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Author Topic: Ask the developer a question!  (Read 277598 times)

CraigStern

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Re: Ask the developer a question!
« Reply #375 on: October 15, 2010, 09:45:59 PM »

For both: game balance reasons...

Does this mean traps can or can't be added?

That doesn't really have any bearing on whether traps can be added, actually. That said, traps in battle aren't going to be a feature in TSoG.
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ArtDrake

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Re: Ask the developer a question!
« Reply #376 on: October 17, 2010, 12:30:47 PM »

Is it a coincidence that the Hero of TSoG has the last name of François and Jean-Claude Duvalier, Haitian presidents?

(Forgive me if I've already asked this; I don't remember)
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The Holy namelesskitty

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Re: Ask the developer a question!
« Reply #377 on: October 17, 2010, 03:49:04 PM »

For both: game balance reasons...

Does this mean traps can or can't be added?

That doesn't really have any bearing on whether traps can be added, actually. That said, traps in battle aren't going to be a feature in TSoG.


Does this imply traps outside of battle? Or maybe in TRPG4?
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ArtDrake

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Re: Ask the developer a question!
« Reply #378 on: October 17, 2010, 06:00:10 PM »

There are already arrow traps, spike traps, and probably others in the works for Crypt 3 (maybe not...), so we do have non-battle traps.
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Zackirus

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Re: Ask the developer a question!
« Reply #379 on: October 19, 2010, 03:47:55 PM »

How many Crypts are their going to be?
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CraigStern

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Re: Ask the developer a question!
« Reply #380 on: October 19, 2010, 04:00:58 PM »

At least 3, probably 4. Which doesn't mean there won't necessarily be any other dungeons: they just won't be crypts. ;)
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SmartyPants

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Re: Ask the developer a question!
« Reply #381 on: October 19, 2010, 04:03:35 PM »

Which doesn't mean there won't necessarily be any other dungeons: they just won't be crypts. ;)
So they will be crypts, but without books hidden in them?

CraigStern

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Re: Ask the developer a question!
« Reply #382 on: October 19, 2010, 04:22:02 PM »

Who knows! I haven't designed any of 'em yet. :P
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SmartyPants

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Re: Ask the developer a question!
« Reply #383 on: October 19, 2010, 04:46:53 PM »

So far, the only one I've really done that with has been TRPG2--and it was actually quite a lot of fun. I'm looking forward to the day, most likely years from now, when I can do that with TSoG and be suitably impressed with myself. ;)
So you never plan to remake TRPG2 with a TSoG game engine?

The Cult is currently building a temple south of the Docks. Members of the Cult generally refer to themselves as followers of Yawah.
Is that the forced labor site?

CraigStern

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Re: Ask the developer a question!
« Reply #384 on: October 19, 2010, 05:23:23 PM »

So far, the only one I've really done that with has been TRPG2--and it was actually quite a lot of fun. I'm looking forward to the day, most likely years from now, when I can do that with TSoG and be suitably impressed with myself. ;)
So you never plan to remake TRPG2 with a TSoG game engine?

I very well might remake it, but at this point even the TSoG engine is feeling kind of clunky to me. If it happens, it will be with a new engine that's even cooler than TSoG's.

The Cult is currently building a temple south of the Docks. Members of the Cult generally refer to themselves as followers of Yawah.
Is that the forced labor site?
[/quote]

That's the one, yes.
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bugfartboy

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Re: Ask the developer a question!
« Reply #385 on: October 19, 2010, 06:09:56 PM »

I have a question. Last night I had a weird dream that I was in front of my computer looking at a TRPG game. It looked similar to TSoG but different. If you were to base the new battle engine off of TSoG slightly, would the new attack/ability panel show 6 attacks/abilities per page instead of four? And would they be slighly glowing red?
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SmartyPants

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Re: Ask the developer a question!
« Reply #386 on: October 19, 2010, 07:36:42 PM »


Other questions:
Piter said his father bought him "an apartment in the capital". What is the capital Piter is referring to?
What is the human nation above the Shadowlands?
What is the human nation around the Psy Academy?
What nation is around the Great Forest?
What nation is Guy a General of?
Where is the empire mentioned in Anya's book, Histories of the Dundar Emperors?
What nation has sovereignty over the Lake Alto region?
I don't expect an answer, but the questions are worth asking.

ArtDrake

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Re: Ask the developer a question!
« Reply #387 on: October 20, 2010, 04:10:56 PM »

The actual docks (North: Ravinale Docks), the right side of the path into Ravinale (Southeast: Ravinale Marketplace), and the left wing of the library (West: Ravinale Library, erm.. Library of Yawah the Great and Merciful) all remain surprisingly bare of content.

Do you have any plans you're willing to tell us of for those areas? I guess probably not, but you've managed to cram very awesome game material into all other parts of the game, and while it's realistic for there to be empty spots, it's not as much so for there to be no ships at the docks... just wondering.
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SmartyPants

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Re: Ask the developer a question!
« Reply #388 on: October 20, 2010, 10:12:05 PM »

Is it possible to read a golem's mind?

The Holy namelesskitty

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Re: Ask the developer a question!
« Reply #389 on: October 23, 2010, 09:05:05 AM »

do you ever plan on creating a TRPG app? and if so, how much, about, would it cost?
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