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Author Topic: New Enemy Ideas  (Read 162552 times)

The Holy namelesskitty

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Re: New Enemy Ideas
« Reply #465 on: September 06, 2010, 11:33:51 AM »

Fine, but the rest of us can vote how we like. What if I change it to three but pounce can move one or two spaces.
« Last Edit: September 06, 2010, 11:37:06 AM by The Holy namelesskitty »
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KZ

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Re: New Enemy Ideas
« Reply #466 on: September 06, 2010, 11:51:53 AM »

I agree with im2smart4u in terms of enemy speed- that will require a lot of coding by Craig, which makes chances of the enemy getting into the game quite slim ab initio.

Not sure about the cat- would it really fit that nicely into a square?
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SmartyPants

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Re: New Enemy Ideas
« Reply #467 on: September 06, 2010, 11:57:43 AM »

Not sure about the cat- would it really fit that nicely into a square?
That was going to be my second point.  The enemy needs to look roundish or squareish from above. Cats, wolves, horses, and other four-legged mammels don't really fit properly in the square.

Ertxiem

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Re: New Enemy Ideas
« Reply #468 on: September 06, 2010, 12:52:43 PM »

Since we have a new AI for TSoG that may be able to deal with faster enemies, I asked Craig:
Is the new AI from TSoG able to command (intelligently) units with speed 5 or above or should we forget making such suggestions for TSoG?

About the Wild Cat idea, I would like to see something like it. However, I didn't like the pounce attack.
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The Holy namelesskitty

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Re: New Enemy Ideas
« Reply #469 on: September 06, 2010, 01:12:47 PM »

Perhaps the cat could sit while not moving, as for pounce, I rather like it, because it can be positive (it moves extra) or negative (cannot fire over places such as water, but that all can change because what I really want to see is just some sort of cat in TSoG.
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Zackirus

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Re: New Enemy Ideas
« Reply #470 on: September 06, 2010, 01:16:25 PM »

I really don't like the Cat idea as the ponce would take a lot of coding for the cat to use it right.

was thinking about Shadow Bugs when I realized something. There are a lot of similarities between the bug(s) and ants. However, there are ants with wings, so why arenít there bugs with wings?

Floating Bug- These bugs have grown wings for use. They also have developed harder pinschers so they can not only just attack the space in front of them. They are usually found with soliders as they help with catching prey.

Health: 50
Speed: 3
PsP: 0
Attacks: Pinscher Crush (Range: 1-3 across, Damage: 14)
Resistance: Light
Immunity: None

Pinscher Crush

OOOOO
OXXXO
OOFOO
OOOOO

What does everyone think?
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The Holy namelesskitty

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Re: New Enemy Ideas
« Reply #471 on: September 06, 2010, 01:29:00 PM »

I don't know about pinscer crash, it seems illogical.
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Zackirus

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Re: New Enemy Ideas
« Reply #472 on: September 06, 2010, 01:48:33 PM »

I added the pinscher crush so that the unit wouldn't just be like a bug only with wings. Although from teraing at meat all day your pinschers are bound to get stronger.
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The Holy namelesskitty

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Re: New Enemy Ideas
« Reply #473 on: September 06, 2010, 01:53:32 PM »

Yeah, but those would have to be some fracking big pincers.
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MikeW781

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Re: New Enemy Ideas
« Reply #474 on: September 06, 2010, 02:42:48 PM »

exactly, if you insist then I can reduce it to six speed, but I've been outrun by house cats many times, and yes I was thinking along the same lines as duckling.
A cat can only outrun a human for extremely short distances. Humans are actually, when well trained, the best developed species for distance running.
Aside from that, I dislike the idea because it has no background plot, and adds no originality, which would be required of an enemy that forces craig to both make an enemy with such high speeds and the pounce attack. Finally, I don't want this to be the RPG where you end up fighting common household animals because the makers didn't have any original ideas. The current enemy palette is interesting and formidable, and should be kept that way.
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The Holy namelesskitty

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Re: New Enemy Ideas
« Reply #475 on: September 06, 2010, 02:54:14 PM »

A sand cat would be like a mix of a cheetah and a lynx, not a house cat, also movement is reduced to three, but pounce can move two.
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ArtDrake

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Re: New Enemy Ideas
« Reply #476 on: September 06, 2010, 03:00:00 PM »

Some assassin enemies planned to have Leap, right? And the creature, while for aesthetic reasons, ought to fit nicely on the square, can go out of the edges from a practical perpective, like in VNOG
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Ertxiem

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Re: New Enemy Ideas
« Reply #477 on: September 06, 2010, 04:22:02 PM »

The flying bug could spray some toxic gases instead, like an enlarged version of the bombardier beetle. After reading the Wikipedia, I found that the toxic gases are quite hot, thus the attack could have the fire affinity.

The main problem is that the bombardier beetle doesn't fly and it would be hard to explain how can a giant bug fly.


Is the cat found in the desert or is it used by some race (like the scorpions are used by some tribes)?
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SmartyPants

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Re: New Enemy Ideas
« Reply #478 on: September 06, 2010, 04:25:12 PM »

I really don't like the Cat idea as the ponce would take a lot of coding for the cat to use it right.

was thinking about Shadow Bugs when I realized something. There are a lot of similarities between the bug(s) and ants. However, there are ants with wings, so why arenít there bugs with wings?

Floating Bug- These bugs have grown wings for use. They also have developed harder pinschers so they can not only just attack the space in front of them. They are usually found with soliders as they help with catching prey.

Health: 50
Speed: 3
PsP: 0
Attacks: Pinscher Crush (Range: 1-3 across, Damage: 14)
Resistance: Light
Immunity: None

Pinscher Crush
OOOOO
OXXXO
OOFOO
OOOOO
I will say Yay is you lower the damage, the health and remove light resistance.  There are too many ultra powerful units being suggeted. I would just call the attack "Pinscher" and let the crush be assumed.

Ertxiem

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Re: New Enemy Ideas
« Reply #479 on: September 06, 2010, 04:43:18 PM »

I forgot to say that the light resistance doesn't make much sense.

Expanding a bit on what I said before, I'm thinking of a bombardier flying bug (perhaps sand coloured with some redder areas in it) that is able to spray a very hot toxic gas. It may have fire affinity.
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