Improvements for version 1.0.28:
-- the game will now apply wear and breakage on non-attack skills if they are granted directly by a piece of equipment. This allows the engine to support limited-use items granting a character non-attack skills.
-- added a new parameter to the AddToList script action allowing entries to added at specific list positions.
-- fixed a fatal error that could occur when the game attempted to adjust stats based on personality traits during the procedural character generation process.
-- fixed: the AI would dramatically undervalue moves in which healers healed themselves.
-- the game will now apply wear and breakage on non-attack skills if they are granted directly by a piece of equipment. This allows the engine to support limited-use items granting a character non-attack skills.
-- added a new parameter to the AddToList script action allowing entries to added at specific list positions.
-- fixed a fatal error that could occur when the game attempted to adjust stats based on personality traits during the procedural character generation process.
-- fixed: the AI would dramatically undervalue moves in which healers healed themselves.