadow War.  These sympathiers could be like the Germans who helped Jews and Allied forces in WWII.
Title: Re: Somnus Wishlist
Post by: ArtDrake on September 04, 2010, 03:54:24 PM
What is "read again" supposed to mean?
Title: Re: Somnus Wishlist
Post by: Cypher on September 05, 2010, 07:22:52 AM
Old Forum Ideas:
*Nightling at the Somnus Public Library
*The Parliament in the Queen's Palace (maybe Senator Cerzak)
*Festus at his own clinic
*Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
*Niven as a successful showman that performs at the Barracks
*Malis' Mansion (possibly bought from Thallion)
*The secret headquarters of the Assassin's Cult
*The Military Academy General Darkeye & Cezak went to
*One can buy reconstruction bonds at the Shadowlands National Bond Office
*Spriggats and Shadowlings floating through the streets like the people of Ravinale. This one is already in effect.
*A Light Spriggat NPC that can be asked about her color, like Lala

New Idea
In Telepath Psy Arena 2, one can train at The Oubliette (http://telepath.wikia.com/wiki/The_Oubliette) (a training ground full of spriggat rebels and shadowling sympathizers). It would be cool to meet a former shadowling sympathizer in the new Somnus.  He could tell stories about how the shadowling sympathizers were secretly supporting the Dissidents with supplies and information.  A sympathizer could have given Tastidian misinformation about the Fake Golem Factory.  Any thoughts?
I am in agreement with Duckling and want to see all of the above included.
Title: Re: Somnus Wishlist
Post by: SmartyPants on September 05, 2010, 08:48:20 AM
*One can buy reconstruction bonds at the Shadowlands National Bond Office
Did no one buy war bonds during TRPG2?
Title: Re: Somnus Wishlist
Post by: ArtDrake on September 05, 2010, 09:42:32 AM
Yes! We did! Or at least I did! But you know what? I just don't think it's an idea I like! It doesn't mean I hate war bonds in general! It doesn't mean that I hate all your ideas! It doesn't mean that I cheated, or hacked, or hate Craig! Have I covered everything that you might extrapolate from a single strikethrough? I just don't think it's as good an idea as the rest!
Title: Re: Somnus Wishlist
Post by: SmartyPants on September 05, 2010, 05:06:45 PM
Yes! We did! Or at least I did! But you know what? I just don't think it's an idea I like! It doesn't mean I hate war bonds in general! It doesn't mean that I hate all your ideas! It doesn't mean that I cheated, or hacked, or hate Craig! Have I covered everything that you might extrapolate from a single strikethrough? I just don't think it's as good an idea as the rest!
Your conspiracy theories have thrown me off.  Are you saying that you didn't like the idea of war bonds in TRPG2 and therefore you don't want reconstruction bonds in TSoG?
Title: Re: Somnus Wishlist
Post by: ArtDrake on September 05, 2010, 05:23:37 PM
No. Actually, I liked them in TRPG2, but I just don't agree with the idea in TSoG, because they take the place of the wide diversity of options for training and gold farming, which (as opposed to TRPG2, which just had Mechanics, Malignus replays, and Golem spin saws) can be achieved with Psy Duel, the numerous side quests out there, the guard battles, the bandits, the Deeper Downs, and the Crypts open for battle replays. Do you see my point?
Title: Re: Somnus Wishlist
Post by: SmartyPants on September 06, 2010, 10:38:41 AM
No. Actually, I liked them in TRPG2, but I just don't agree with the idea in TSoG, because they take the place of the wide diversity of options for training and gold farming, which (as opposed to TRPG2, which just had Mechanics, Malignus replays, and Golem spin saws) can be achieved with Psy Duel, the numerous side quests out there, the guard battles, the bandits, the Deeper Downs, and the Crypts open for battle replays. Do you see my point?
Not really, you gold farm in the same way in both games and there are equal number of side quests in both games. You also forgot to mention playing dice or Psy War with Gamblin' Jack.  In the old forums, KZ suggested that we should lower the return from the bonds for two reasons.  First reason, in TRPG2, too much gold gathering relied on the bonds.  Second reason, reconstruction bonds wouldn't be as lucrative as war bonds.
Title: Re: Somnus Wishlist
Post by: KZ on September 06, 2010, 10:45:31 AM
Personally, I am all for the reconstruction bonds idea: it adds variety,though anoter variable will have to be given instead of mission completion for it. Reason why it might as well remain on the list: Craig has everything, the code, the graphics, the structure, all set in place, effectively, thus he won't have to come up with this whole thing from scratch, therefore it may not take too long to do.

