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Pages: 1 ... 8 9 [10]
 91 
 on: May 08, 2013, 05:06:19 PM 
Started by The Holy namelesskitty - Last post by Duckling
livid

 92 
 on: May 08, 2013, 04:43:59 PM 
Started by The Holy namelesskitty - Last post by Ertxiem
Knowing

 93 
 on: May 08, 2013, 04:37:45 PM 
Started by The Holy namelesskitty - Last post by CraigStern
January?

 94 
 on: May 08, 2013, 03:47:55 PM 
Started by The Holy namelesskitty - Last post by Duckling
in

 95 
 on: May 08, 2013, 02:35:44 PM 
Started by The Holy namelesskitty - Last post by bugfartboy
helplessly

 96 
 on: May 08, 2013, 11:42:26 AM 
Started by The Holy namelesskitty - Last post by CraigStern
good

 97 
 on: May 08, 2013, 04:39:34 AM 
Started by CraigStern - Last post by CraigStern
I just had the game freeze on me. I was in the middle of a battle; specifically, it was the enemy's turn and they had all gone so it looked like it was about to become my turn again. In the screenshot you'll notice there is an orphaned white arrow on the ground, I don't know if that is any clue.

That sounds like a bug I fixed a few days ago. Have you updated your install recently?

 98 
 on: May 07, 2013, 08:42:44 PM 
Started by CraigStern - Last post by bugfartboy
I notice it's next to a water tile. Most likely, the glitch that seems to pseudo-remove units that die in a liquid is still around.

 99 
 on: May 07, 2013, 08:31:45 PM 
Started by CraigStern - Last post by jhocking
I just had the game freeze on me. I was in the middle of a battle; specifically, it was the enemy's turn and they had all gone so it looked like it was about to become my turn again. In the screenshot you'll notice there is an orphaned white arrow on the ground, I don't know if that is any clue.

 100 
 on: May 07, 2013, 07:58:56 PM 
Started by CraigStern - Last post by jhocking
There is a white bit between the legs of all the character sprites. Presumably that is supposed to be transparent. (I'm playing the game sent to backers, I don't know if this problem was in the demo but I probably would have noticed it.)

EDIT: oh I just realized that's the arrow showing which way they are facing. hm I'm not a fan of that arrow, do people really have trouble seeing which way a character is facing?

come to think of it, it might be nice for the characters to start facing down so the player can see their faces, rather than starting with them facing up. That's just personal preference though, not a bug.

Pages: 1 ... 8 9 [10]