Not yet. I've just added equipment into the game, however, which will give characters granted attacks for so long as the equipment remains equipped.
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Show posts MenuQuote[–]TwistedTeacup 2 points 2 days ago
Also, this question is about SoG: The game has an oddly incomplete feeling to it, for example I seem to recall only getting one assassination quest when I sided with the assassins. Do you have any plans to polish it in a later update, or have you completely moved on from it?
[–]SinisterDesigner 4 points 1 day ago
So, here's the thing. SoG was a victim of its engine. I hadn't ever built anything that big before I took that game on, and the framework supporting it just wasn't up to the task. It took an enormous amount of time to add any content to SoG, even at the beginning; and by the end, the game took so long to build that I actually worried I'd break it by adding any more content!
This was actually one of the things that inspired me to start tinkering with a brand new, better-designed engine (which is what Telepath Tactics uses). I made a point to make adding new content to Telepath Tactics really, really easy precisely because of what a headache it was in the last game!
So, to answer your question: I'd like to add more content to SoG, but I have a feeling that that would end up being really, really tough.