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Posts Tagged ‘patches’

Telepath Tactics v. 1.039 patch

Hey guys! I pushed a really small patch over the weekend–it fixes the bug where, if you use up an item, it would unequip all items after it in that character’s inventory and prevent you from reequipping them. “But Craig,” you might say, “that’s a really small update. What have…

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Telepath Tactics v. 1.038 patch

Hey folks! This update was delayed somewhat by the necessity of ordering a Mac computer–I’d been borrowing Macs from friends to push all of the prior updates, but circumstances finally required me to secure (and then set up) a Mac of my own. The Mac mini just arrived yesterday, so…

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Telepath Tactics v. 1.036 patch

All right, everyone! I’ve got a handful of new fixes and improvements coming your way: to improve performance, the game now automatically removes all listeners from all characters and objects on the battlefield at the start of a CPU player’s turn. (It returns them to the battlefield whenever a human…

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Telepath Tactics v. 1.035 Patch

Hey folks! I got a bunch of bug reports after the last patch, so I cooked up some quick fixes. The changes: fixed a bug in which certain newly recruited characters (ones who weren’t under your control in a previous battle) would not show up in the Reserve Supplies screen…

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Telepath Tactics v. 1.034 Patch

Hey folks! I caught an issue in version 1.033 after uploading it Thursday, so this is mostly just a quick fix. The changes: fixed a bug in which character portraits would not load in deployment tiles on the battlefield. added a process to catch and correct the wrong campaign getting…

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Telepath Tactics v. 1.033 Patch

Sorry for the long period between patches, folks–I just moved to a new apartment this Sunday, and I only just got my internet turned on last night. Despite these delays, I’ve been working on new features and fixing existing issues. Here are the changes in version 1.033: fixed a bug…

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Telepath Tactics v. 1.031 Patch

Hey folks! Telepath Tactics was selected for the indie expo in Power of Play this weekend, so I was out there showing off the game. This cut into bug-fixing time somewhat, but I still managed to squeeze in a cluster of bug fixes and improvements for a new update: newly…

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Telepath Tactics v. 1.03 Patch

Hello everyone! You’ll be pleased to hear that I’ve finally tackled the game’s performance issues, wrestled them to the ground, and taken their lunch money. That is, uh…I may have lost track of where I was going with that metaphor. Anyway! The point is, Telepath Tactics is now running smoother…

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Telepath Tactics v. 1.029 Patch

Hello everyone! You guys have been really good about filing bug reports this past week–so good, in fact, that I’ve been scrambling to keep up with them all! Great job. Because you all have been so diligent, this update has a lot of bug fixes (plus some other goodies that…

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Telepath Tactics v. 1.028 Patch

Another small update! I’ve been working my butt off to fix the game’s remaining bugs, and I believe I may have finally fixed the inventory swapping bug. Here is the list of fixes and improvements: fixed the inventory swapping bug? (fingers crossed really hard!) fixed bug in which characters would…

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