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Posts Tagged ‘gamification’

Some Thoughts On Gamification

I’ve found myself wondering about “gamification” with increasing frequency these last few months as various articles appear online to denounce it. What is it, exactly? And is it really as bad as they all say? What follows is a brief exploration of the concept and a look at its applications. …

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In Defense of “Gamification” in RPGs

Last week we had a double-barreled shotgun blast of opinion pieces advocating for RPGs to hide or drop some of their core conventions and abstractions. Tom Bissell, writing about Dead Island, complained about pop-up damage numbers in a real-world zombie RPG and landed a glancing blow against leveling and statistics-based…

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