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Author Topic: Ask the developer a question!  (Read 184628 times)

Zackirus

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Re: Ask the developer a question!
« Reply #1005 on: November 28, 2011, 01:20:30 PM »

What is going to be in the newest update?
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CraigStern

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Re: Ask the developer a question!
« Reply #1006 on: November 28, 2011, 01:22:52 PM »

About half a dozen new character portraits, as well as a new quest or two. We'll see how much I can get done in the next couple of days!
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SmartyPants

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Re: Ask the developer a question!
« Reply #1007 on: November 30, 2011, 10:56:39 PM »

Are vibra crystals this world's coal/uranium?

CraigStern

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Re: Ask the developer a question!
« Reply #1008 on: December 01, 2011, 09:13:47 AM »

In a sense, yes. Vibra is to Cera Bella what coal was to us in the 1800s.
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SmartyPants

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Re: Ask the developer a question!
« Reply #1009 on: December 02, 2011, 10:35:43 AM »

Are the same crystals used for psy boats, energy golem lasers, and steam engines?

CraigStern

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Re: Ask the developer a question!
« Reply #1010 on: December 02, 2011, 11:40:11 AM »

Vibra is used in steam engines and boats, but not in energy golem lasers.
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Chrono

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Re: Ask the developer a question!
« Reply #1011 on: December 02, 2011, 06:21:56 PM »

Do the cards in Psy Duel work on a probability basis? I don't see Psy Healers or Fury very often (not on my plate, at least).
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CraigStern

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Re: Ask the developer a question!
« Reply #1012 on: December 03, 2011, 01:19:35 PM »

There is an actual, virtual "deck" that the game shuffles every time Psy Duel is played; that deck contains a fixed number of each type of card. The deck contains two of every type of card, except for Merchants and Smugglers; the deck contains 9 each of those.
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Duskling

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Re: Ask the developer a question!
« Reply #1013 on: December 03, 2011, 04:31:08 PM »

There is an actual, virtual "deck" that the game shuffles every time Psy Duel is played; that deck contains a fixed number of each type of card. The deck contains two of every type of card, except for Merchants and Smugglers; the deck contains 9 each of those.
Should these cards be used up (Dark Vortex or Fury, for example) or killed (Any of the minions), do they go back in the deck?
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CraigStern

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Re: Ask the developer a question!
« Reply #1014 on: December 03, 2011, 08:09:55 PM »

The deck repopulates itself only when it reaches zero cards. So unless it's a long game, you shouldn't ever see more than two of the same card come up.
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deathknight1728

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Re: Ask the developer a question!
« Reply #1015 on: December 04, 2011, 07:12:39 PM »

Ok first off, i got into games like this from games like knights of the chalice (d and d tactical game). However i believe that Arena is better than games like those because of the originality and what you can do. My question to you is will your next project after Servants RPG be the telepath tactics ? If not or if so, how does telepath differ from arena? If its anything resembling the tactical approach of arena and servants, ill love it.

Thanks.

-Dave
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Ertxiem

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Re: Ask the developer a question!
« Reply #1016 on: December 05, 2011, 05:24:54 AM »

Telepath Tactics is presented in its About thread in these forums. You may want to take a look into that. ;)
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CraigStern

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Re: Ask the developer a question!
« Reply #1017 on: December 05, 2011, 09:12:44 AM »

Hey Dave, thanks! I'm really glad you've enjoyed Telepath Psy Arena 2 so much. :)

Telepath Tactics will take place in the same universe as Telepath Psy Arena 2 and have a similar focus on turn-based tactics, but with a slick new engine and a focus on multiplayer play. (You'll still be able to play the game's battles against anywhere from 1 to 5 CPU opponents, if you want to go single player).
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deathknight1728

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Re: Ask the developer a question!
« Reply #1018 on: December 05, 2011, 12:02:29 PM »

Thanks both of you. I just watched the official video for some of the new classes. Is the game going to be official as in classes and everything are already designated? If not i have a few class ideas i would like to show that would make it even cooler.
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SmartyPants

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Re: Ask the developer a question!
« Reply #1019 on: December 05, 2011, 01:11:07 PM »

What type of "status-effect-inducing attacks" will Lizardmen have?
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