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Messages - Joresh

#1
Exploding objects crashing the game is not fixed in Local Matches. I just had the same issue with killing a tree crashing my game.

Also, certain types of attack appear not to actually *kill* a character, at least in Local Matches. I've had several instances of units reduced to -10 or -20 hit points, with a green bar extending off to the left of their health bar, still moving around and fighting no matter how many arrows they took, who suddenly went pop when hit with a mental-type attack. This is a human vs human Local Match with the most recent alpha update.
#2
Ooooh, my first bug report.

In the campaign, in the battle at the supply depot (where you have an engineer who needs to build a bridge across a river), my engineer got killed (I believe by the ongoing burn from the bandit pyrokineticist? He had a tiny sliver of health left and then died at the start of my turn) and produced a little pop-up text message saying he was leaving the battle. After this, however, there was a little white arrow in his former space, and hovering over it gave the engineer's name and a "level 0 (null)" status, wih 0 hit points. When I was using my healer, I accidentally clicked on this null unit to heal (trying to heal the unit above it). This caused the game to freeze and be entirely unresponsive. Clicking on units did nothing and keyboard shortcuts also didn't have any visible effect.

Edit: this is with the most recent alpha build, I downloaded it earlier today.