As I have some downtime waiting for Amazon Payments to finish doing its thing, I'm adding a new feature to Telepath Tactics: equipment! Equipment wasn't a necessary feature in multiplayer, but I have a hunch that folks are going to want it in single player.
Supported equipment slots: weapon hand, off hand, head, neck, torso, back (for cloaks /capes), feet, and one miscellaneous "accessory" slot.
You create equipment the same way you create ordinary items, but instead of making its useability type "triggered" you will instead use one of the following: "Weapon Hand" , "Off Hand" , "Head" , "Neck" , "Torso" , "Back" , "Feet" , "Accessory". When giving equipment to a character using the GiveItem script action, you can have the game auto-equip it by adding a third parameter, equip. For instance, this will give Emma Strider an Iron Sword and auto-equip it:
<Action>GiveItem/Emma Strider,Iron Sword,equip</Action>