the Crypt 3 location doesn't show up on the map after the Librarian gives you the note.
-if one tries to go back from the room with the chest surrounded by spikes (aka map) to the room with the first mandatory ghost battle, the Hero is sent outside the playing area
I can't remove my attacks from the Manage Attacks Menu. I can move the ones that are already there around. But when I tried to put Blinding Shield on, nothing happened, or with any of the others.
-if one tries to go back from the room with the chest surrounded by spikes (aka map) to the room with the first mandatory ghost battle, the Hero is sent outside the playing area
There aren't any mandatory ghost battles. Are you talking about the Ghost Pit room on the third floor, or the room on the first floor with the roaming ghost patrols?
Yes, on Floor 3, after fighting the Ghost Pit battle, and you go up the stairs to Floor 2, if you try to take the stairs back down you end up outside the playing area on floor 3, and can see the two rooms on that floor, but are stuck outside the playing area-if one tries to go back from the room with the chest surrounded by spikes (aka map) to the room with the first mandatory ghost battle, the Hero is sent outside the playing area
There aren't any mandatory ghost battles. Are you talking about the Ghost Pit room on the third floor, or the room on the first floor with the roaming ghost patrols?
I mean the Ghost Pit room.
in the in-game "characters" menu, the Hero's name is written in that barely legible small font
next up, after receiving my light affininity, I was not able to buy light related powers
I had the RollingInIt name used, and had not spent all of my money, so i upgraded power and defence to around 40 without seeing new abilities for my character
I have played through only with shadow affinity so far, and may again be wrong, but I am fairly sure this is a glitch
again I am stuck, i just recieved the third crypt location, yet its not on my map, is that crypt close to completion
I don't know if this a bug or not, but it has been bothering me for quite a while now.
Duvalier would attack an enemy, and then I would try to get Luca to Transfer PsP to him, but then it says she Transfered 0 PsP. I think the game only recognizes that the Teammates uses PsP after the enemies' turn, so 0 PsP was transfered to the Hero because the game believes he still has full PsP.
2nd bug found. In the battle where Arman and Set join, I have 2 Armans and 2 Sets... btw I'm playing on easy to get through everything as quickly as possible.
2nd bug found. In the battle where Arman and Set join, I have 2 Armans and 2 Sets... btw I'm playing on easy to get through everything as quickly as possible.I have the same bug on the last fight of the prison mission.
This isn't really a bug, but its really a pain. Because the name contains a ":" you have to change it to save the downloadable demo... For a second I was about t give up on the downloadable demo... That was not gonna happen. But for the final version, if a 9 year old gets his parents to buy it, and then he has an issue with it, he will freak outI consider this a big bug that makes it more difficult to download.
re-posting this in hopes of a response:
when your health hits over 100, the counter gets messed up and every time you load a save, your health is at 99. Adding to your Psy Defense will bring your health up to 102, but then when you load a save your health is back at 99.
The desktop "shortcut" doesn't work for me, as it's not a shortcut at all... says it's a file.I have the say problem. I have to setup the game every time I want to play.
I learned Inferno Shield before Heat Shield.Not a glitch, inferno shield is learned from a leveling big shield, while heat shield is learned from leveling mind shield
I never learned big shieldI learned Inferno Shield before Heat Shield.Not a glitch, inferno shield is learned from a leveling big shield, while heat shield is learned from leveling mind shield
actually, it works for anybody, but only once per turn of your whole teamI'm playing the prison battles, and every single one has unlimited movement until they attack. Which ends up wasting Set's PsP, but still useful... if it weren't a glitch.
I also noticed minor thing where my character's name wasn't displayed during conversation with Luca upon entering theroom with the indigo orb. The name box showed '???' instead.Where's this?
1. My psy points weren't regenerating when only moving or standing still. I got low on hp and moved away from the guards to cast a few big shields, but couldn't get powered up again so i lost the fight. I am not sure whether I had yellow orb equipped at the time.I have now experienced both of these glitches
2. My psy points regenerated even while attacking. After I got stronger and started dropping light bombs on the guards, I noticed my psy points increased by 5 after the second turn (I dropped a light bomb both turns). Similar thing occured after casting a titan shield. I had yellow orb equipped at the moment.
in the actual script its a one handed strike
Maybe the attack animation?Thats what i meant. Sorry
Under what circumstances does the Done button stop working? What happens right before it stops working?Moving/minimizing the GUI seems to be a major cause.
