I don't know if there is another thread for this but does anyone know of a way to farm gold? I'm running out of entertaining methods.
The deeper downs or the beggar with the beggar just get into a fight with him then fight the guards you will get 315 - the 5 gold you have to give him 310 profit.
I already do that. I'm starting to get bored. My hero is level 16 and I'm only missing one ability. Sigh.
if it still works... you can make a custom map and when you beat the last (so far) mission you can play your map and it will load the autosave.
with Cryo Cross and black spriggats you can make a lot of cash.
Or just make a map full of black spriggats on one side, and a bandit close by, and name him boss. You get nearly the same amount of money.
plus, it's really easy and takes almost no time, I did that once
I tried that allready. It doesn't work. And I don't have cryocross. I'm shadow affinity.
You have to have stayed in the very same room after the execution, otherwise, the autosave goes to something else, like Baz's Manor/Estate/Cellar.
Okay. I will try that when I get the chance.
Thanks to all.
-Edited-
I was apparently doing it wrong. I tried and it worked. I shall soon be rich!!! MWAHAHAHAHAHAHAHAHA!!!
But seriously, thanks.
I also discovered that you can put all black spriggats in and put a 1 turn survival timer in. 2100 gold every time.
Here is the code that I would use.
[Spoiler]http://function%20xxx%20()%20{
goingToScene%20=%20"battle";%20
postBattleCutScene%20=%20"XXX";%20
postBattleScene%20=%20"XXX";%20
mapName%20=%20"The%20End";%20
battleShadows%20=%20"None";%20
winCondition%20=%20"survive";%20
battleType%20=%20"offense";%20
teamType%20=%20"team";%20
fleeable%20=%20true;%20
bossChar%20=%2025;%20
turnsToSurvive%20=%201;%20
loseCondition%20=%20"default";%20
tileToGuard%20=%20"";%20
tileToFlee%20=%20"tile81";%20
timer%20=%200;%20
tile11Category%20=%20"cave";%20
tile12Category%20=%20"cave";%20
tile13Category%20=%20"cave";%20
tile14Category%20=%20"cave";%20
tile15Category%20=%20"cave";%20
tile16Category%20=%20"cave";%20
tile17Category%20=%20"cave";%20
tile18Category%20=%20"cave";%20
tile19Category%20=%20"cave";%20
tile110Category%20=%20"cave";%20
tile111Category%20=%20"cave";%20
tile21Category%20=%20"cave";%20
tile22Category%20=%20"cave";%20
tile23Category%20=%20"cave";%20
tile24Category%20=%20"cave";%20
tile25Category%20=%20"cave";%20
tile26Category%20=%20"cave";%20
tile27Category%20=%20"cave";%20
tile28Category%20=%20"cave";%20
tile29Category%20=%20"cave";%20
tile210Category%20=%20"cave";%20
tile211Category%20=%20"cave";%20
tile31Category%20=%20"cave";%20
tile32Category%20=%20"cave";%20
tile33Category%20=%20"cave";%20
tile34Category%20=%20"cave";%20
tile35Category%20=%20"cave";%20
tile36Category%20=%20"cave";%20
tile37Category%20=%20"cave";%20
tile38Category%20=%20"cave";%20
tile39Category%20=%20"cave";%20
tile310Category%20=%20"cave";%20
tile311Category%20=%20"cave";%20
tile41Category%20=%20"cave";%20
tile42Category%20=%20"cave";%20
tile43Category%20=%20"cave";%20
tile44Category%20=%20"cave";%20
tile45Category%20=%20"cave";%20
tile46Category%20=%20"cave";%20
tile47Category%20=%20"cave";%20
tile48Category%20=%20"cave";%20
tile49Category%20=%20"cave";%20
tile410Category%20=%20"cave";%20
tile411Category%20=%20"cave";%20
tile51Category%20=%20"cave";%20
tile52Category%20=%20"cave";%20
tile53Category%20=%20"cave";%20
tile54Category%20=%20"cave";%20
tile55Category%20=%20"cave";%20
tile56Category%20=%20"cave";%20
tile57Category%20=%20"cave";%20
tile58Category%20=%20"cave";%20
tile59Category%20=%20"cave";%20
tile510Category%20=%20"cave";%20
tile511Category%20=%20"cave";%20
tile61Category%20=%20"cave";%20
