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Author Topic: Telepath Tactics - opinions  (Read 84733 times)

CraigStern

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Re: Telepath Tactics - opinions
« Reply #285 on: May 01, 2013, 01:10:17 PM »

Thank you! I'm glad you're liking it. ;)
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Ertxiem

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Re: Telepath Tactics - opinions
« Reply #286 on: May 05, 2013, 05:18:26 AM »

Bug fixes!
  • fixed a textfield error in the map editor that made it so you could only use hyphens and forward-slashes when naming the speaker (rather than allowing all numbers, letters and symbols other than hyphens and forward-slashes)
[...]

Craig: I just got a little worried about the "all [...] symbols" part. Perhaps you just used a loose language.
Nevertheless, it seems to me that it would be better to just allow letters and numbers and perhaps the apostrophe. It would be nice if accented letters would be included too.
However, allowing backslahes and other uncommon characters to be included in the speaker's name may allow weird things to happen afterwards.

Other than that, I'm really liking the way TT is evolving. Very nice work!
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Ert, the Dead Cow.
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #287 on: May 05, 2013, 10:30:33 AM »

Quote
allowing backslahes and other uncommon characters to be included in the speaker's name may allow weird things to happen afterwards

Nope. The only reason I don't allow hyphens and forward-slashes is because I use those in parsing strings. Any other symbol will be fine.
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Ertxiem

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Re: Telepath Tactics - opinions
« Reply #288 on: May 05, 2013, 02:51:35 PM »

Nope. The only reason I don't allow hyphens and forward-slashes is because I use those in parsing strings. Any other symbol will be fine.

Even commas, parenthesis and brackets?
What about other encodings of the forward slash: / , %2F or U+002F?
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Ert, the Dead Cow.
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #289 on: May 05, 2013, 04:59:33 PM »

Even commas, parenthesis and brackets?

Of course. Look in the demo: you see dialog with commas and parentheses, yes? In this context, it works fine.

I do not believe that those encodings will work.
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Ertxiem

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Re: Telepath Tactics - opinions
« Reply #290 on: May 05, 2013, 05:01:35 PM »

Yeah. The commas and the parentheses were a bit silly of me!
All I can say is: the brain is a wonderful organ. I must remember to use it more often. :P
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #291 on: May 06, 2013, 03:15:08 PM »

I'm having some trouble with the dialog box. I can see the first two reply options, albeit somewhat awkwardly, and can't see the third.
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ArtDrake

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Re: Telepath Tactics - opinions
« Reply #292 on: May 06, 2013, 05:12:49 PM »

Hey Ert -- were you thinking something like this might happen?

Also, I think there might be legitimate problems with U+202E, as there invariably are.

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CraigStern

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Re: Telepath Tactics - opinions
« Reply #293 on: May 06, 2013, 05:27:49 PM »

I'm having some trouble with the dialog box. I can see the first two reply options, albeit somewhat awkwardly, and can't see the third.

This should probably go in the bug section. Also: I noticed you're running the game in windowed mode. Does it do this for you in fullscreen mode as well?
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Ertxiem

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Re: Telepath Tactics - opinions
« Reply #294 on: May 06, 2013, 05:32:56 PM »

Hey Ert -- were you thinking something like this might happen?

Also, I think there might be legitimate problems with U+202E, as there invariably are.
Yeah. Sort of.
By the way, have you checked the name of the Daughter? Hoover your mouse over the cartoon. ;)

Do you mean problems like this one?

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ArtDrake

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Re: Telepath Tactics - opinions
« Reply #295 on: May 06, 2013, 06:27:58 PM »

[I didn't even have to click the link to know which one].tnaem uoy

And yeah, I'm thinking that might be a slight issue, at least when it comes to using a custom name with U+202E in it along with other text in a larger text box. Like, you know, in dialog.
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #296 on: May 07, 2013, 12:23:34 PM »


The game now allows you to change a character's name or movement type using the SetStat action. To do so, set the StatName parameter to Name or MoveType, then add a fifth parameter onto the end with the new name (with first and last name delimited by a forward slash) or movement type (land or flying).


(NOTE: It doesn't matter what you use for the operation or amount parameters when editing Name or MoveType.)
I like this... :)

I'm finding that it's difficult to use basic math with the way the actions in dialog work. I appreciate them for their existence, but it's impossible to create basic sequences: i.e. UpgradeCost=CurrentStrength*25 is impossible.
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #297 on: May 09, 2013, 05:10:32 AM »

No it's not: use SetValByStat followed by SetVal.
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bugfartboy

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Re: Telepath Tactics - opinions
« Reply #298 on: May 09, 2013, 05:17:36 AM »

Sorry. I wasn't aware of SetValByStat's existence. I was just reading through the actions part of the manual, and didn't see it anywhere.
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CraigStern

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Re: Telepath Tactics - opinions
« Reply #299 on: May 09, 2013, 07:08:11 AM »

Ah, indeed; I forgot to add those in there. They're listed in the Devlog. ;)
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