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Author Topic: Ask the developer a question!  (Read 337707 times)

Duskling

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Re: Ask the developer a question!
« Reply #1170 on: April 16, 2012, 04:46:12 PM »

Is the class guide for Telepath Tactics a complete guide, or will you perhaps be taking new ideas and implementing them during development?

ALSO,

Shouldn't this thread be taken down for spam?
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Ertxiem

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Re: Ask the developer a question!
« Reply #1171 on: April 16, 2012, 04:54:01 PM »

[...]

ALSO,

Shouldn't this thread be taken down for spam?
Done. I missed that one.
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Ert, the Dead Cow.
With 2 small Mandelbrot sets as the spots.

CraigStern

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Re: Ask the developer a question!
« Reply #1172 on: April 16, 2012, 05:16:43 PM »

Is the class guide for Telepath Tactics a complete guide, or will you perhaps be taking new ideas and implementing them during development?

Those are all of the classes that will be in the game, but their attributes are still subject to change based on the results of playtesting. Feel free to make suggestions if you have a cool idea. :)
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SmartyPants

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Re: Ask the developer a question!
« Reply #1173 on: April 17, 2012, 12:32:38 PM »

I was looking at the "The Telepath Tactics Bestiary", and I wondering if "Dark Spriggats" will now be called "Black Spriggats".

Duskling

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Re: Ask the developer a question!
« Reply #1174 on: April 17, 2012, 03:53:31 PM »

How difficult was it to implement the multiplayer function in TT (Based on multiple skill levels- Beginner Programmer, Intermediate/Experienced Programmer, and Veteran Programmer)?
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CraigStern

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Re: Ask the developer a question!
« Reply #1175 on: April 18, 2012, 05:11:42 AM »

I was looking at the "The Telepath Tactics Bestiary", and I wondering if "Dark Spriggats" will now be called "Black Spriggats".

Ah. You know, it's funny--I used to run D&D campaigns that had spriggats (I created them long before TRPG, way back in junior high), and I had different names for them back then. They all had pure color names. Sometimes I forget that I chose to call white spriggats "frost spriggats" and black spriggats "dark spriggats" in TRPG2.

How difficult was it to implement the multiplayer function in TT (Based on multiple skill levels- Beginner Programmer, Intermediate/Experienced Programmer, and Veteran Programmer)?

Multiplayer is extremely challenging, much moreso than normal programming. I'm not done yet, but I can already see that I'm going to have headaches.
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Duskling

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Re: Ask the developer a question!
« Reply #1176 on: April 19, 2012, 06:46:09 PM »

Why are we using generic smileys all of the sudden?
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TheWanderingShadow

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Re: Ask the developer a question!
« Reply #1177 on: April 19, 2012, 07:26:14 PM »

What do you think of Skullgirls? Though now that I think about it, you probably aren't too big a fan of fighting games, are you?
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CraigStern

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Re: Ask the developer a question!
« Reply #1178 on: April 20, 2012, 04:50:49 AM »

Never played it. I do like fighting games, actually, but I haven't really gotten into one since Super Smash Brothers Brawl.

Why are we using generic smileys all of the sudden?

Oh--that must be because of the forum update I did yesterday. I'll see if I can fix that.
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CraigStern

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Re: Ask the developer a question!
« Reply #1179 on: April 20, 2012, 07:03:14 AM »

Okay--all fixed. ;)
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SmartyPants

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Re: Ask the developer a question!
« Reply #1180 on: April 20, 2012, 05:24:49 PM »

Why do we not see many spriggats in Somnus?  Do spriggats live in a poorer part of Somnus that Duvalier doesn't visit?

Is it possible to get past the blue shadowling who blocks the stairs in western Somnus?

CraigStern

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Re: Ask the developer a question!
« Reply #1181 on: April 20, 2012, 05:46:57 PM »

Why do we not see many spriggats in Somnus?  Do spriggats live in a poorer part of Somnus that Duvalier doesn't visit?

Essentially, yes.

Is it possible to get past the blue shadowling who blocks the stairs in western Somnus?

No. I was originally planning to do something with him, but ran out of time. I won't say what, though, as it's entirely possible that I might still add it in in a future patch to the game.
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bugfartboy

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Re: Ask the developer a question!
« Reply #1182 on: April 20, 2012, 07:42:59 PM »

Quote from: Craig
Never played it. I do like fighting games, actually, but I haven't really gotten into one since Super Smash Brothers Brawl.
Did you enjoy playing Brawl Mode against computers (if so what level of difficulty, number of competitors, what style of gameplay [stock, timed, etc]) or against friends or others (same details as before less the computer questions)? Or did you enjoy playing the singleplayer campaign (Which I find to be an improvement from Melee)? What was your favorite character to play as in general? Do you expect another Super Smash Bros. game?

Have you played Super Smash Bros. Melee?
If so...
If so, did you like it, did you enjoy the Melee battles, the challenges, or what of a campaign mode it had? What was/is your favorite character? What kind of Melee battles, if any, did you enjoy playing (stock, timed, etc)?

-Edited for more questions-
(It's a nearly obscene amount at this point. Sorry.)
« Last Edit: April 20, 2012, 08:30:38 PM by bugfartboy »
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Duskling

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Re: Ask the developer a question!
« Reply #1183 on: April 21, 2012, 09:42:25 PM »

While the subject of the new forum format is not too far away, I'm not sure whether my suspicions are correct, or that I just haven't looked hard enough, but the "Spoiler" button is gone (Not really a question, just something I thought I'd put out there).

Also, a question which I'm not sure was laid to rest or not: Is TT going to be free?

ALSO, I'm curious as to why we won't be getting an Energy Golem in TT?
« Last Edit: April 21, 2012, 11:16:21 PM by Duskling »
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CraigStern

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Re: Ask the developer a question!
« Reply #1184 on: April 22, 2012, 05:49:48 AM »

While the subject of the new forum format is not too far away, I'm not sure whether my suspicions are correct, or that I just haven't looked hard enough, but the "Spoiler" button is gone (Not really a question, just something I thought I'd put out there).

I upgraded the forum to a new version because spam bots were starting to get past the old filters. I'll see if there's a new version of the spoiler plug-in that's compatible.

Also, a question which I'm not sure was laid to rest or not: Is TT going to be free?

Nope. However, I will probably release a limited version for free in browser form.

ALSO, I'm curious as to why we won't be getting an Energy Golem in TT?

It would change the game in ways I don't want.
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