News:

Welcome to the new Sinister Design forums!

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - roseblack

#1
Hi everyone, I'm curious about your approach to game design. When creating new game mechanics or levels, how do you balance being creative and innovative while maintaining a consistent experience for players? Are there any strategies or tools you use to ensure your ideas don't disrupt the overall game flow?