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Author Topic: Battle Screens  (Read 1555 times)

flack

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Battle Screens
« on: December 07, 2011, 01:55:15 AM »

I find that in all the battles so far in all the telepath games, it is always a single screen battle. Like the maximum number of grids is always limited to one screen. Is it alright to make it into multi-screen battle. Like what I mean by this is that in a SINGLE battle, there are two or three screens instead of 1 and you can navigate across the screen using arrows. (that is the edge of battle screen not just bounded by the edge of the window screen). This allows for harder/longer/more exciting battles. Uh I don't really know how to explain this properly but do you understand what I mean?

Also a small idea for Energy Golem:

Energy Golem 2: Shoots diagonally instead of horizontal/vertical or both.
« Last Edit: December 07, 2011, 02:08:23 AM by flack »
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CraigStern

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Re: Battle Screens
« Reply #1 on: December 07, 2011, 12:24:19 PM »

That would require some pretty big changes to TSoG's engine; considering how close to completion the game is, I'd rather spend my time finishing it up for you all.

I should also note that the Telepath Tactics engine (which I'll be using for all future games going forward) supports battlefields of any size.
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SmartyPants

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Re: Battle Screens
« Reply #2 on: December 07, 2011, 02:11:36 PM »

Also a small idea for Energy Golem:
Energy Golem 2: Shoots diagonally instead of horizontal/vertical or both.
It would be nice if Energy Golems could fire diagonal in any future single player game using the TT engine.