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Messages - Hueyk

#1
TSoG Bugs / Re: Telepath RPG: Servants of God buglist
February 27, 2012, 12:14:37 AM
I see, thank you for all your help.

Also, one other bug that annoys me.  Invisible/phantom enemies.  Every so often a tile gets blocked off and i cant walk on it.  If I hover the mouse there it shows the name of an enemy in the tooltip box.  I cannot attack it, or enter that square, and it's always an enemy currently on the map.

#2
TSoG Bugs / Re: Telepath RPG: Servants of God buglist
February 26, 2012, 11:06:17 PM
I cannot seem to enter the mechanic base.  I had it and the Helenite base unlocked from the crypt.  Tried entering the mechanic base and nothing happened.  Entered the Helenite base, and she gave me a job to go to the mechanic base and get some plans.  Back to the map, tried clicking the mechanic base and still nothing...
#3
TSoG Wish List / Improved collision detection on traps
February 26, 2012, 10:43:02 PM
This is getting pretty annoying in crypt 4.

I can be nowhere near the moving traps, yet they somehow hit me and causes me to fly into a spike trap and get stuck on the spike trap for repeated damage.  This happens until i either retreat to try again or die.

It's not challenging, it's just annoying.
#4
TSoG Wish List / Re: Crypt 4 Ideas
February 26, 2012, 09:57:43 PM
Ive been in crypt 4 for a half hour now.

So far it's just tedious.  All it is so far is a grid-based map.  I've been mapping it out as I go and have run into a couple chests, and a couple fights.  Other than that it's been a work-out in cartography...

Hopefully it gets a bit better.
#5
TSoG Bugs / Re: Telepath RPG: Servants of God buglist
February 25, 2012, 09:36:38 PM
Occasionally during battle, I can not click done to end a characters turn.

I can move them around, and if I attack or use any other ability the turn ends just fine, but I cannot simply click done to end the turn.

It also does not let me choose any other characters when this happens. 

Usually I just attack an enemy to break out of it, but it just happened at a moment where there is no way for me to use an ability during this turn, which basically completely broke the battle.