View Tags

Posts Tagged ‘immersion’

In Defense of “Gamification” in RPGs

Last week we had a double-barreled shotgun blast of opinion pieces advocating for RPGs to hide or drop some of their core conventions and abstractions. Tom Bissell, writing about Dead Island, complained about pop-up damage numbers in a real-world zombie RPG and landed a glancing blow against leveling and statistics-based gameplay. In a separate argument, […]


Fatal error: Call to undefined function pagination() in /home/content/s/i/n/sinisterdesign/html/blog/wp-content/themes/sinisterdesign2/archive.php on line 36