Right, folks, let's keep it cool here- sometimes we agree with each other's ideas, sometimes not. Sometimes most of the time 2 users would disagree, but there is no reason to become ad-hominem. Duckling- let's relax a little- you have covered your basis for misinterpretation, im2msart4u- can you please add more context to your quotes (both for the quotes and your analysis of them) so that people don't feel that you're taking the quote out of context or are mis-interpreting them on purpose.

Now, can we look at other factors which people might want to see on their lists,and, if you have the time, give an explanation (unless it's purely aesthetical, simply on emotional like/disklike level) as to how/why you chose certain suggestions over others? Thanks!
Title: Re: Somnus Wishlist
Post by: KZ on September 06, 2010, 11:35:33 AM
Maybe because I kindly asked to move on in this section and expand the data under srutiny, but that doesn't mean to say the issue is settled- I merely voiced my opinion. And I would like to remind you that your statement is factually wrong in all parts: not all the time people agree with me and move on, they do come back to the same issues, then people do reject ideas I suggest or I support, and not everyone is ok with arguing with you, as is evidenced by numerous little forays into temper-rising arguments over the last year and a bit. I am trying to solve the issue here, by proposing a view that is backed up by explanations which might convince some,but people can argue the issue further, naturally. However, I do offer extra thoughts and ideas to talk about, should the folks not wish to pursue the topic that lead to the initial disagreement. And methinks that's a good way to do it.

In any case, let's see if we can be more constructive here along the lines of:
"
Now, can we look at other factors which people might want to see on their lists,and, if you have the time, give an explanation (unless it's purely aesthetical, simply on emotional like/disklike level) as to how/why you chose certain suggestions over others? Thanks!"
Title: Re: Somnus Wishlist
Post by: Ertxiem on September 06, 2010, 03:15:47 PM
I would like to see everything in, but since KZ asked an ordered list, here goes (I prefer low numbers):

 1. A Light Spriggat NPC that can be asked about her color, like Lala
 2. Festus at his own clinic
 3. Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
 4. Niven as a successful showman that performs at the Barracks
 5. Nightling at the Somnus Public Library
 6. One can buy reconstruction bonds at the Shadowlands National Bond Office
 7. The Parliament in the Queen's Palace (maybe Senator Cerzak)
 8. Malis' Mansion (possibly bought from Thallion)
 9. The Military Academy General Darkeye & Cezak went to
10. The oubliette, (perhaps located in the military academy?)
11. The secret headquarters of the Assassin's Cult (if it's secret, then we shouldn't be able to find it :) )

Already in, and I like it:
*Spriggats and Shadowlings floating through the streets like the people of Ravinale.


For me, what makes the TRPG games interesting is the story behind it. So, having the opportunity to interact really makes things interesting. And I'm curious to know what happened between TRPG2 and TSoG .

I agree that the reconstruction bonds may be easy to include in the game and give the opportunity to gain some money and feel that we're helping Somnus.
Title: Re: Somnus Wishlist
Post by: SmartyPants on September 06, 2010, 04:19:38 PM
10. The oubliette, (perhaps located in the military academy?)
Not you too, Ertxiem.  The Oubliette wasn't in Somnus, it was in Ravinale.  I mentioned the oubliette as a way to introduce the idea of shadowling sympathizers.  Please reread the suggestion.

