I too played the demo and immediately pledged. I think the unit interface is pretty good in showing your available actions and unit stats, so i've got no complaints there. seems like a sollid tactics type game.
I'd prefer combat didn't automatically end, since I like bashing all the barrels and such (unless the gold auto loots and the items don't carry over, in which case it's truly pointless).
I don't have access to the full game, but the assassin in the demo seems CRAZY strong. can one hit guys, leap, and seems to dodge everything throw back at him/her. the enemy AI also doesn't seem to act very cohesively as a team, so it's pretty easy to split them up and pick them off.
anyways, i appreciate what i've seen, and look forward to seeing more - thanks!
I'd prefer combat didn't automatically end, since I like bashing all the barrels and such (unless the gold auto loots and the items don't carry over, in which case it's truly pointless).
I don't have access to the full game, but the assassin in the demo seems CRAZY strong. can one hit guys, leap, and seems to dodge everything throw back at him/her. the enemy AI also doesn't seem to act very cohesively as a team, so it's pretty easy to split them up and pick them off.
anyways, i appreciate what i've seen, and look forward to seeing more - thanks!