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Author Topic: New Enemy Ideas  (Read 147031 times)

SmartyPants

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Re: New Enemy Ideas
« Reply #135 on: March 14, 2010, 06:13:21 PM »

Wouldn't a regular Crossbow be better then Piercing Crosbow?  The physic involved wouldn't allow a large enough crosbow to pierce through a person and hit the person behind.  The wieght of such a crossbow would be much greater then the lift of the wings and the force of firing a massive crossbow would create thrust in the wrong direction.  Since the Glider is busy piloting the glider, wouldn't it be more difficult for him to counter-attack then a regular crossbowman?

You don't need a knife to be an Assassin.  Some humans use their speed and stealth alongside their psy powers to dispatch enemy units. (you can play human psy assassin in the Dual mode of TPRG2)
Psy Assassin
Health: 50
Speed: 4
Attacks: Mind Blast (Range: 1, Damage: 10), Feedback (Range: 2, Healing/Damage: 15)
Does anyone think that the human Psy Assassin shouldn't be Formulated?

Zhampir

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Re: New Enemy Ideas
« Reply #136 on: March 14, 2010, 07:28:53 PM »

I don't see any reason why he should have a piercing attack or a counter... after all, he'd have to reload his crossbow so it doesn't seem logical that he could quickly counter...
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cyso

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Re: New Enemy Ideas
« Reply #137 on: March 14, 2010, 09:16:57 PM »

I think you should go ahead and formulate the Psy Assassin idea. Once we all agree on what the golem should fire and what its stats should be, we could probably formulate that too.
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KZ

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Re: New Enemy Ideas
« Reply #138 on: March 15, 2010, 12:43:52 PM »

I agree that the Psy Assassin can be formulated- there is little discussion on that at the moment, or ever.
I do woner though why you good folks haven't voiced your issues with the glider before it became formulated? 'Cause I saw three pages of same arguments that didn't highlight any of this stuff. Do you still feel the need for improvement? On, say, the counterattack point, I do agree: hence I wonder if the stats proposed were the best ones. So, if you feel it needs a re-think, kindly post your thoughts here.
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cyso

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Re: New Enemy Ideas
« Reply #139 on: March 15, 2010, 12:49:36 PM »

I think I was content with the flying archer (glider) when I saw it. I was more focused on the golem. I do like the idea of a piercing crossbow. Since the glider is flying, the extra speed boost might allow him to fire a quick moving crossbow bolt that pierces the target.
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Zhampir

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Re: New Enemy Ideas
« Reply #140 on: March 15, 2010, 12:52:27 PM »

I don't think it should be able to go through 3 targets. That would be one fast arrow to cleanly go through one target, and still hit 2 more targets doing the same damage.

On that note I think the 2 placed target should receive less damage.
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cyso

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Re: New Enemy Ideas
« Reply #141 on: March 15, 2010, 12:54:15 PM »

The piercing crossbow only goes through two targets. Maybe the second target should receive less damage, though.
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KZ

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Re: New Enemy Ideas
« Reply #142 on: March 15, 2010, 01:00:34 PM »

I think that the less damage part might be too difficult to code in. Plus, if it is thrust with enough force, the impact parameters should be roughly equal.
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cyso

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Re: New Enemy Ideas
« Reply #143 on: March 15, 2010, 01:04:42 PM »

Arbalest Golem: Health: 33
Speed: 1
Attack: Bolt Shot (for lack of better name): Damage: 10 Range: 1-3
These are the stats for the golem. Does anyone think there needs to be any changes?
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SmartyPants

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Re: New Enemy Ideas
« Reply #144 on: March 15, 2010, 01:11:36 PM »

The only arrow that can go through a person and hit the person behind would be from a ballista.  I just don't see a ballista and a person being caried by a small glider.

Zackirus

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Re: New Enemy Ideas
« Reply #145 on: March 15, 2010, 01:14:25 PM »

If th spearhead was shaped in a trinagliar fashion almost like the bannet on a mussket it could with engough force rip through something soft like an arm or leg
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cyso

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Re: New Enemy Ideas
« Reply #146 on: March 15, 2010, 01:29:38 PM »

A crossbow is very powerful by itself. With the extra energy from the glider's motion, the bolt could penetrate more than one person.
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SmartyPants

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Re: New Enemy Ideas
« Reply #147 on: March 15, 2010, 01:38:58 PM »

A crossbow is very powerful by itself. With the extra energy from the glider's motion, the bolt could penetrate more than one person.
With a speed of three, I think the glider is closer to hovering then zooming through the air.

Arbalest Golem: Health: 33
Speed: 1
Attack: Bolt Shot (for lack of better name): Damage: 10 Range: 1-3
These are the stats for the golem. Does anyone think there needs to be any changes?
The range is insanely far.  Make the range, 1-2 or just 2.  A moving golem shouldn't be able to hit you, while you can't hit it.

Zackirus

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Re: New Enemy Ideas
« Reply #148 on: March 15, 2010, 01:39:34 PM »

Coupled with the triagliar shape and the soften of human flesh it could go thow more than one person
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SmartyPants

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Re: New Enemy Ideas
« Reply #149 on: March 15, 2010, 01:41:05 PM »

Coupled with the triagliar shape and the soften of human flesh it could go thow more than one person
I may be mistaken, but most soldiers have armor on.
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