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Messages - Theresa C. McIntire

#1
That's a really interesting observation about the crossbowmen getting unlimited turns! It sounds like the caltrops or explosives are somehow disrupting the AI's turn-based logic. I wonder if it's a bug specific to those enemy types, or if it applies to other ranged units near environmental hazards too. Reminds me of some frustrating glitches I've encountered playing Drift Hunters – sometimes the physics engine just goes wild! I'll definitely keep an eye out for this in my next playthrough; thanks for sharing the heads-up.