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Posts Tagged ‘game update’

Telepath Tactics November 2012 update

Hello folks, and welcome to another update on the development of Telepath Tactics! Lots of great stuff has happened over the previous month. First, the title theme music is now complete and in-game. Second, Benn Marion has the game’s title screen art almost done: Pretty, no? The biggest substantive change…

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Telepath Tactics October 2012 update

Another month, another update on Telepath Tactics! Much of this past month was spent wrangling: wrangling artists, wrangling with weird security-based behaviors in Windows, wrangling interface issues, and wrangling livestock. (Okay, just the first three.) First, on the art front: the fantastically talented Benn Marion is working on some proper…

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Telepath Tactics September 2012 update

Hey there folks, welcome to another update on our progress in developing Telepath Tactics! There were a few hiccups this month. First, I had a bit of a roommate transition, which resulted in my not having internet at home until late Saturday evening. This, in turn, made it impossible for…

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Telepath Tactics August 2012 Update

Hey, folks! It’s that special time once again, where I fill you in on all the goings-on in the development of Telepath Tactics. First and most importantly, Telepath Tactics now supports user-created campaigns! You may recall me mentioning last month that Telepath Tactics will have a single player campaign. Well,…

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Telepath Tactics July 2012 Update

Time for another update on Telepath Tactics! Since the last update, I had the opportunity to demo Telepath Tactics at Tech Week. The response was pretty much universally positive, with several people returning repeatedly over the course of the two days to keep playing matches. Since then, I’ve focused on…

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