It seems random for me- I was in the middle of a bandit battle and Arman had been Done-ing fine up to that point, where he didn't attack and the done button was unclickable. I never moved or minimized the GUI.Under what circumstances does the Done button stop working? What happens right before it stops working?Moving/minimizing the GUI seems to be a major cause.
After I Rescued The Parents Rachel disappears.
New glitch with the clicking system:
etc.
12 Apparently crypt 2 isn't complete. There are some stairs that I can cross into a wall and continue to walk. Should we change level?12. [spoiler]It's a secret passage.[/spoiler]
24 In the demonstration of Shadowport, Malis don't move from her place.
It's not a glitch. You need more aptitude. Your mind isn't strong enough to move the chest.I think it's Psy Power.
12. I'm aware of the spoiler. I just wanted to note that it seems that we walk through the stairs like it wasn't there.12 Apparently crypt 2 isn't complete. There are some stairs that I can cross into a wall and continue to walk. Should we change level?12. [spoiler]It's a secret passage.[/spoiler]
24 In the demonstration of Shadowport, Malis don't move from her place.
24. Isn't this to demonstrate there's something in the way and she can't Shadowport over it?It's not a glitch. You need more aptitude. Your mind isn't strong enough to move the chest.I think it's Psy Power.
24. In the juxtapose demonstration, Luca changes place, so I assume that it could happen the same in shadowport.
After mission 3, you can walk through the guys in the bandit cave.not a bug-i just hasnt been added yet
It doesn't matter if it does anything. It's just how many times you use.
When I played the yellow orb wasn't affecting arman. Hmm.
Another thing: In Crypt 2, in the room with the swinging blades, when the blades aren't exposed, you still hear them.... Was that deliberate?I'd say so, as the blades are to move in a circular motion, therefore, they must have a place to go after they appear to slice at you, which means they still make a noise. So that must mean it was an attempt to make the game more realistic. If what I stated was not accurate, please contact the support te- erm... the creator. :-[
When I click on the blue or red merchants in the marketplace, the game freezes. All the people keeping walking and the wind is still moving the cape, but I can't select anything including people. I also can't move in any direction.
Thanks Craig !! ;DOkay, I'll look into it and see what the problem is.
All right, all fixed. Give it a try. (You'll probably need a new game, unfortunately, but at least it should work properly this time.)
*Achmed is gone.
Why remove him? How does that affect the story? The guy with the bandit battles right?
I remove him during that part so the player can't get anyone on his team killed. (The sequence right afterwards wouldn't make much sense if, say, Arman was dead.)
6. This is more of a question but why don't enemies move the full three spaces when they are in range of nothing.Based on my experience with the game, I think it makes them more deadly by keeping them next to the slower powerhouses like Ghost Knights and Golems. If you use the Assassin too quickly, then Arman will be attacked by both fast and slow enemies.
5. Some times when the enemy has the chance to back-stab it won't take it, also most enemies will not attack if they must move 3 spaces and then attack.
In Somnus, there's a shadowing that will tell you to clear out his basement, but if you talk to the things in the basement, a dialog box opens and you can't select anything, freezing the game.
Er... I downloaded the Windows version of the demo, but found that I can't open it again; it asks me to open through which program:
1. Adobe Reader
2. Windows Explorer
3. Microsoft Office
4. Windows Media Player and Centre
5. Notepad
6. Windows Live Photo Gallery
7. Windows Photo Viewer
8. Windows Live Movie Maker
9. Paint
10. Wordpad
I did it man! Arrrr!!!! So very FRUSTRATED! >:( >:( >:(
1. In The Basement Spooks level their is still is the same chest in the corner of the map.
2. The Two Merchants in Ravinale, don't talk to you but you can still move your cursor on them. You probably want to limit content but you at least make them say something or prevent the cursor from changing
3. The Greater Ghost has an A.I. problem. It seems that it will use Cryo-Cross if someone is just out of range of their attack on when no where close.
