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Posts Tagged ‘games journalism’

Quantum interpretation and art as a Rorschach test

Back in April, Dutch indie studio Vlambeer was embroiled in a controversy over the use of Nazi-style imagery in its 2D dogfighting game Luftrausers. Rami Ismail (the business half of Vlambeer, and a fellow developer whose company and conversation I quite enjoy) took to the Vlambeer blog to defuse the…

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Game immaturity and the journalism that can fix it

I was all ready to post a new Developer Rant about skill-based character creation systems. I was ready, but then John Walker changed my mind. (The writer, not the whiskey—that would be a whole ‘nother article.) Mr. Walker, for those of you who don’t know of him, is one of…

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