Games > TSoG Wish List

New Enemy Ideas

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SmartyPants:
I think we should wait for one more yay, but if there are no more votes by the end of the day, then I am going to formulate it.

TheWanderingShadow:
I say Yay.

Cypher:
I shall now formulate it ;D.

The Holy namelesskitty:
Turret

Move: 0
Health: 50
Attacks:

Arrow
Range: 3 or 2 but not both.
Damage: 6

Catapult
Range: 4
Damage: 20

A powerful tower made solely for defense of a castle of fortress, while powerful from a range feebler in close combat. And armed with catapults and archerers.

SmartyPants:
A)The game engine doesn't allow for enemies that take up more then one space.
B)It has been discused before, and everyone came to the conclusion that siege engines wouldn't make good enemies for a multitude of reasons.
C)There are already archers that have a range 2 or 3.
D)Your turret sounds like a less effective Tig/Energy Golem.

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