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 91 
 on: October 20, 2015, 08:24:29 AM 
Started by CraigStern - Last post by CraigStern
- attempted to remedy the Linux-specific issue with certain folders being incorrectly capitalized upon installation by removing and then manually re-adding the folders to the list of directories to be included in the installer. Rebuilt and reuploaded version 1.051 for Linux with this change.

 92 
 on: October 19, 2015, 03:02:25 PM 
Started by moskewcz - Last post by CraigStern
Oh, cool! I'm glad that worked. And I have indeed made some changes to make the game run better, so my guess is that the performance boost isn't your imagination. :)

one Q: are there any chars as-of the Forest/apple battle that should *not* be pushable? or that are not promotable (so my search would have missed them)?

Nope--all characters are pushable!

(2b) still persists and is game-breaking for linux; i'll recheck it on request, but it seems as simple as a case mismatch between the packaged paths and the hard-coded somewhere in the game.

Check on Telepath Tactics > Data > Characters > Rest and make sure it's not capitalized as REST; I know that that was an issue in a much, much earlier version of the game, though I resolved it months ago, so it shouldn't still be getting capitalized that way.

 93 
 on: October 19, 2015, 02:46:15 PM 
Started by seraf - Last post by CraigStern
Thanks seraf!

So, I downloaded your saved game file and I was able to load it without a problem, which makes me think this is something having to do with Linux specifically. My suspicion is that some folder in the path to SarnKamina_Rest.png is miscapitalized; check and make sure the animation is within the install directory > Data > Characters > Rest, capitalized just like that. (If it says REST, rename it to Rest.)

 94 
 on: October 19, 2015, 01:41:32 PM 
Started by ArtDrake - Last post by CraigStern
Not to worry--I most assuredly did. :D

 95 
 on: October 18, 2015, 10:22:01 PM 
Started by ArtDrake - Last post by SmartyPants
This game was made almost 8 years ago, so it is fun to imagine what the game would look like if it was made more recently.

If someone uses Telepath Tactics engine to remake TPRG2, I hope they use the improved images.

 96 
 on: October 16, 2015, 08:02:54 PM 
Started by moskewcz - Last post by moskewcz
on inspiration, i tried comparing the save from my new-started-can-push game to my maybe-broken-one where i can't push to see if i can deduce if there is indeed a persistent 'pushable' attr in the save, and where it is. and it seems like the 'pushable' attribute is the true/false string before 'Promotable'. and indeed, many of my chars in my cant-push-save have 'false||Promotable'. and, sure enough, if i change it to 'true||Promotable' then i can push that char.

so, i'm not sure what else might be wrong in that legacy save, but after editing it seems like (*gasp*) i can try continuing and see what happens. if it doesn't reoccur, then i guess (2a) is resolved. one Q: are there any chars as-of the Forest/apple battle that should *not* be pushable? or that are not promotable (so my search would have missed them)?

(2b) still persists and is game-breaking for linux; i'll recheck it on request, but it seems as simple as a case mismatch between the packaged paths and the hard-coded somewhere in the game.

also, it's not very scientific, but i think the game also feels faster then whatever version i started with long ago.

mwm

 97 
 on: October 15, 2015, 10:57:06 AM 
Started by moskewcz - Last post by moskewcz
1.051 updates:

(2a) persists in my current save. new info: i started a new campaign, and played until emma hit L3 (start of carvan battle) so i could test shove emma->madeline. it worked at that point. but then again, it sometimes worked in earlier versions, until it didn't. so again i'm guessing something is wrong in my save, and it's unknown if whatever caused the (now persistent) issue still exists (but we can hope it's been fixed).

(2b) persists AFAIK. i did the 'upgrade' rather than a fresh re-install this time, so i didn't have to re-create my symlinks, but i dunno that that would matter.

save game is unchanged. logs for (2a) look the same. attached anyway.

 98 
 on: October 14, 2015, 06:52:32 PM 
Started by ArtDrake - Last post by ArtDrake
...

Well, drat. Turns out the art pieces were by nature surreal, thus defying any kind of literal interpretation. Serves me right for making assumptions, I guess, but I knew the risks -- if you're going to speculate, you have to at least assume that all the data derives from the same canon, and try to fit it together as best you can, until some information arrives that dictates that you shouldn't.

That information has arrived. I hope you at least got a chuckle out of this.

 99 
 on: October 14, 2015, 02:09:10 PM 
Started by seraf - Last post by seraf
Hi all, I'm new in the forum.
I just bought Telepath Tactics today from BMT micro. Besides the difficulties in setting up adobe air in my 64bit environment and having it accepting my root privileges (maybe I'll made a post on how I solved it in the end, it could be usefull for someone novice as me), after playing three scenarios something bad happened  :o

Meanwhile I was playing, I downloaded the version 1.051 (I suppose is the newest for linux). I installed it, started the game again, started a new campaign and then the loading screen was going on forever... I've let it go ten minutes circa with no improvements.

I'll post here the log and the save file (I've started a new campaign with the 1.051, so I guess there are no advancements in that file). With the previous version everything was running fine (I've noticed some bugs, but eventually they are fixed in the 1.051, I don't know yet so I didn't made a log).

I run Ubuntu 14.04 64bit.

I hope is possible to fix this since I think this game has lot of potentialities! Indeed I'll want you know that I really appreciate your work, and I think is amazing since it's made by you alone. I'll looking forward to have a stable version for linux for this game, steam compatible if possible  :3

Keep it on the good work!

 100 
 on: October 13, 2015, 10:13:19 AM 
Started by Animy - Last post by CraigStern
Great! I'm glad to hear it. :D

Marking this resolved.

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