4. If you choose the dialogue (Basement Spooks) to leave the room before you attack or bargain your name is ? ? ?
5. One of the Ravinale Citizens is able to pass through the walls in the market place.
6. Some of the tiles in Cyrpt are a bit off place and you can see black in the middle
Also: I don't know whether you planned this or not, but if you go back to Crypt one after you get the books, you can re-fight the scorpions and ghosts.
In the online game, the Done button doesn't always work.
The same thing happened 2 me, making me waste Duvailer's PsP along with not letting Griffin end his turn, and I have no range to attack anyone.
I recruited Naj, La'Man, and Qudssi but none of them show up in dialogue in the Missions.I think he's still working on it; no need to rush.
Why can you see the dark in basements, but you can't see in the second Crypt?Lights on the wall?
No, no, he means the "See in the dark" Psy power, why can't you use it in the Crypt?Why can you see the dark in basements, but you can't see in the second Crypt?Lights on the wall?
Why can you see the dark in basements, but you can't see in the second Crypt?
In the battle against Jabbar, one of the regular bowmen used bow 2. Can they do that?
I wasn't talking about the rotating light. I met the pitch black room where the you search for the orb with the mouse clicker.Why can you see the dark in basements, but you can't see in the second Crypt?Telekinetic Sight (the second Sight technique described on the wiki (http://telepath.wikia.com/wiki/The_Sight)) requires the utmost concentration to perform. It is usually only effective in something close to pitch blackness; the user requires sensory deprivation so the mind's resources can be focused entirely on compositing a picture based on tactile impressions of the psy's immediate surroundings. A bright beam of light cutting through an otherwise dark room makes it extremely difficult to use.
That's the official explanation. The shorter explanation is, it's an engine limitation. :P
Also, I wrote alot of wikia page.[/size]
Yes, I organized and reworded things you have wrote on the twitter, forum, and sinisterdesign.com. I was not taking credit for the words, but instead I was pointing out that I already read the wikia page alot.Also, I wrote alot of wikia page.True, but you made that particular page out of an explanation I gave in the comments of a front page post on this website, if I'm not mistaken.
Yeah, that particular hallway that you're talking about is still part of the same "room" for purposes of the engine, so I guess you can chalk that up to being an engine limitation.I am okay with that. I just hated clicking in the dark.
*In Mission 5, I kill everyone but the boss and the screen goes screwy. I kill the boss and then the last guy and it goes screwy.
*Malekahin doesn't attack or heal.
...
*After getting through the door and down the stairs at the third crypt, the Cera Bela map appears. The map doesn't let me go anywhere.
With 15/15 Power/Defense, can't get Vengeance despite Feedback 3, can't get Cryo Cross despite Elemental Blast 4 and Mind Blast 4, and can't get Big Shield, but Set got it at Defense 14. What's wrong with my Hero? (I've killed the Bandit Leader but haven't completed Mission 3)
Also, there's a minor typo in the opening prison escape sequence -- I think you mean Rahel's accent is flat, not her affect.
Just tried copying my save files to my browser save directory and can now get those attacks from the online version. However, when I go to Deeper Downs to get cash and then go back to Ravinale, I get ambushed by guardsmen, I see lots of NaNs where numbers should be, and I can't move.
I tried to force Malekahin into using Mind Blast and then it froze.
I tried to force Malekahin into using Mind Blast and then it froze.Hm, interesting. Is he the only enemy you experience that with?
*Rahel is still gone.
If the part where Duvalier's mother wails 'Save me Yawah' supposed to be the end of the demo, why can I play through and continue to raid the armory using RollingInIt during the demo?Get the pre-order, or buy it when it's out for public release. Your only ways to get past that cranky screen.
He CAN play past it with the cheat. That's why it's in the bug thread, Chrono. He knows about the limit on the demo.Oh, he changed his post. He was asking about RollingInIt. Never mind.
