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Posts Tagged ‘game criticism’

Quantum interpretation and art as a Rorschach test

Back in April, Dutch indie studio Vlambeer was embroiled in a controversy over the use of Nazi-style imagery in its 2D dogfighting game Luftrausers. Rami Ismail (the business half of Vlambeer, and a fellow developer whose company and conversation I quite enjoy) took to the Vlambeer blog to defuse the…

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Overcoming the sound and fury of the internet

It’s hard being an indie game developer. Not because of money pressures, and not because of lack of exposure, though both of these things certainly take their toll. No. I’ll tell you why it’s hard to be an indie: it’s the emotional strain of being continually subjected to the internet…

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