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Tutorial: Making a Telepath Tactics Campaign, Part 3

<< Continued from Part 2 A. Editing a character’s leveling attributes with <OnLevelUp> Only playable characters gain experience from defeating enemies; however, any character in the game can be leveled up through tags and scripts! If a character’s level is going to be changed in-game, then that character needs to…

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Tutorial: Making a Telepath Tactics Campaign, Part 1

Greetings, everyone, and welcome to the first part of a series of tutorials where we learn how to create new campaigns in Telepath Tactics, step by individual step! As we go, feel free to refer to the Telepath Tactics manual, which provides thorough documentation on every last thing you can…

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Telepath Tactics release date!

Hello, everyone! It is my pleasure to announce an official release date for Telepath Tactics: April 16, 2015. It’s been a long long journey, but the end is in sight at last! “Now wait a minute, Craig,” you might be saying, “I remember you saying that this would be releasing…

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Telepath Tactics January 2015 Update

We’re coming close to the finish line here, folks! Telepath Tactics is all but complete. Here’s what we got done this past month: –I finished attack animation variants for the Caduceus and the Titan, and picked up the Bowmaster’s Split Shot animation (which I’d somehow neglected the first time around).…

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Telepath Tactics November 2014 Update

Hello, tactics fans! I won’t waste your time with a big preamble–let’s get right to what we accomplished this month: –new animations! As I mentioned last month, I’ve been doing a lot of promoted unit attack animations myself to save money, so this is where a pretty big chunk of…

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Telepath Tactics October 2014 Update

Folks! We’re now a mere two months before the end of the year. Early in 2014, I decided that I would try to have the main campaign for Telepath Tactics finished by December 31, 2014. Is that still plausible? Yes! Is it going to happen? Maybe! All I can say…

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Telepath Tactics September 2014 Update

Another month has passed, and that means it’s time to provide an update on Telepath Tactics! So what’s new? First, there’s this! Much as with the voice actors from my last game, I’ve been wanting to interview some of the folks who’ve helped me out with various aspects of Telepath…

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Interview with Composer Ryan Richko

With the Telepath Tactics soundtrack close to finished, I figured it would be a good time to sit down and chat with Ryan Richko, the man behind most of the game’s score. Here, he talks about composing for video games, and about composing the music of Telepath Tactics specifically. Read…

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