The Sinister Design Forums

Games => TSoG => TSoG Wish List => Topic started by: Zhampir on March 15, 2010, 03:03:37 PM

Title: Malignus
Post by: Zhampir on March 15, 2010, 03:03:37 PM
The time traveling black Spriggat.
Should he appear once more?
If so where?

I think he should. I also think his little "pit" that we met him in was his own little pocket dimension that he used to travel through time. So theoretically we could meet him anywhere so long as there is an access point to him. I think it would be more of a surprise if we found him somewhere else entirely. Perhaps even when we storm whatever lair the Cult has claimed as their headquarters?
Title: Re: Malignus
Post by: torugo on March 15, 2010, 03:07:51 PM
maybe if we have the right stats we can go up that other staircase in baz cellar to see malignus
Title: Re: Malignus
Post by: Zackirus on March 15, 2010, 03:12:25 PM
I think it should be in the library and after you beat the cult and the game. The solider in front of that area leaves and in the back area is more bookselvesbut their is only one book. To open that book you need 30 psy power and that book transports to the same pit as before.
Title: Re: Malignus
Post by: Zhampir on March 15, 2010, 03:14:39 PM
A very interesting idea! hmm.. but would there be continuous play after you complete the game or would it become a game + ?
Title: Re: Malignus
Post by: Zackirus on March 15, 2010, 03:25:07 PM
No it would be the same game just after you beat the game that perticular solider leaves, sort of like how hellion gives you a chest if you start a new game+ after you beat the queen or the dean

Title: Re: Malignus
Post by: KZ on March 15, 2010, 04:04:18 PM
I do agree, as I mentioned elsewhere (Somnus Wishlist) that Malignus should be seen once more. I think that allowing the player to have the Hero of a different affinity would be a neat idea and, as last time, to be able to play through all the main-game battles. As for the location, I think Ravinale is too obvious: after all, that is the main city of action, and Somnus was in TRPG2. I think this time around it should be more subtle, almost accidental, the ability to find Malignus (and would require a high power level as well).
Title: Re: Malignus
Post by: Zhampir on March 15, 2010, 04:40:05 PM
Hmm. Perhaps we could include a Narnia element? The hero could be walking the forest and stumble upon the pocket dimension? or perhaps have some sort of tie-in with the Gelf who sell a mystical item as junk to the hero?
Title: Re: Malignus
Post by: cyso on March 15, 2010, 04:41:42 PM
How about the player explores the deeper downs and finds him. The deeper downs are going to have something other than the random generated battles, so why not put Malignus there too.
Title: Re: Malignus
Post by: KZ on March 15, 2010, 04:47:52 PM
I was thinking of a minor location, such as the Great Forest. Any why not the Psy Academy: a great place for Malignus to ineract with Psy beings.
Title: Re: Malignus
Post by: Zhampir on March 15, 2010, 04:50:32 PM
but, KZ, he shouldn't be so readily available. Although wouldn't it be awesome if Malignus helps us take down Yawah? Of course it would take a lot of coaxing and I wouldn't expect him to directly help us (he could drop hints) until the final battle.
Title: Re: Malignus
Post by: KZ on March 15, 2010, 04:57:17 PM
Who said readily available? ;) He can be guarded zealously by the Psy teaching staff and guards, so that no one harms him,and it would take a lot of persuasion to gain access to him. How about that?
Title: Re: Malignus
Post by: torugo on March 15, 2010, 05:00:28 PM
Quote from: Zhampir on March 15, 2010, 04:50:32 PM
but, KZ, he shouldn't be so readily available. Although wouldn't it be awesome if Malignus helps us take down Yawah? Of course it would take a lot of coaxing and I wouldn't expect him to directly help us (he could drop hints) until the final battle.
that might make it a little easy considering malignus can control time
Title: Re: Malignus
Post by: Zhampir on March 15, 2010, 05:07:17 PM
I don't think that a time traveling Black spriggat, (black spriggats not only being the strongest form of enemy we have encountered yet, but a time traveling one? now that is godliness) has any need of being "guarded" by any mere humans.

