The Sinister Design Forums

Games => Telepath Tactics (2015) => Topic started by: regurge on April 23, 2015, 03:57:35 AM

Title: Request thread
Post by: regurge on April 23, 2015, 03:57:35 AM
an option to see the main stats from all fighters via a specific key would be nice
Title: Re: Request thread
Post by: CraigStern on April 23, 2015, 09:30:51 AM
Try C. :)
Title: Re: Request thread
Post by: Senteria on April 23, 2015, 09:34:30 AM
The option to sell items to the shopkeeper would be nice.
Title: Re: Request thread
Post by: bugfartboy on April 23, 2015, 09:56:23 AM
Quote from: Senteria on April 23, 2015, 09:34:30 AM
The option to sell items to the shopkeeper would be nice.
I second this.  Who needs those pesky bandages, focus pills, and weapons anyway?  We might as well get some use out of them!  (Kidding, although getting rid of rusty weapons without just dropping them would be nice.):P

-EDIT:Adjustment to make sarcasm more obvious-
Title: Re: Request thread
Post by: Senteria on April 23, 2015, 10:18:03 AM
Quote from: bugfartboy on April 23, 2015, 09:56:23 AM
Quote from: Senteria on April 23, 2015, 09:34:30 AM
The option to sell items to the shopkeeper would be nice.
I second this.  Who needs those pesky bandages, focus pills, and weapons anyway?  We might as well get some use out of them!  :P

Your post is probably sarcastic but, there are these old rusty weapons and I don't think there is any need for it. Even if you are silly to sell everything, that should be your decission I think. :)
Title: Re: Request thread
Post by: Billick on April 23, 2015, 10:54:56 AM
Hard difficulty  >:D
Title: Re: Request thread
Post by: TheBouncingBunny on April 23, 2015, 03:20:35 PM
Being able to see character stats from the camp/deployment screen
Title: Re: Request thread
Post by: Senteria on April 23, 2015, 05:54:03 PM
Quote from: TheBouncingBunny on April 23, 2015, 03:20:35 PM
Being able to see character stats from the camp/deployment screen

This, so much this. :D
Title: Re: Request thread
Post by: LightningLord2 on April 25, 2015, 09:55:04 AM
Turning off animations - right now, about half (if not more) of the time I spend in missions is waiting for the animations to finish playing. It's no big deal if there's, say, 7-10 units, but if there's over 20 active units, it's a bit much.

EDIT: An AI setting that makes the character stay away from enemies as much as possible. I once had an AI Psy Healer attempt to backstab me, who probably realized he can't attack.