New Idea
In Telepath Psy Arena 2, one can train at The Oubliette (http://telepath.wikia.com/wiki/The_Oubliette) (a training ground full of spriggat rebels and shadowling sympathizers). It would be cool to meet a former shadowling sympathizer in the new Somnus.  He could tell stories about how the shadowling sympathizers were secretly supporting the Dissidents with supplies and information.  A sympathizer could have given Tastidian misinformation about the Fake Golem Factory.  Any thoughts?
Title: Re: Somnus Wishlist
Post by: ArtDrake on September 06, 2010, 07:08:56 PM
Another insight into Luca's past, if Somnus is at all part of the plot plan as far as Luca goes?
Title: Re: Somnus Wishlist
Post by: SmartyPants on September 06, 2010, 07:12:44 PM
Another insight into Luca's past, if Somnus is at all part of the plot plan as far as Luca goes?
I am all for hearing about Luca's past, but I don't think she remembers it and I doubt it has anything to do with Somnus.
Title: Re: Somnus Wishlist
Post by: ArtDrake on September 06, 2010, 07:15:35 PM
Maybe something she sees there can spark a memory...?

I only suggested that on the condition that Craig had planned any part of Luca's life so far, and/or if dealings with shadowlings had been part of it.
Title: Re: Somnus Wishlist
Post by: Ertxiem on September 07, 2010, 04:34:05 AM
Sorry im2smart4u. I read it too quickly. (I'm aware that there was an Oubliette in Ravinale, but more than one may exist.)

10. The oubliette, (perhaps located in the military academy?)
I'll rewrite that to:
10. Military training grounds located in the military academy.
Perhaps somebody in there could tell us stories of the past.

I think that Luca's memories are more likely to be linked to the Ravinale area, but then again, perhaps she could see something in there that may trigger a memory (perhaps something happening).
Title: Re: Somnus Wishlist
Post by: bugfartboy on September 07, 2010, 04:54:12 AM
Sorry im2smart4u. I read it too quickly. (I'm aware that there was an Oubliette in Ravinale, but more than one may exist.)

10. The oubliette, (perhaps located in the military academy?)
I'll rewrite that to:
10. Military training grounds located in the military academy.
Perhaps somebody in there could tell us stories of the past.

I think that Luca's memories are more likely to be linked to the Ravinale area, but then again, perhaps she could see something in there that may trigger a memory (perhaps something happening).
Maybe something as to how she died? If it wasn't a natural death that is.
Title: Re: Somnus Wishlist
Post by: SmartyPants on September 07, 2010, 09:12:13 AM
 1. Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
 2. Niven as a successful showman that performs at the Barracks
 3. A Light Spriggat NPC that can be asked about her color, like Lala
 4. The Parliament in the Queen's Palace (maybe Senator Cerzak)
 5. Spriggats flying through the streets like Shadowlings.  (People claim Craig has already done this, but I don't see any Spriggats)
 6. A former shadowling sympathizers who was secretly supporting the Dissidents during the Shadow War
 7. Nightling at the Somnus Public Library
 8. One can buy reconstruction bonds at the Shadowlands National Bond Office
 9. Festus at his own clinic
10. The Military Academy General Darkeye & Cezak went to
11. Malis' Mansion (possibly bought from Thallion)
12. The hidden headquarters of the Assassin's Cult
Title: Re: Somnus Wishlist
Post by: KZ on September 07, 2010, 02:58:14 PM
1. A Light Spriggat NPC that can be asked about her color, like Lala
2. One can buy reconstruction bonds at the Shadowlands National Bond Office
3. Niven as a successful showman that performs at the Barracks
4. Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
5. Nightling at the Somnus Public Library
6. A former shadowling sympathizers who was secretly supporting the Dissidents during the Shadow War
7. The Parliament in the Queen's Palace (maybe Senator Cerzak)
8. Spriggats flying through the streets like Shadowlings.
9. Festus at his own clinic
10. Malis' Mansion
11. The hidden headquarters of the Assassin's Cult   (maybe have that as an Easter Egg, folks?)
12.The Military Academy General Darkeye & Cezak went to


Also, methinks one way to do this would be to add up the numbers of the ideas, and then find the avergaes across all people voting: those with lowest number will be the ideas folks would like to see most. Try to be honest and think of what you want to have- quite a few of those ideas are close calls anyway, and chances are, the full list will be formulated, but it will be great to show Craig what we really want to see, and what we don't really mind not being implemented at all.
Title: Re: Somnus Wishlist
Post by: Ertxiem on September 07, 2010, 03:08:19 PM
I was also thinking about adding the numbers and sorting the list starting from those suggestion with the lower totals (that would correspond to the preferred ones).