*I have all the available teammates, but my Total Soldiers count is 7.
I just bought the completed thing but I can do even less stuff now!
Yes, I have to type in names and I can talk to the shopkeepers, not to mention I can continue after the execution and there is a fight with the warden at the start (all indicating full version.) However, I can't even go into anywhere other than Ravindale, Marid Camp, Deeper Downs and Crypt one. The game just keeps saying 'this place is not avaliable in the demo.' Also, the music keeps glitching. It's on then it's off, then there's a battle with no sound then there is sound. Anyway, you get the picture, please help.
I just bought the completed thing but I can do even less stuff now!
On a Side Note: Will we ever meet her again after she runs away from her house?
On a Side Note: Will we ever meet her again after she runs away from her house?
Would you want to? :D
When entering the Ravinale Docks from the left, the game freezes. Sorry, I don't have a screenshot now.
At the end of Mission 4, Luca, Naj, and La'Man were not in the room sleeping.
I broke out of the shadowling's basement and went back down the stairs. When I tried to leave for a second time, the game froze.
*You don't gain PsP when Soul Suck levels up.
You only don't gain PsP when it says "Level Up" in yellow. When the attack isn't leveling up, you gain PsP like normal.*You don't gain PsP when Soul Suck levels up.Just to be clear: Soul Suck stops regenerating the user's PsP once it gets above level 0? Or it stops regenerating the user's PsP after gaining a level within any given battle?
It still didnt work for me.Thanks for the reports--working on fixing this stuff right now!
Okay, I've updated the demo with bug fixes--go give it a shot and see if it works for you now.
It still didnt work for me.
When you first meet Sharif, he still acts like already assigned the mission. He asks if you wiped out the bandits. If you say "No", then it sends you to the map, but there is no compound to go to. If you say "Yes", then it sends you to Baz's Manor. You talk to Baz and he is disappointed. The next time you talk to Sharif, he will introduce himself and explain the mission. Now you can go to the compound.
It is out of order.
*If you return to the Compound after telling Elan that you didn't know your boss was a slaver, you have a brief description of the damage left behind and then the screen goes black.
Gath, did you follow the instructions in the manual about setting Flash's local storage to unlimited?
- Luca's Juxstapose Attack experience goes up by 3 not 6, like a normal defensive ability does.
- In the Black-Rose HQ there is no music and when you go near the walls you are able to see the gray beyond the walls.
In Crypt 3, When you go through the center stairway and then try to proceed to the next room, It takes you to your map. You can't select a place to go when this shows up however. I retried going through this passage way, but it only continued to repeat. I was forced to refresg the page. ??? ??? ???
Strength: 0 (well, that's a given) |
Psy Power: 1 or 11 |
Psy Defense: 11 or 1 |
Aptitude: 12 |
Personality: 12 |
Name your character Griffin, and click the next button before it dissapears.
Then, in battle, you will have 2 Griffins, with the same stats and skills.
And if she didn't, she'd eventually go off the screen, wouldn't she?Not necessarily, she could turn around and shadowport south. ;)
There are a few border bugs in the main room for crypt 3.
When I try to autosave load from death during the Warden bossfight, the scene reopens to the battle, with no Hero onscreen, no purple; just the sound of footsteps repeating over and over. It's no one's turn.Same thing happens to other battles in the Prologue---aka battles before the Warden bossfight.
Cannot complete Desert Ambush 3 because you can't attack the wall, can't walk through the wall where there are 3 bowmen.
A lot of text in the new version seems to have been pushed out. The new move text at the trainer is pushed out of the frame. It only says half of the words that it used too. So I see, "The only downside to this" and then nothing. When you learn leap for Arman, the whole smaller text is shown, but not the big text at the top. When you press show skill, it only works once. Then, it alternates between Arman appearing at the bottom of the screen and at the bottom, no animations. When Duvalier upgrades, the text that says, "Personality will be upgraded" shows only that, and not the actual number of point it will be upgraded.
The first is intentional, I believe, to prevent you from being on those spaces when they appear.
