The Sinister Design Forums

Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to the new Sinister Design forums!

Pages: 1 ... 8 9 [10]
 91 
 on: July 04, 2016, 10:28:49 AM 
Started by CraigStern - Last post by CraigStern
Currently trying to decide between perspective projection and orthographic projection. What do we think?

 92 
 on: June 17, 2016, 06:44:11 PM 
Started by CraigStern - Last post by ArtDrake
Oh. Reading the backgrounds, it seems that whatever these are a part of takes place in the same setting as TT. If it weren't for the remarks about it seeming to be a whole new game, I'd guess it was some sort of official expansion pack.

 93 
 on: June 17, 2016, 06:46:21 AM 
Started by CraigStern - Last post by CraigStern
So this is new...

 94 
 on: June 17, 2016, 06:46:02 AM 
Started by CraigStern - Last post by CraigStern
Heh! That would be pretty funny. :)

 95 
 on: June 16, 2016, 04:13:43 PM 
Started by CraigStern - Last post by Ertxiem
Is it allergy to...
Spoiler
humans
?

 96 
 on: June 13, 2016, 07:22:23 AM 
Started by CraigStern - Last post by CraigStern
Nope; it's the actual index value. This is why you see so many tiles with the value 01 (corresponding to tile0001 in a given tileset) and none with the value 00 (corresponding to precisely nothing).

 97 
 on: June 13, 2016, 07:19:20 AM 
Started by CraigStern - Last post by CraigStern
Not everyone; just characters with the Allergy trait. And only to one specific food. ;)

 98 
 on: June 12, 2016, 04:14:36 PM 
Started by CraigStern - Last post by bugfartboy
This:

Code: [Select]
private var alphabet:Array = [ "0" , "1" , "2" , "3" , "4" , "5" , "6" , "7" , "8" , "9" , "a" , "b" , "c" , "d" , "e" , "f" , "g" , "h" , "i" , "j" , "k" , "l" , "m" , "n" , "o" , "p" , "q" , "r" , "s" , "t" , "u" , "v" , "w" , "x" , "y" , "z" , "A" , "B" , "C" , "D" , "E" , "F" , "G" , "H" , "I" , "J" , "K" , "L" , "M" , "N" , "O" , "P" , "Q" , "R" , "S" , "T" , "U" , "V" , "W" , "X" , "Y" , "Z" , "!" , "@" , "#" , "$" , "%" , "^" , "_" , ":" , "&" , "*" , "(" , ")" , "|" , "+" , "-" , "=" , ">" , "<" ];
The second character's value is equal to its position in the array; the first character's value is its position in the array multiplied by the length of the array. Those two values are added together to get the integer number corresponding to the tile to be loaded.

Thank you!  Out of curiosity, you mean 1st in counting order, rather than the array index, correct?  I know AS3 is 0-indexed, so that's why I ask.  I.e. the character's value is actually (index+1)?

 99 
 on: June 10, 2016, 03:27:53 PM 
Started by CraigStern - Last post by bugfartboy
Quote
Tags: Allergy,random:Weakened:Damage|None|6
Yes! Finally! A game that implements immersive allergy mechanics! Now everyone will understand the misery hayfever causes!

 100 
 on: June 10, 2016, 09:43:04 AM 
Started by CraigStern - Last post by CraigStern
And one more, just for fun.

Pages: 1 ... 8 9 [10]