News:

Welcome to the new Sinister Design forums!

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - KZ

#1411
Forum Games / Re: Fazan game
February 08, 2010, 11:27:11 AM
tetragonal
#1412
TRPG2 / Re: I've found a bug
February 08, 2010, 06:21:05 AM
'Tis true that Craig hasn't fixed a few bugs since release of TRPG2, but then, if someday in the future he does re-do TRPG1 and TRPG2 with the TRPG3 engine, then it might be useful to have a list of bugs handy. ;)
I do suggest that you still posta  screenshot, and simply circle in paint which unit you're talking about and from which position they moved (unit number, e.g. Mech. Captain 2, may help as well).
#1413
Forum Games / Re: Fazan game
February 08, 2010, 06:18:46 AM
lecture
#1414
TSoG Walkthroughs / Re: Controls
February 08, 2010, 06:18:01 AM
Oh yes, the controls, I was pondering whether to add this or not, as the TRPG2 keyboard hotkeys are rather buggy (not the TRPG3/TSoG ones, though), but it's good to have everything for completness' sake.
Here are a few more:

Q - rotate clockwise
E - rotate counterclockwise
Space Bar - end turn
Z - undo move
X - display current mover, enemy health overview
#1415
Forum Games / Re: Associations Game
February 08, 2010, 06:15:11 AM
value
#1416
Forum Games / Re: Fazan game
February 07, 2010, 08:36:37 PM
ergo 
#1417
Forum Games / Re: Associations Game
February 07, 2010, 08:36:06 PM
parents
#1418
Forum Games / Re: Fazan game
February 07, 2010, 08:24:06 PM
lysine

(of course ;) )
#1419
Forum Games / Re: Associations Game
February 07, 2010, 08:23:06 PM
irritating
#1420
General Discussion / Posting Practice Thread
February 07, 2010, 05:27:52 PM
Right, now that we've moved forums, we have a slightly different system, somewhat, of adding extra features to your post apart from text. Some of you may know the system inside-out, whilst others have just started to slowly get their way around it.
This thread is for those who would like to vary their posts a little and to experiment around with tags (and hence, not clutter up the forums elsewhere): thus experiment away, create a post, then modify it as many times as you like until you get a desired result. Also, let the rest of us share in on your know-how so that we can all make full use of these forums. ;)
I'll then periodically purge this thread of experimental posts, keeping everything nice and tidy. :)


So, here is a useful code for hyperlinking to a word:
[http://url=www.somekindofaddress.com]here[/url]
#1421
General Discussion / The Rules
February 07, 2010, 05:23:25 PM
As set by CraigStern on the old forums:
"All right folks, there are only a few rules for posting here (as of right now--more may be added later if the need arises):

-- no pornography
-- no hate speech
-- no spamming
-- no flaming
-- no advertising (as of 5-27-11)

Doing any of those things is a bad idea, and will probably get you banned from these forums.

What should you do, then?

-- be polite
-- use proper grammar
-- consult dictionary.com when in doubt about how to spell something

That's all. Now go off and have fun!"
#1422
TSoG / TRPG3 Collab Side-Mission by LethalLaurie and KZ
February 07, 2010, 05:15:27 PM
I think this long-time-in-the-making thread would be a shame to drop, so here it is, the collab side-mission that was started well over a year ago by LethalLaurie and I. You can find all the previously published info here.  It's almost complete, or, rather, most of the dialogue is done, the stats are worked out for Gelf, the battles are more or less done (they require minimal adjustments like adding in new enemies). Main things that need to be done include character portraits, design and look of the "bird" pet, and a few other little bits and bobs. Hopefully, one day, it will make it into the main game.
#1423
General Discussion / Re: Forum Ranks: The Official Guide
February 07, 2010, 05:09:23 PM
It's not the number of posts that matters, it's the quality, steelfist. ;)
And malignus does have a knack for posting very high quality posts!
#1424
General Discussion / Re: Ask the developer a question!
February 07, 2010, 05:08:12 PM
Oh goodie :)
Then I do have one from steelfist here, which is rather suiting to start things off:

Quote from: Steelfist on February 07, 2010, 03:09:42 PM
Why didn't you keep Malignus as a name? Everyone knew who you were anyway.
#1425
Forum Games / Re: Associations Game
February 07, 2010, 05:05:24 PM
infants