Exploding objects crashing the game is not fixed in Local Matches. I just had the same issue with killing a tree crashing my game.
Also, certain types of attack appear not to actually *kill* a character, at least in Local Matches. I've had several instances of units reduced to -10 or -20 hit points, with a green bar extending off to the left of their health bar, still moving around and fighting no matter how many arrows they took, who suddenly went pop when hit with a mental-type attack. This is a human vs human Local Match with the most recent alpha update.
Also, certain types of attack appear not to actually *kill* a character, at least in Local Matches. I've had several instances of units reduced to -10 or -20 hit points, with a green bar extending off to the left of their health bar, still moving around and fighting no matter how many arrows they took, who suddenly went pop when hit with a mental-type attack. This is a human vs human Local Match with the most recent alpha update.