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Topics - Chocobo_Fan

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In the Defend the Camp battle, a swordsman died by walking into an iron jaw trap, and the game is now stuck in an hourglass cursor.

Telepath Tactics Bugs / Weapon breakage does not remove stat modifiers
« on: August 15, 2015, 07:44:06 AM »
In Battle with Gunther, Emma broke her practice sword on a counterattack, but she retained the +20 accuracy boost and -1 strength penalty. These changes reverted in the next battle.

Normally, Gunther and his three soldiers start to advance on the party after a few turns, but the last few times I've played Battle with Gunther that hasn't happened. I surrendered or quit to restart the battle a few times, which might have something to do with it.

Telepath Tactics / Fullscreen scaling settings
« on: August 12, 2015, 04:35:51 PM »
Fullscreen scaling seems to be set to on by default, and resets if I restart the program. I was wondering if there was a way to turn it off by default.

Telepath Tactics Bugs / No death monologue in Adelbrae battle
« on: August 10, 2015, 05:39:23 PM »
In the Adelbrae battle, I purposefully sent Louise to her death in the first round, but she didn't drop a death monologue when things proceeded as expected. Neither did Farasat on the second round. They gives death messages just fine all the other times I've played, though; I think the fact that it happens so early has something to do with it? Louise died before the tip about how the Striders need to be kept alive, and Farasat died before the tip about damage fall-off.

Edit: Aaand I just remembered I set that save file to casual mode. That's probably why. Sorry for wasting everyone's time.

(Characters really don't get death messages in casual? Man, casual players are missing out.)

Telepath Tactics Bugs / Consumable items can still be equipped.
« on: August 10, 2015, 04:11:57 PM »
See picture. This is after I bought a helm, boots, and a shield for Sabrina, which I all equipped. I think I transferred one of her bandages to Emma, also.

Telepath Tactics Bugs / Scarlet Etolie's ghost (post-caravan battle)
« on: August 09, 2015, 05:59:37 PM »
Scarlet Etolie speaks in the cutscene after the caravan battle even if she dies. I didn't talk to her, so she died while she was still on the "green" side, if that matters.

Telepath Tactics Bugs / Double portrait graphical error
« on: August 09, 2015, 09:22:36 AM »
After the early town defense mission, everyone except Louise died. In the post-battle cutscene, her portrait didn't disappear after her message, and ended up overlapping with Emma's.

Telepath Tactics / Strider-only run
« on: August 07, 2015, 02:48:38 PM »
I've been thinking of trying a minimalist run where I kill off all non-essential party members and try to make it through the game with just the Strider sisters. Given the permadeath mechanic, it's something that could theoretically happen to a very incautious player, so I'd like to see just how viable it is. It'd also be interesting to see how the story is affected (though I imagine it would just make things a lot more boring :p).

I just did a test run myself, but I forgot that the town defense battle ended after a few rounds, so I was left with severely underleveled Striders for the caravan battle, and couldn't win. The only plan I can think of is to abuse the crap out of Pull and grind until my eyes fall out in the first battle against the two bandits. Has anyone tried this before? Any tips?

Telepath Tactics Bugs / Training mission goes weird if Emma stands still
« on: August 07, 2015, 01:43:32 PM »
In the training mission, the tooltip tells you to move Emma on the first turn. If you ignore this and end the turn immediately, Silithis never gives Emma the sword, so she can't attack. Silithis' dialogue is also a bit weird; she attacks after saying she's going to give Emma a bandage, for instance. I think the sequence skips a step so the dialogue is always one pace ahead of the action, or something like that.

Telepath Tactics Bugs / Game potentially hangs in first mission
« on: August 07, 2015, 11:23:03 AM »
In the first mission (two bandits vs. Striders), Sabrina got both bandits down to critical health (so they would die from one more hit). Red backstabbed her, and died to the counterattack, after which the game gave me a permanent hourglass symbol. I could still move the cursor and summon the terrain tooltip with Alt, but the enemy turn wouldn't continue.

I have Windows 7, version 1.041, and the latest version of Adobe AIR.

Attached are my two most recent log files (the second of which I forced with L).

Telepath Tactics Bugs / Large portraits block message text
« on: June 05, 2015, 10:02:48 AM »
Rather self-explanatory. Some portraits that are large or have protruding bits (like shadowlings' horns) can overlap with the message box and cover up text. Tarion is a particular offender here with his very long side horns. Would it be possible to shift these portraits to the side, or something?

Telepath Tactics Bugs / Guard Llama: Duplicated Message
« on: June 04, 2015, 01:57:49 PM »
Snide Devile's introductory monologue will occur for every one of the three stair tiles, regardless of if you've already seen it or not.

Telepath Tactics / What happened with Fera and Igor? [spoilers]
« on: June 04, 2015, 12:56:33 PM »
I kept expecting Igor and Fera to be directly confronted at some point, but after the escape sequence they just kinda vanish from the plot. The epilogue also says that Fera disobeyed Igor's orders to leave Emma alone, but I don't remember that happening. Is there supposed to be something more with them, or are they purposefully kept as loose ends?

Telepath Tactics Bugs / Duplicated ally drops
« on: June 04, 2015, 12:51:27 PM »
In the battle with Tarion, Rebecca was killed by one of the southeast archers, and dropped her items. I had Doran pick them up, but afterwards, other enemies would start dropping her items too. One of them was one of the generic slavemaster shadowlings, another was Tarion -- in addition to his focus pills, the item bagged appeared on the edge of his island, in the southeast corner. I forgot to make a log, unfortunately.

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