And since we haven't seen spriggats flying through the streets, here's my updated list:
 1. A Light Spriggat NPC that can be asked about her color, like Lala
 2. Festus at his own clinic
 3. Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
 4. Niven as a successful showman that performs at the Barracks
 5. Nightling at the Somnus Public Library
 6. One can buy reconstruction bonds at the Shadowlands National Bond Office
 7. A former shadowling sympathizers who was secretly supporting the Dissidents during the Shadow War
 8. Spriggats flying through the streets like Shadowlings.
 9. The Parliament in the Queen's Palace (maybe Senator Cerzak)
10. Malis' Mansion (possibly bought from Thallion)
11. The Military Academy General Darkeye & Cezak went to
12. Fighting battles in the military training grounds (located in the military academy)
13. The secret headquarters of the Assassin's Cult (perhaps as an Easter Egg)
Title: Re: Somnus Wishlist
Post by: SmartyPants on September 10, 2010, 08:19:31 AM
We need a timeline that says, "If you don't post your top 10 by Sunday morning, then your opinions might not be put on the formulation poll".


There has been some confusion about the "New Idea (http://sinisterdesign.net/forum/index.php?topic=58.msg15154#msg15154)" I posted way back when.  To clarify again, the suggestion is:
You can meet a former shadowling sympathizers who secretly supported the Dissidents during the Shadow War.
Title: Re: Somnus Wishlist
Post by: ArtDrake on September 10, 2010, 05:14:07 PM
 1. A Light Spriggat NPC that can be asked about her color, like Lala
 2. Festus at his own clinic
 3. Darkling & Shadowboxer at their bar, the Barracks (the TRPG2 headquarters)
 4. Niven as a successful showman that performs at the Barracks
 5. Nightling at the Somnus Public Library
 6.  Spriggats flying through the streets like Shadowlings.
 7.  The Parliament in the Queen's Palace (maybe Senator Cerzak)
 8.One can buy reconstruction bonds at the Shadowlands National Bond Office
 9. Malis' Mansion (possibly bought from Thallion)
 10. The Military Academy General Darkeye & Cerzak went to
 11. Fighting battles in the military training grounds (located in the military academy)
 12. The secret headquarters of the Assassin's Cult (perhaps as an Easter Egg)
 13. A former shadowling sympathizers who was secretly supporting the Dissidents during the Shadow War
Title: Re: Somnus Wishlist
Post by: Chocobo_Fan on November 06, 2010, 10:14:17 AM
Hm. Interesting ideas.

I'm not that much of a speculator usually -- I prefer to just wait for the developer to create whatever he originally planned instead of directly influencing anything -- but I would like to see some of the shadowlings from TRPG2. In game series like this where the game is set in the same universe but within the lifetime of characters from the previous chapter, I always enjoy seeing the old characters for some reason. Gives a bit more resolution to their character, I suppose.

So yeah, I second the ideas of being able to meet Niven, Shadowboxer, Darkling, and Festus.
Title: Re: Somnus Wishlist
Post by: flack on November 22, 2011, 12:51:42 PM
Don't know if people still read this thread but here are my suggestions:

1) A possible place to train (maybe do a mission before this is allowed), should also be one at psy academy.
2) Have something like Malignus, where if you reach a certain level in psy power (maybe around 45-60), your allowed to meet him and replay battles you have already played. Though unlike telepath rpg 2, you should make it so that you can only replay battles you have beaten before.
3) A mini telepath rpg arena involving the best shadowlings competing and maybe a orb as an award if you win. (maybe also one for psy academy or other areas)
4) A place that allows you to telepathically through your mind to go through battles that were fought in telepath rpg 2. The purpose of this is allow a unique way for the characters to understand what happened to the queen. I don't if this will interfere with the current story because I think yawah might be the main character from rpg 2.
5) Hidden Treasure Chests.
6) 'Grandfather' Gamblin Jack who will psy duel you.
7) Bank where you can by Bonds!!! like in rpg 2, make it up to 30 bonds this time. (maybe in Rivanale instead)

Anyways those are what I want to see in Somnus or maybe some other place.
Title: Re: Somnus Wishlist
Post by: SmartyPants on November 22, 2011, 03:30:21 PM
1) A possible place to train (maybe do a mission before this is allowed), should also be one at psy academy.
While I do think the Hero's team should be able to train in the desert headquarters with the rest of the Resistance, I don't see the point in having a trainer in the psy academy or Somnus.

