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Author Topic: Enemy AI Improvements  (Read 1593 times)

Presentiment

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Enemy AI Improvements
« on: March 09, 2010, 08:59:05 PM »

There are a lot of holes in the AI. Post found flaws here.

-Ravinale Guards will not move three squares to kill you unless you are in range of their melee. (they will not attack anything five squares away)

-Nymphs' healing is placed on a higher priority than attacking, so it will spare your team to heal an ally.

-AIs do not account for resistances, so everyone mindlessly attacks Luca even though she resists them.

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Zhampir

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Re: Enemy AI Improvements
« Reply #1 on: March 09, 2010, 11:21:44 PM »

there is all ready a topic that covers this. Here
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Frosty

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Re: Enemy AI Improvements
« Reply #2 on: March 10, 2010, 09:13:15 AM »

Plus, all healers except Ravinale acolytes will put healing before killing.
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