tile62Category%20=%20"cave";%20
tile63Category%20=%20"cave";%20
tile64Category%20=%20"cave";%20
tile65Category%20=%20"cave";%20
tile66Category%20=%20"cave";%20
tile67Category%20=%20"cave";%20
tile68Category%20=%20"cave";%20
tile69Category%20=%20"cave";%20
tile610Category%20=%20"cave";%20
tile611Category%20=%20"cave";%20
tile71Category%20=%20"cave";%20
tile72Category%20=%20"cave";%20
tile73Category%20=%20"cave";%20
tile74Category%20=%20"cave";%20
tile75Category%20=%20"cave";%20
tile76Category%20=%20"cave";%20
tile77Category%20=%20"cave";%20
tile78Category%20=%20"cave";%20
tile79Category%20=%20"cave";%20
tile710Category%20=%20"cave";%20
tile711Category%20=%20"cave";%20
tile81Category%20=%20"cave";%20
tile82Category%20=%20"cave";%20
tile83Category%20=%20"cave";%20
tile84Category%20=%20"cave";%20
tile85Category%20=%20"cave";%20
tile86Category%20=%20"cave";%20
tile87Category%20=%20"cave";%20
tile88Category%20=%20"cave";%20
tile89Category%20=%20"cave";%20
tile810Category%20=%20"cave";%20
tile811Category%20=%20"cave";%20
tile11Type%20=%20"cave";%20
tile12Type%20=%20"cave";%20
tile13Type%20=%20"cave";%20
tile14Type%20=%20"cave";%20
tile15Type%20=%20"cave";%20
tile16Type%20=%20"cave_stalagmite";%20
tile17Type%20=%20"cave";%20
tile18Type%20=%20"cave";%20
tile19Type%20=%20"cave";%20
tile110Type%20=%20"cave";%20
tile111Type%20=%20"cave_wall_right";%20
tile21Type%20=%20"cave";%20
tile22Type%20=%20"cave";%20
tile23Type%20=%20"cave";%20
tile24Type%20=%20"cave";%20
tile25Type%20=%20"cave";%20
tile26Type%20=%20"cave_stalagmite";%20
tile27Type%20=%20"cave";%20
tile28Type%20=%20"cave";%20
tile29Type%20=%20"cave";%20
tile210Type%20=%20"cave";%20
tile211Type%20=%20"cave_wall_right";%20
tile31Type%20=%20"cave_stalagmite";%20
tile32Type%20=%20"cave_stalagmite";%20
tile33Type%20=%20"cave_stalagmite";%20
tile34Type%20=%20"cave_stalagmite";%20
tile35Type%20=%20"cave_stalagmite";%20
tile36Type%20=%20"cave_stalagmite";%20
tile37Type%20=%20"cave";%20
tile38Type%20=%20"cave";%20
tile39Type%20=%20"cave";%20
tile310Type%20=%20"cave";%20
tile311Type%20=%20"cave_wall_right";%20
tile41Type%20=%20"cave";%20
tile42Type%20=%20"cave";%20
tile43Type%20=%20"cave";%20
tile44Type%20=%20"cave";%20
tile45Type%20=%20"cave";%20
tile46Type%20=%20"cave";%20
tile47Type%20=%20"cave";%20
tile48Type%20=%20"cave";%20
tile49Type%20=%20"cave";%20
tile410Type%20=%20"cave";%20
tile411Type%20=%20"cave_wall_right";%20
tile51Type%20=%20"cave";%20
tile52Type%20=%20"cave_wall_tipbottomright";%20
tile53Type%20=%20"cave_wall_bottom";%20
tile54Type%20=%20"cave_wall_bottom";%20
tile55Type%20=%20"cave_wall_bottom";%20
tile56Type%20=%20"cave_wall_bottom";%20
tile57Type%20=%20"cave_wall_bottom";%20
tile58Type%20=%20"cave_wall_bottom";%20
tile59Type%20=%20"cave_wall_bottom";%20
tile510Type%20=%20"cave_wall_bottom";%20
tile511Type%20=%20"cave_wall_bottomright";%20
tile61Type%20=%20"cave";%20
tile62Type%20=%20"cave_wall_tiptopright";%20
tile63Type%20=%20"cave_wall_top";%20
tile64Type%20=%20"cave_wall_top";%20
tile65Type%20=%20"cave_wall_top";%20
tile66Type%20=%20"cave_wall_top";%20
tile67Type%20=%20"cave_wall_top";%20
tile68Type%20=%20"cave_wall_top";%20
tile69Type%20=%20"cave_wall_top";%20
tile610Type%20=%20"cave_wall_top";%20
tile611Type%20=%20"cave_wall_top";%20
tile71Type%20=%20"cave";%20
tile72Type%20=%20"cave";%20
tile73Type%20=%20"cave";%20
tile74Type%20=%20"cave";%20
tile75Type%20=%20"cave";%20
tile76Type%20=%20"cave";%20
tile77Type%20=%20"cave";%20
tile78Type%20=%20"cave";%20
tile79Type%20=%20"cave";%20
tile710Type%20=%20"cave";%20
tile711Type%20=%20"cave";%20
tile81Type%20=%20"cave";%20
tile82Type%20=%20"cave";%20
tile83Type%20=%20"cave";%20
tile84Type%20=%20"cave";%20