2) Have something like Malignus, where if you reach a certain level in psy power (maybe around 45-60), your allowed to meet him and replay battles you have already played. Though unlike telepath rpg 2, you should make it so that you can only replay battles you have beaten before.
In TRPG2, I found that it corny that Malignus allowed the Hero to replay battles of the past.

3) A mini telepath rpg arena involving the best shadowlings competing and maybe a orb as an award if you win. (maybe also one for psy academy or other areas)
Arena battles sound like a lazy method for game makers to add more battles/levels without expanding the story or setting.

4) A place that allows you to telepathically through your mind to go through battles that were fought in telepath rpg 2. The purpose of this is allow a unique way for the characters to understand what happened to the queen. I don't if this will interfere with the current story because I think yawah might be the main character from rpg 2.
I prefer to play TPRG2 battles in TRPG2, and playing TSoG battles in TSoG. Stick with new battles.

5) Hidden Treasure Chests.
Hidden Teasure Chest are always fun.  They are more fun when they are a challenge to find or open.

6) 'Grandfather' Gamblin Jack who will psy duel you.
I think Jack is dead by now.  Also, why would Jack still be in Somnus after the Shadow War?  Personally, I don't care for the card games.

Quote
7) Bank where you can by Bonds!!! like in rpg 2, make it up to 30 bonds this time. (maybe in Rivanale instead)
*One can buy reconstruction bonds at the Shadowlands National Bond Office
The bonds idea was suggested forever ago.
Title: Re: Somnus Wishlist
Post by: Ertxiem on November 22, 2011, 05:49:18 PM
Thanks for the suggestions flack. Keep them coming. Having new people giving new ideas is always good, even when we don't agree with them. Sometimes from the ashes of a not so good idea a great idea is born.
Title: Re: Somnus Wishlist
Post by: flack on November 22, 2011, 06:04:52 PM
While I do think the Hero's team should be able to train in the desert headquarters with the rest of the Resistance, I don't see the point in having a trainer in the psy academy or Somnus.
I think places like Somnus and Psy Academy are highly respected "Psy" places so they should have teachers that are able to train you.

In TRPG2, I found that it corny that Malignus allowed the Hero to replay battles of the past.
This is just for convenience so you don't need to restart the game every time you want to play certain battles you fought and won in the past. Good for experimenting unit combo, attacks and stuff.

Arena battles sound like a lazy method for game makers to add more battles/levels without expanding the story or setting.
It doesn't have to be arenas, I am just trying to suggest some events that I think should be in Somnus. Since Somnus is a large city it should have a variety of events or things for you to do. Doesn't necessarily have to be related to the main story. In other words, harder side quests.

I prefer to play TPRG2 battles in TRPG2, and playing TSoG battles in TSoG. Stick with new battles.
Agree with you on this... I made a mistake saying TRPG 2 battles, I meant some unique way (eg. battles) to tell the main characters the detailed history of events in TRPG2 since the two games seem to be highly related.

Hidden Teasure Chest are always fun.  They are more fun when they are a challenge to find or open.
:)

I think Jack is dead by now.  Also, why would Jack still be in Somnus after the Shadow War?  Personally, I don't care for the card games.
I don't know about Jack being dead since Anya isn't and their both human at around the same age in TRPG2. It doesn't have to be card games it could be something that makes him show up. Since we are already making some characters that are in TRPG2 show up.

*One can buy reconstruction bonds at the Shadowlands National Bond Office.The bonds idea was suggested forever ago.
I think he will add it soon.