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Don’t count out dialog in games.

Someone please enlighten me: what is with indie game designers who come out with one visually pleasing game, then decide that they are the Lords of Game Design, with the authority to insist that every game must rely on visuals to communicate its underlying message?

It’s coming…

Meaner enemy AI, sound effects, the finished GUI–in a few days, the first downloadable demo for Telepath RPG: Servants of God will be yours. Keep an eye out for it!

Telepath RPG now Nerf RPG!

I just received an email last night from Hasbro–apparently, I’ve been approved for a generous corporate grant to continue designing games full-time! In exchange, I need to do a little re-tooling of the Telepath RPG series. From now on, these games are Nerf RPG. Most of the changes will be…

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A good review?

As a game designer, sometimes you receive news, and you’re not sure whether it’s good news or bad news. For example, Telepath: Psy Arena 2 has just received its most positive review yet! But it’s posted on a site called HarryBalls.com. Um, yeah. From the review: The care Sinister has…

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Telepath RPG Graphics: Now and Then

I have to brag a little bit here. I was just comparing some graphics from TRPG2 side-by-side with some of the new-and-improved stuff from TSoG, and I must say, I have improved a lot. Just look at these shadowling dwellings, for instance: It’s like the old one was made by…

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Music to Your Ears

Telepath RPG: Servants of God has been updated with music! I’ve been writing a lot of music over the past few weeks to plug up some of the gaps in the game’s score, and I now feel like there’s enough there that I can comfortably release it with music. (In…

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The TSoG GUI Update!

It’s finally here! I think you will all be pleased to know that Telepath RPG: Servants of God has been updated with a lovely, brand-new GUI that spans all areas of the game. The second crypt has been added as well, along with a few other goodies: a more customizable…

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The Top 6 Reasons to Support Indie RPGs

This topic has been addressed before by other people, but in light of recent news, I figured I’d compile a list that takes certain, ah, new factors into account. So let’s say that you have some disposable income, and that you’re trying to decide whether to spend it on big…

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Interview with GameDevHub

I thought you might like to know that GameDevHub.com has published an interview with me about game development and Telepath RPG: Servants of God in particular. Here’s an excerpt: GDH: When you begin development of a game, what area do you start with? For example, with the Telepath games, had…

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