@ Yogc, that's why I said he would only help in the final battle against Yawah, after all, we would be facing a "god"

Also, if Malignus seeks/sought/is seeking (as he travels through time it's kind of hard to put any tenses to it) to be worshiped (as the word zealously implies) then I don't think he would've been in a pit all by himself.
Title: Re: Malignus
Post by: KZ on March 15, 2010, 05:11:22 PM
If you remember the dialogue with him then you shall see that he has great wisdom and simply waits for events to pass by and futuer to unfold.

You are, however, mistaken: he does not travel through time, he travels along the same time-frame as everyone else. What he has is the temporal version of the Sight: he is able to see the most likely paths the future will take, the past and the present. He percieves beyond and above linear time, but he does inhabit linear time.
What he does with the Main in the pit is best verified by Craig himself, but it is likely, from the dialogue, that he simply allows the Main to share his (Malignus') vision of the past and the futures which concerns the Main.
The only discord are the Dean and Nelis battles, but that's maybe simply due to taking short-cuts with coding and not allowing the player to return to the main game.
Title: Re: Malignus
Post by: Zhampir on March 15, 2010, 05:15:08 PM
I had thoughts on how having the other battles could be explained.

Perhaps Malignus sees all possible paths, until that point there is no choice, but at that point the time-line diverges and so, Malignus can see both possibilities.
Title: Re: Malignus
Post by: KZ on March 15, 2010, 05:17:12 PM
That, I think is very sensible indeed and is sort of assumed- other explanations don't seem to be as valid.
How about an analogy with the mirror of erised (or how is it called?) in Lord of the Rings, which allows to see the present, the past and the possible futures.
Title: Re: Malignus
Post by: Zackirus on March 15, 2010, 05:33:41 PM
If a set person was able to see everybody possible future wouln't their head explode from the amount of futures he could see. I tink whoever Malignus is a creature from the tenth dimension, meaning that exists along a timeline were all possible futures extist and can share his transport the hero to the tenth dimension so that the hero then can coose what point in timehe wants to go to.
Title: Re: Malignus
Post by: KZ on March 15, 2010, 05:35:58 PM
I doubt it from the dialogue. He seems quite in control of himself. You know, like when you read a book, you can flick pages to and fro, except that the book has several endings. Better yet, if you ever made a side-mission and created a dialogue tree for it, it's excactly the same: you can inspect all the intricate complications and interactions of certain possibilities. You see them all, but concentrate only on few at a time, deciding to explore everything along a particular venue, etc.
Title: Re: Malignus
Post by: Zackirus on March 15, 2010, 05:39:06 PM
Ya tha could work but then it seem sthat Malignus is then god (because he has control of were the book goes)
Title: Re: Malignus
Post by: KZ on March 15, 2010, 05:40:51 PM
That's the little bit of fun I was alluding to earlier on in the thread about enemies and their relation to the forum ranks. ;)
Title: Re: Malignus
Post by: Zhampir on March 15, 2010, 05:42:18 PM
well, Malignus, the creator of the game is the god of the Telepath series, as much as the Cristian god is the (according to them) creator of all existence
Title: Re: Malignus
Post by: KZ on March 15, 2010, 05:47:46 PM
Exactly. I'm sure Craig had his fun when developing this easter egg.
Title: Re: Malignus
Post by: Zhampir on March 15, 2010, 05:49:47 PM
I know I would.
Title: Re: Malignus
Post by: Zackirus on March 15, 2010, 05:56:18 PM
Why doesn't Craig just progarm himself into the game and we could battle him

Craig Stern:

