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August 30, 2009

Harvester

This was apparently the month of 48-hour game design competitions–the things were just everywhere. I was ambushed by one this weekend asĀ  tried to work on Telepath Psy Arena 2.

The bad news is, the Ludum Dare competition pulled me away for a couple of days. The good news is, I’ve made another free downloadable game for you to play: Harvester!

HARVESTER

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This is a little bit of an unusual game: part cave exploration game, part puzzle game, and part collectible card game. There’s also a rather involved storyline with it. Or as involved as I could get in there with only 48 hours of development from start to finish, anyway: I did the music, sound effects, graphics, coding, etc. all by myself from scratch, so as you can imagine, this has been kind of a frenzied weekend.

Click Read the Rest of This Entry below for the download links.

Here are the download links–go give it a try and let me know what you think:

Windows-only: http://www.sinisterdesign.net/Downloads/Harvester.exe

Windows/Mac/Linux: http://www.sinisterdesign.net/Downloads/Harvester.air
(air files open with the free Adobe program AIR, which you can get here)

  • stanley

    there is a floor that leads to nowhere and no stairs in another place
    how do i fix that

  • cstern

    Hey Stanley, there’s a trick to it. I don’t want to give it away here, though. :)

  • Black magechill

    So after that other harvester traps you I guess it’s game over?

  • wenberder

    yeah i am having the same qn.

  • KZ

    Yep, that’s the end of it.

    Unusual plot for one of those 48 hour games. Interesting.