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Author Topic: Telepath Tactics - opinions  (Read 84755 times)

bugfartboy

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Re: Telepath Tactics - opinions
« Reply #15 on: June 08, 2011, 03:36:19 PM »

I think he meant "Unique from each other".
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #16 on: June 08, 2011, 09:24:58 PM »

When you say "multiplayer", will it be on one computer like TRPG2 Duel or will it be at two different locations like XBOX LIVE?

Right now, it only supports hotseat play a la TRPG2 Duel Mode. The goal, however, is for it to support legit multiplayer as well.

Will it have a story and a campaign like Age of Empires, Empire Earth, and Halo Wars?

No. However, I'm coding the engine so that it can easily be reused for future, single player efforts that will be story-based.

What are some of the "24 unique unit classes"?

Swordsmen
Spearmen
Bowmen
Crossbowmen
Assassins
Cavalry (scorpion riders)
Lizardmen
Engineers
Stone Golems
Bronze Golems
Energy Golems
Spirits
Mentalists
Pyrokineticists
Cryokineticists
Photokineticists
Skiakineticists
Psy Healers
Red Spriggats
Frost Spriggats
Black Spriggats
Golden Spriggats
Shadowlings
Phantom Armor
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #17 on: June 08, 2011, 09:57:54 PM »

Would "Golden Spriggat" be along the same lines as "Light Spriggat"?
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Duskling

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Re: Telepath Tactics - opinions
« Reply #18 on: June 08, 2011, 11:03:09 PM »

Swordsmen
Spearmen
Bowmen
Crossbowmen
Assassins
Cavalry (scorpion riders)
Lizardmen
Engineers
Stone Golems
Bronze Golems
Energy Golems
Spirits
Mentalists
Pyrokineticists
Cryokineticists
Photokineticists
Skiakineticists
Psy Healers
Red Spriggats
Frost Spriggats
Black Spriggats
Golden Spriggats
Shadowlings
Phantom Armor
And I'm already dying of anticipation... don't worry, no pressure, so long as you can get the game up.
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MikeW781

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Re: Telepath Tactics - opinions
« Reply #19 on: June 09, 2011, 02:48:03 PM »

Lizardmen
Engineers
Mentalists
Skiakineticists
Golden Spriggats

These would be the ones I haven't seen before. I'm mostly curious about the Skiakineticists as I can figure out what the other classes are.
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #20 on: June 09, 2011, 03:04:12 PM »

The video he posted explains Menalists and Engineers. I don't know what the Skiakineticsts are.
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Duskling

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Re: Telepath Tactics - opinions
« Reply #21 on: June 09, 2011, 03:44:25 PM »

Ok, only if you guys want to spoil it for yourselves... I'll put what I found in a spoiler.

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Ertxiem

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Re: Telepath Tactics - opinions
« Reply #22 on: June 09, 2011, 04:17:37 PM »

To make the description easier to find, I'll add another link.
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #23 on: June 09, 2011, 05:17:00 PM »

Thought so. Now I'm really anxious for Craig to release it.
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Duskling

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Re: Telepath Tactics - opinions
« Reply #24 on: June 10, 2011, 02:34:38 PM »

Could Buh'Baque be a playable character Easter egg, maybe after being unlocked by beating the game (If there is single-player) on the hardest difficulty, or by fighting and winning a certain number of battles? ;D
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #25 on: June 10, 2011, 06:25:13 PM »

That would be epic... Haha! Maybe it should be changed from "-opinions" to "-discussions".
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SmartyPants

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Re: Telepath Tactics - opinions
« Reply #26 on: June 11, 2011, 01:19:12 PM »

I don't know what the Skiakineticsts are.
Mentalist=Mental Psy
Pyrokineticist=Heat Psy
Cryokineticist=Cold Psy
Photokineticist=Light Psy
Skiakineticists=Shadow Psy

Quote
Phantom Armor - the hardiest of the flying units, with powerful slashing attacks but low movement speed. Phantom armor can regenerate itself when damaged.
Will the Phantom Armor of Telepath Tactics (TT) be the Phantom Armor of TRPG2 or the Ghost Knights of TSoG?

When you say "multiplayer", will it be on one computer like TRPG2 Duel or will it be at two different locations like XBOX LIVE?
Right now, it only supports hotseat play a la TRPG2 Duel Mode. The goal, however, is for it to support legit multiplayer as well.
It would almost require some type of internet connection between players, because it is difficult to organize people to play (much like it is difficult to get people to play even the most fun board games).

Will it have a story and a campaign like Age of Empires, Empire Earth, and Halo Wars?
No. However, I'm coding the engine so that it can easily be reused for future, single player efforts that will be story-based.
So Telepath Tactics will have little to no story like TPA2, while an improved sequal will be story filled like TSoG?  I think the Telepath world has a very good mythos, so it would be a waste to not expand it.

CraigStern

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Re: Telepath Tactics - opinions
« Reply #27 on: June 12, 2011, 05:42:52 AM »

Quote
Phantom Armor - the hardiest of the flying units, with powerful slashing attacks but low movement speed. Phantom armor can regenerate itself when damaged.
Will the Phantom Armor of Telepath Tactics (TT) be the Phantom Armor of TRPG2 or the Ghost Knights of TRPG2?

The former. However, in order to make them interesting and useful as unique units, I've altered their characteristics.
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #28 on: June 12, 2011, 06:32:28 AM »

Quote from: Craig
The former. However, in order to make them interesting and useful as unique units, I've altered their characteristics.
How so? Appearance, or capabilities?
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SmartyPants

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Re: Telepath Tactics - opinions
« Reply #29 on: June 12, 2011, 02:13:29 PM »

Quote from: Craig
The former. However, in order to make them interesting and useful as unique units, I've altered their characteristics.
How so? Appearance, or capabilities?
Capabilities, since they can now fly.
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