Health: 750
Speed: 4
Attacks: Programing Error (Cost 0, Range Omi, Damage 50), Revive (Cost 0, Range Self, Heals 50), Goddly Strike (Cost 0, Range 1, Damge 75
Title: Re: Malignus
Post by: KZ on March 15, 2010, 05:59:51 PM
I'm sure Craig will be thrilled to find out! :P
You forgot the "I win" attack, that ends battle in his favour. ;)

Seems like Malignus is unnderstood well and thoroughly, apart from the interpretation of what happens to the Main in the Pit.
Title: Re: Malignus
Post by: Zackirus on March 15, 2010, 06:03:22 PM
Quote from: KZ on March 15, 2010, 05:59:51 PM

You forgot the "I win" attack, that ends battle in his favour. ;)


I would think that the 'I win' attack would be instead a one hit KO move to anyone hit and for range..

OOOCOOO
OOOOOOO
OOOOOOO
XOOOOOO
Title: Re: Malignus
Post by: Dayn on March 28, 2010, 06:51:44 AM
Back on topic, maybe Malignus could let you fight TRPG2 battles?
Title: Re: Malignus
Post by: KZ on March 28, 2010, 09:11:26 AM
Again, as mentioned earlier, it would make sense for Malignus to let the player fight TSoG battles- Malignus controls time, can see it spinning back-and-forth, but he cannot place someone who at no point in normal time could've come across some enemies from another epoch- it has to be simply a point in past, present or future of the Hero in question, ie a TSoG battle.
Title: Re: Malignus
Post by: MikeW781 on March 28, 2010, 02:24:07 PM
maybe Malignus could find a way to take Duvalier and the team back to the battle between Darime (the last leader of the Resistance) and D'Kah
Like, he can take the Hero back because the Hero's destiny is intertwined with that of the other members of the fight, etc, etc
Title: Re: Malignus
Post by: KZ on March 28, 2010, 02:46:39 PM
But Duvalier wasn't there: if he wasn't there during the battle, he cannot be there- malignus cannot change what happens in time, he only allows the Main in TRPG2 too experience encounters either from the past, present, or encounters from the most likely futures the Main has. Duvalier was not in the battle where Darim was slain, and he cannot do anything about it.
Title: Re: Malignus
Post by: MikeW781 on March 28, 2010, 02:57:55 PM
i guess
btw, where can I find malignus?
Title: Re: Malignus
Post by: KZ on March 28, 2010, 03:01:22 PM
[spoiler]Get the Main's power level to 30, go to Hellion's house, you'll see a chest in it- click it, then jump in- there you'll find Malignus.[/spoiler]

Indeed, Malignus can see through time, but he cannot change the shape of events- from what we see in TRPG2, he can only allow the person to either re-live or "pre-live" an event.
Title: Re: Malignus
Post by: MikeW781 on March 28, 2010, 03:18:26 PM
thats not on the Addicting Games version!
Title: Re: Malignus
Post by: Zackirus on March 28, 2010, 03:20:37 PM
Quote from: mikew781 on March 28, 2010, 03:18:26 PM
thats not on the Addicting Games version!

Sadly, it is only on the sinister design one and on the specail CD version
Title: Re: Malignus
Post by: bugfartboy on August 12, 2010, 01:25:59 AM
Where did he appear first? Wait. Is this just theory? Or has he actually appeared in-game?
Title: Re: Malignus
Post by: MikeW781 on August 12, 2010, 08:43:55 AM
He's in the CD version/ Sinister Design.net version. There is a chest in the top right house. You need 30 Psy power to open it.
Title: Re: Malignus
Post by: Idozen Cair on January 08, 2011, 08:37:31 AM
Quote from: KZ on March 15, 2010, 05:17:12 PM
That, I think is very sensible indeed and is sort of assumed- other explanations don't seem to be as valid.
How about an analogy with the mirror of erised (or how is it called?) in Lord of the Rings, which allows to see the present, the past and the possible futures.
Mirror of Erised, also known as the Mirror of Desire, appears in Harry Potter, not Lord of the Rings.