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Messages - CraigStern

Pages: [1] 2 3 ... 221
1
??? / Re: A new engine!
« on: Yesterday at 09:19:56 AM »
-finished creating positioning and scaling data for beards for the Spirit portraits

- hired artists to create custom sprites for Emma and Sabrina Strider and to produce assets for procedural shadowling portrait generation

2
??? / Re: A new engine!
« on: May 19, 2017, 12:44:55 PM »
-finished the rest and walk animations in all 4 directions for all genders of all 25 base character classes! (I haven't started on the promoted versions yet.)

-units now finally look like themselves when standing or moving around the map, instead of just looking like female barudit or frost spriggats.

3
??? / Re: A new engine!
« on: May 18, 2017, 02:35:20 PM »
- the game now has working walk animations for the male and female mentalist and photokineticist.

Current progress on implementing walk and rest animations for the unpromoted classes:

Assassin
Axefighter
Barudit
Bowman
Bronze Golem
Cavalier
Crossbowman
Cryokineticist
Dark Spriggat
Engineer
Frost Spriggat
Golden Spriggat
Gasul
Kineticist
Mentalist
Photokineticist

Psy Healer
Pyrokineticist
Red Spriggat
Shadowling
Skiakineticist
Spearman
Spirit
Stone Golem
Swordsman

4
??? / Re: A new engine!
« on: May 17, 2017, 09:16:49 PM »
- the game now has working walk animations for the male and female skiakineticist. (Now down to the last 4 of the non-promoted character classes!)

5
??? / Re: A new engine!
« on: May 17, 2017, 08:10:15 AM »
-consolidated all remaining (non-promoted) class animations into single spritesheets

6
??? / Re: A new engine!
« on: May 16, 2017, 02:24:27 PM »
- the game now has working walk animations for the male and female cryokineticist.

Current progress on implementing walk and rest animations for the unpromoted classes:

Assassin
Axefighter
Barudit
Bowman
Bronze Golem
Cavalier
Crossbowman
Cryokineticist
Dark Spriggat
Engineer
Frost Spriggat
Golden Spriggat
Gasul
Kineticist

Mentalist
Photokineticist
Psy Healer
Pyrokineticist
Red Spriggat
Shadowling

Skiakineticist
Spearman
Spirit
Stone Golem
Swordsman

7
??? / Re: A new engine!
« on: May 15, 2017, 04:05:37 PM »
-interviewed a contractor to help me flesh out procedural character dialogue data

-implemented procedural spirit character portraits

-consolidated the new kineticist animations into single spritesheets

8
??? / Re: A new engine!
« on: May 09, 2017, 03:46:58 PM »
- the game now has working walk animations for the male and female engineer.

9
??? / Re: A new engine!
« on: May 05, 2017, 02:33:25 PM »
Work has slowed a bit this week due to busy-ness at work and my parents visiting me from out of town, but I'm continuing to plug away!

- commissioned art for new types of procedurally generated armor.
- gave artist feedback on spirit portraits.
- the game now has working walk animations for the male and female cryokineticist.

Current progress on implementing walk and rest animations for the unpromoted classes:

Assassin
Axefighter
Barudit
Bowman
Bronze Golem
Cavalier
Crossbowman
Cryokineticist
Dark Spriggat

Engineer
Frost Spriggat
Golden Spriggat
Gasul

Kineticist
Mentalist
Photokineticist
Psy Healer
Pyrokineticist
Red Spriggat
Shadowling

Skiakineticist
Spearman
Spirit
Stone Golem
Swordsman

10
??? / Re: A new engine!
« on: May 02, 2017, 07:01:12 AM »
- created consolidated sprite sheets for the cryokineticist and engineer classes.

11
??? / Re: A new engine!
« on: May 01, 2017, 03:31:07 PM »
- the game now has working rest and walk animations for the male and female spearman.

12
??? / Re: A new engine!
« on: May 01, 2017, 11:37:55 AM »
- obtained new graphics for Bronze quality weapons (and updated some of the existing graphics for upper-end bows and javelins myself)

13
??? / Re: A new engine!
« on: April 28, 2017, 01:55:48 PM »
- gave artist feedback; now have distinct graphics for the Bronze versions of all weapon types and rough drafts for spirit portrait elements.

- created consolidated sprite sheets for the spearman class.

14
??? / Re: A new engine!
« on: April 26, 2017, 02:01:09 PM »
- the game now has working rest and walk animations for the male and female cavalier.

15
??? / Re: A new engine!
« on: April 25, 2017, 02:57:18 PM »
- the game now has working rest and walk animations for the male and female crossbowman.

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