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Posts Tagged ‘video game writing’

Tutorial: Making a Telepath Tactics Campaign, Part 21

<< Continued from Part 20 Creating a campaign that’s challenging, interesting, and fun One of my longtime fans on the Sinister Design forums recently asked me to write a tutorial entry talking not just about how to create a Telepath Tactics campaign, but how to create one that’s challenging, interesting,…

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Why I’m using female lead characters

Back in October, you may recall me writing a bit about the challenges I’ve faced in writing female lead characters. Today, I’d like to talk a bit more about why I have chosen to have female leads–and in the process, hopefully convince some of my fellow developers to follow suit.…

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Game immaturity and the journalism that can fix it

I was all ready to post a new Developer Rant about skill-based character creation systems. I was ready, but then John Walker changed my mind. (The writer, not the whiskey—that would be a whole ‘nother article.) Mr. Walker, for those of you who don’t know of him, is one of…

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