tile85Type%20=%20"cave";%20
tile86Type%20=%20"cave";%20
tile87Type%20=%20"cave";%20
tile88Type%20=%20"cave";%20
tile89Type%20=%20"cave";%20
tile810Type%20=%20"cave";%20
tile811Type%20=%20"cave";%20
p1char1spawnX%20=%20487.5;%20
p1char1spawnY%20=%20422.5;%20
p1char2spawnX%20=%20552.5;%20
p1char2spawnY%20=%20422.5;%20
p1char3spawnX%20=%20617.5;%20
p1char3spawnY%20=%20422.5;%20
p1char4spawnX%20=%20682.5;%20
p1char4spawnY%20=%20422.5;%20
p1char5spawnX%20=%20487.5;%20
p1char5spawnY%20=%20487.5;%20
p1char6spawnX%20=%20552.5;%20
p1char6spawnY%20=%20487.5;%20
p1char7spawnX%20=%20617.5;%20
p1char7spawnY%20=%20487.5;%20
p1char8spawnX%20=%20682.5;%20
p1char8spawnY%20=%20487.5;%20
p1char9spawnX%20=%200;%20
p1char9spawnY%20=%200;%20
enemy1Type%20=%20"spriggatBlack";%20
enemy1spawnX%20=%2097.5;%20
enemy1spawnY%20=%2032.5;%20
enemy2Type%20=%20"spriggatBlack";%20
enemy2spawnX%20=%20162.5;%20
enemy2spawnY%20=%2097.5;%20
enemy3Type%20=%20"spriggatBlack";%20
enemy3spawnX%20=%2032.5;%20
enemy3spawnY%20=%2032.5;%20
enemy4Type%20=%20"spriggatBlack";%20
enemy4spawnX%20=%20227.5;%20
enemy4spawnY%20=%2032.5;%20
enemy5Type%20=%20"spriggatBlack";%20
enemy5spawnX%20=%20292.5;%20
enemy5spawnY%20=%2032.5;%20
enemy6Type%20=%20"spriggatBlack";%20
enemy6spawnX%20=%20292.5;%20
enemy6spawnY%20=%2097.5;%20
enemy7Type%20=%20"spriggatBlack";%20
enemy7spawnX%20=%20227.5;%20
enemy7spawnY%20=%2097.5;%20
enemy8Type%20=%20"spriggatBlack";%20
enemy8spawnX%20=%20162.5;%20
enemy8spawnY%20=%2032.5;%20
enemy9Type%20=%20"spriggatBlack";%20
enemy9spawnX%20=%2097.5;%20
enemy9spawnY%20=%2097.5;%20
enemy10Type%20=%20"spriggatBlack";%20
enemy10spawnX%20=%2032.5;%20
enemy10spawnY%20=%2097.5;%20
reinforcement1timer%20=%200;%20
reinforcement2timer%20=%200;%20
reinforcement3timer%20=%200;%20
reinforcement4timer%20=%200;%20
reinforcement5timer%20=%200;%20
reinforcement6timer%20=%200;%20
reinforcement7timer%20=%200;%20
reinforcement8timer%20=%200;%20
reinforcement9timer%20=%200;%20
reinforcement10timer%20=%200;%20
}[/spoiler]
I forgot you could do that.
bufartboy- you can also look for hidden folders on your computer under the flash section and simply attach the battle file for others to copy it- one cannot actually paste the code you have us into the map editor (have a look here (http://sinisterdesign.net/forum/index.php?topic=485.0) on how to upload the files).
For farming gold- why not try playing with Ali? Or bug the Ravinale Guard in the Marketplace and kill him? Deeper Downs always work, so does the Bandit Raid equivalents. Why not try re-doing Crypt 2 just for the sake of it? Gives you some varitey and pretty challenging enemis are there.
2100? I'm there!
Thank you! (BTW, is this cheating?)
It might be. It's just exploiting a bug.
Quote from: Arch Preist of Craiginism on September 19, 2010, 11:45:42 AM
It might be. It's just exploiting a bug.
Personally, I think it's just like Helion's chest in TRPG2 and I was fine with that.
But Craig didn't intend for this as far as we know.
Quote from: Arch Preist of Craiginism on September 19, 2010, 02:21:44 PM
But Craig didn't intend for this as far as we know.
Hmm, well, lets ask the man himself, Craig, are you okay with me farming gold this way?
I'll post the file for the level here when I get the chance to look for it.
Intend for what exactly?
For us to abuse the bug allowing you to use a Map Editor level and it saving the gold to your save slot.
In a single player game, "cheating" is a victim-free crime. ;) Go wild.
YAY!!! Now if only I hadn't accidentally deleted my uber file. :(
Quote from: CraigStern on October 07, 2010, 08:34:57 PM
In a single player game, "cheating" is a victim-free crime. ;) Go wild.
Thanks Craig! :)