Well, I went to the Deeper Downs to do the Bug Hunting quest and I found 3 or 4 bugs. :D
Hi. Since my net is quite slow, I played the game offline and wrote a list of the bugs I found.
I'm playing TSoG downloaded in 18/Aug/2011. I'm using Ubuntu 10.04 (a Linux distro).
I started playing the game from the tutorials. Here is what I found.
etc.
- If you survive D'kah battle then it goes to the orginal dioloige, where Fife appears. What no 'we killed D'kah!' or anything, or does he escape?
You can--you just need 11 Personality or higher.Could you go over the required dialouge? Because the one on the wiki dosn't deem to work.
- Alissa ... have your picture, while you lose yours.
Not sure if it is a bug but after the "The End" screen, no matter how long you wait it doesn't reset. I was kinda hoping it would..
In the bandit cave after I enter the area with the hidden treasure chest, if I exit the area I end up on a blue screen.
I just started a new game and tested it, and it worked for me with no problem. Make sure you're looking in the northeast hallway, and not just the northeast corner of the cave.
- Also battles like this shouldn't happen. My guy was blocked from the enemy I had to use light bomb and hit the tree in order to kill it:
*No longer encounter any battles in the great forest
*No longer encounter any battles in the great forest
Just out of curiosity, what is your hero's aptitude? (The higher it is, the lower the chances of running into a battle there.)
- After I rescue Festus, I talk to him to start the capture Hellion mission. Right after I finished this conversation, I click on Festus again and it seems that I have completed the mission.
Hey Gath, I spent some time playing, and I couldn't seem to get this bug to occur in the current version of the game. I do remember it happening in one of the older versions, though. Are you playing off an older saved game file, by any chance?
- In battle two of Capturing Hellion, on the SECOND turn for the computer Loyalist Avenger 2 moves to the top right corner and continues to stay there.
*During "Battle: Spirits in the Cellar 2", Griffin can move twice in one round.
I moved and had him had him attack. I had Rahel move and attack next. I was then able to get Griffin to attack again. It only noticed it during the one battle and only with Griffin.*During "Battle: Spirits in the Cellar 2", Griffin can move twice in one round.Just Griffin? Just during that one battle? What are the circumstances in which he does that?
*During Armory Raid 3, Duvalier gets to move twice. Like earlier bug I reported with Griffin, the character that moves twice is in the top position.
You're in Baz's cellars; you've beaten a crypt and there is a pile of books there. You click it. What happens?
*After giving Summ to Shabab, the scorpion can no longer be petted.
*Griffin doesn't know Alissa even though she is in the cave with him.
*After finding a stairwell in a series of rooms full of spinning blades inside Crypt 4, I get stuck in an infinate grey room.
*Rajav lacks many properties of spirits. He doesn't float and he doesn't have physical resistance.
*Rajav can learn Impale, but not spear throw.
- I can't find the Ravinale Recruitment mission
- I can't talk the the trainer about each of my attacks
- I can't talk the the trainer about each of my attacksTalk to the trainer and say "I want to learn new attacks."
unless the tiles are meant to be pure black in crypt 2 fight with the roving ghosts in the first room...
Does anyone else not hear voice-overs for the intro?
Does anyone else not hear voice-overs for the intro?
Yea I don't here any dialogue. Can't hear anybody's voice. Edit: Nevermind, it is only at the beginning in the jail scene. There does not seem to be voices for all the text. Perhaps it was meant to be this way?
Yeah... I'm wondering what is voiced, exactly?
The narration at the beginning and much of the dialog with your team in HQ. I'll look into this.I may be wrong, but I don't think the narration at the beginning was voiced.
Chocobo_Fan, it sounds like you're playing an old version of the game. I'd suggest backing up your saved games, uninstalling, then downloading and installing the newest version of the game.
I also don't know if this is a bug. But after I find Arman in the desert after he was killed by Qatil and I revive him. I then talk to him again and there is no text about the incident whatsoever, it is like it never happened. Is it suppose to be like that?
Also even after I revived Arman, I scan those Order of Black Rose guards in their secret base and the text that is given under the scan still makes it seem like Arman is dead. I.E. the quote "He has no memories at all related to Arman dying to being dead" remains.
