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Messages - KZ

Pages: 1 [2] 3 4 ... 99
16
General Discussion / Re: What does Ertxiem stand for?
« on: September 07, 2010, 05:55:22 PM »
Good, everyone is happy in that special place then! :)

Muhu, and what if we show you that over some hedge there is a field of focus pills? That's right, focus pills...
....now see what you've done- can't mention them without dead cows trampling the place in search of them! Ah, must be shamed of yourself for that!
Nah, I am being specific in my guesses, that's all!

Guess you're right- that's foolproof logic there, but I think you haven't quite reached the ultimate conclusion there: if there is no word for you in a dictiornary, then you don't exist! O-O!
At least in Poland you don't! But "Ert" is a word in Vietnamese- so I guess that settles the question of your nationality!

Really? Did he say anything interesting? Was it anything like Alice in Wonderland?

Yep, more focus pills- that's always the way to go!


17
Forum Games / Re: Fazan game
« on: September 07, 2010, 05:51:08 PM »
isotope

18
Forum Games / Re: Associations Game
« on: September 07, 2010, 05:50:31 PM »
polymer

19
Forum Games / Re: Elemental Master of Darkness
« on: September 07, 2010, 05:49:39 PM »
Ah, how very sly of you working behind the scenes, moving in the shadows, being anonymous! Surely you are a worthy candidate for promoting free thinking and being called the master of darkness!

You sure have it spot on- I certainly didn't expect to see my name added to the list and actually be tied with my stranger walking in the dark! (Thanks for contemplating voting for him- he's the man!)




(Eh, how rarely do I get to mess around so! :P)

20
TSoG Wish List / Re: New Enemy Ideas
« on: September 07, 2010, 05:45:44 PM »
Ok, so who does this enemy unit associate with? What "soliders" are being referenced in the description? Where can this animal be found? Why does this animal exist? How can it be made relevant to the TSoG plot and make it worthwhile for Craig to make it?

'Cause honestly, it seems more like an enemy made up for the sake of making up a new enemy, rather than covering something that is lacking within the enemy sets on offer.
Just to remind folks- we have already formulated quite a few animals in the first place, and I have to say those formulated ideas fit in better than this one.

21
TSoG Wish List / Re: New attacks for teammates
« on: September 07, 2010, 05:43:18 PM »
So far, we have  3 people saying yay to formation 2, and one having prefernce for formation 1 (but can live with 2).
Care to vote some more, folks?

Agree with Ert on impale push issues.
Plus, methinks keeping everything to one push attack is more than sufficient: we still haven't heard back from Craig on what he thinks in general of the push attacks (how difficult that is to code, etc).

22
General Discussion / Re: Any sport (and specifically tennis) fans?
« on: September 07, 2010, 05:40:08 PM »
So, what's your take on US Open at the moment?

23
Forum Games / Re: Elemental Master of Darkness
« on: September 07, 2010, 05:39:45 PM »
Just to let you know, Duckling, I voted for the random stranger in the dark ;)

Who voted for Duskling seems to be more interesting, as that is clearly exception to the rule, rather than the rule!

24
Forum Games / Re: Associations Game
« on: September 07, 2010, 04:51:22 PM »
byak!

25
Forum Games / Re: Ask a Stupid Question
« on: September 07, 2010, 04:50:27 PM »
To hear the answer.


Who are you?

26
TSoG Wish List / Re: New attacks for teammates
« on: September 07, 2010, 04:49:45 PM »
Too complicated this Luca Lull and Arman Assassinate. The former deals with affecting enemy AI by reducing its speed to 0 (sleep), the latter is actually coupled to the former, making it very difficult to code, and I think it's much easier to find other ways to kill a unit, rather than "setting up" a kill, methinks.

27
TSoG Wish List / Re: New Enemy Ideas
« on: September 07, 2010, 04:47:59 PM »
Can't say I like the bug much- there isn't really a reason for it to be included in TSoG. But if it does go through, I'm with Ert on the abdonmen issue- more original that way (even if harder to animate).

28
TSoG Wish List / Re: New attacks for teammates
« on: September 07, 2010, 04:46:43 PM »
Let's vote on formations then, folks!
I say yay to formation 2, because it's a composite of two already-existing attacks- formation 3 is ok, but rahel can only shoot 2 arrows at shorter distances (this can be explained that wider angles are required to hit the targets and therefore it is harder to control more arrows at shorter distances) with her split shot.

29
Forum Games / Re: Ask a Stupid Question
« on: September 07, 2010, 04:43:30 PM »
'Cause it's easy.

What is your name?

30
Forum Games / Re: Ask a Stupid Question
« on: September 07, 2010, 04:05:54 PM »
Because you're humming to yourself.


Why lie?

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