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Messages - itu

#1
Just wanted to add that I finally managed to clear this in a second playthrough. But I don't think it can be done without using a questionable amount of bandages (I used around 10).

Iron swords, throwing axes, and Iron Helm + Leather Armor were all very helpful.

Also rush the pyro before he can attack you, and the sniper can backstab armored units for 25+ dmg, so if you're going to fight him in a bad spot, run.
#2
Here's some tips:

You don't need to fight the fencer 1v1. Clear the lever room first, leave a unit there, and then send 2 melee, 1 ranged and a healer and station them  in front of the gate. Wait for the fencer to move so there's room to go in, and open the door and bring everyone in. You can take out barrels for more comfort.

Use frost armor, use shining. These will make its hits laughable. The best ranged you can bring are these two mages as well, blinding / freezing it turn him into a non-issue.

(Frost armor in general is amazing for these kind of things)
#3
Are you saying that one you level up you get a second attack in that version? That's broken D:

I eventually gave up on clearing that one. I pushed the boundaries of the Escape Exterior mission thought - Killed Fera and wiped out all units. 1165 dmg done and 298 taken. Basically barricaded the main bridge before it appeared, wiped the left group, backed off and slowly wiped the aggressive troops, then left Fera alone with the 2 archers. Laid traps, lured her in with a frost-armored golem (cant be too safe) and then killed her in 2 turns.
#4
So im talking about mission 4 or so, saving meridian from the bandit cage. Has anyone actually pulled an enemy wipe off? As in, killing every enemy. As soon as the pyro and the sniper get close they really destroy the already struggling team. Ideas on how to do this? Is it possible? It doesnt seem chokepointing helps at all because theres no way in hell you can take out the pyro and sniper with the ranged units before everyone dies.