The Blood Orb has magically disappeared from my inventory. Can I still get it back?
Edit 4: I also recruited Alissa, but she isn't at the hideout and no one seems to talk about her. The wiki says Rahel has some interaction with her, but all I can talk to her about is the usual stuff.Have you completed Mission 2 (the Marid Clan mission) yet? You gain a second hideout afterward, and she shows up in there for me. But you're right; she's never inside Baz's Manor, and she doesn't seem to help out in combat at all. Is it supposed to be like this?
*28 North, 4 West from the Crypt 4 is a chest. It says I have emptied the chest already when I have not.
*28 North, 4 West from the Crypt 4 is a chest. It says I have emptied the chest already when I have not.Check if you have black orb. If you do then you probably emptied it. I got it when I opened the chest.
Also Arman's speed is 7 after I rescue him instead of 9.
-Ok. I read on the telepath rpg Wiki. Helenite Base is suppose to appear after I finish crypt 3. But it hasn't and it only appeared after I finish the Festus missions. It also says on wiki that she will sell troops to me only after I complete her request of fetching plans from the Mechanics Forest Workshop.
This did not happen at all. She automatically sells me troops before I do her mission.
-Ok. I read on the telepath rpg Wiki. Helenite Base is suppose to appear after I finish crypt 3. But it hasn't and it only appeared after I finish the Festus missions. It also says on wiki that she will sell troops to me only after I complete her request of fetching plans from the Mechanics Forest Workshop.
This did not happen at all. She automatically sells me troops before I do her mission.
-Ok. I read on the telepath rpg Wiki. Helenite Base is suppose to appear after I finish crypt 3. But it hasn't and it only appeared after I finish the Festus missions. It also says on wiki that she will sell troops to me only after I complete her request of fetching plans from the Mechanics Forest Workshop.
This did not happen at all. She automatically sells me troops before I do her mission.
Duvalier can find the location of the Helenites Headquarters from a cache of books from the third crypt. If Duvalier visits the Helenite base, he can talk to Helena about hiring mercenaries to fight for the Resistance.You need to read more carefully, because the wiki didn't say anything you claimed it did.
Helena may offer to pay the Resistance in soldiers for doing a job for her. She will give the Resistance 250 soldiers if Duvalier retrieves plans for a large vibra engine from the Mechanics' Great Forest Workshop.
If Duvalier captures Hellion for the Shadowling Republic, Senator Festus, an old friend of Helena, will arrange for the Resistance a 75% discount for hiring mercenaries from Helena.
After asking about Arman's Heroish problem, he will no longer talk about himself. He says a "....a magician never reveals his tricks?"
Set's voice-over can't be heard?
Also, I recruited Naj and La'man on my first playthrough and killed them on my second playthrough. It still shows Naj and La'man in the scene right before the assault on Ravinale on the second playthrough.
That's because Cygnus has mental immunity. Feedback and Vengeance are mental attacks, and if used on something immune to mental attacks, the character won't be healed.I don't think so. Cygnus has been damaged by mind blast several times and the feedback did hurt him after the second try.
Occasionally during battle, I can not click done to end a characters turn.
I can move them around, and if I attack or use any other ability the turn ends just fine, but I cannot simply click done to end the turn.
It also does not let me choose any other characters when this happens.
Usually I just attack an enemy to break out of it, but it just happened at a moment where there is no way for me to use an ability during this turn, which basically completely broke the battle.
I cannot seem to enter the mechanic base. I had it and the Helenite base unlocked from the crypt. Tried entering the mechanic base and nothing happened. Entered the Helenite base, and she gave me a job to go to the mechanic base and get some plans. Back to the map, tried clicking the mechanic base and still nothing...
I may just be dense, but: how do I see the descriptions of orbs I already have in my possession (also attacks I already know.)You can't see the descriptions again, but all the attacks and orbs are on the wiki (http://telepath.wikia.com/wiki/Telepath_RPG_Wiki).
Books are still in the cellar even after giving them to psy academy.
Just finished a playthrough on Brutal; great game!