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Topics - Xemadus Echina

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General Discussion / Hello from Christmas past
« on: December 25, 2015, 04:35:29 PM »
Hey everyone, It's been ages since I was around here last.  Randomly felt the urge to play some TSoG and figured I'd stop in here to wish you all a merry Christmas and/or happy holidays. 

General Discussion / Hello from the Past
« on: October 03, 2014, 02:44:50 PM »
Hey guys, saw an update on facebook and figured I'd stop by and say hi.  Who all is still around?   

General Discussion / Old timers
« on: August 27, 2013, 04:27:18 PM »
Hey guys it's been ages, probably close to 2 years for me, since I've been here.  How is everybody?  Who's still here? Who isn't?  What's the average flight speed of unladen swallow?

In case you're wondering what brought me back here, I randomly thought about Hell Quest and a few minutes later I fully remembered this board.  (Including my user info! :D no password resets for me!)

TSoG / Black Rose HQ
« on: February 15, 2012, 09:45:12 AM »
So I was playing around and I decided I'd go check out the Black Rose HQ.  WELL after the initial awesomeness stemming from the music, I found that one could scan the assassins.  Of course scanning then all for Armin brought stuff up but I was wondering, what else brings results when scanning? And do certain assassins react to certain phrases while others don't?

P.S. That song is REALLY addicting  :3

TSoG / unlocking the game
« on: February 15, 2012, 05:55:12 AM »
Alright I can not for the life of me find or remember what to do to unlock the game. I have my code I just forget what to type in for the name to be able to put it in.

Forum Games / Hell Quest 2: The Return to Damnation
« on: October 05, 2011, 05:47:46 PM »
Torment, anguish, fear; these are the feelings that have become your entire being. Dreams of escape haunt you as hell consumes your soul.  Slowly, and eternally crushing away all that you once were.  All hope has been lost, all shreds of humanity eliminated.  After years of inhabiting this cursed place all that remains of you is the smallest shred of personality, a shadow of who you once were. 

Years pass once more,  the torture continues, the pain remains unending.  Endless trips between the acid baths, the pits, and countless torture halls destroy all that you are.  Then a small glimmer of hope appears.  A story is shared of how ages ago a small group of humans escaped from hell.  An idea creeps into your imagination, the restorative properties of the acid baths, while immensely painful, can possibly be used advantageously. This idea is spread among the tortured, and some step forward to begin the revolt...

Rainen: Go down as far as you can and breathe in, swallow, whatever.  It'll hurt like nothing else but it should work

Jace: Got it.

Forum Games / The Slogan
« on: October 05, 2011, 05:05:30 PM »
Step 1: create a slogan on this site
Step 2: post it here
Step 3:???
Step 4: lol

Ready? Set? GOO!!!

pedobear never sleeps.

Forum Games / Hell Quest 2: character creation, OOC discussion
« on: July 03, 2011, 03:17:33 AM »
As it's name suggests, this will be a sequel to Hell Quest.  Before any of you start anything story wise, I would like to get a list of everybody who plans on joining into the story.  It will be in the same format as the first one and this time instead of starting with the story, I would like to start with character planning.

So, here's a simple form.  Also, you can all create up to 2 characters to par take in the story.  Unless the majority objects of course.  Try to keep all characters having different personalities (aside from your 2, they can have similarities)
Character Creation
Personality: (so other people know how to use your character)
Likes: (a basis for what powers/ weapons you will eventually come by)
Dislikes: (a basis for what causes your character to fall into a fit of pure rage [beast mode!])
Motives: (like personality but geared more towards what your own plans for your character are)

This story will NOT BE USING the same characters as the last one.  You can use the same name and personality, but memories and events will not be carried over.  This story just takes place after the events of the first one.  (Although if you can create a backstory that explains how you were reincarnated into hell then that would work) and yes, Fac *dodges pillar of fire* is satan.

in addition to this, once i officially start the story with an opening post (like before) everybody will start off separately and slowly gather together.  In this stage I would ask you all to not use character control unless a person hasn't posted in a day or so and the story feels like it's starting to pull together once some/most/all of us are "partied" then character control is allowed and encouraged, like before.

Since the last story sort of got jumbled up and people jumped around and stuff I decided to make a sort of chapter list.  My plan is to create an "opening" as each chapter starts.  
Step 1: Character creation
Step 2: Opening scenes
Step 3: Gathering
Step 4: Empowerment
Step 5: Confrontation
Step 6: Defeat
Step 7: Escape
Step 8: Return
Step 9: ??

My characters
Name: Rainen
Personality: Born leader with a mysterious history.  He appeared in Hell in a very unnatural way, in a flash of light.  The tortures of Hell have changed him and they have removed a large part of his easygoing attitude. He is now seen as a bitter shadow of his former self
Likes: Fire, sharp objects that can be used for stabbing
Dislikes: massive amounts of small creatures, being patronized and belittled.
Motives: to restore something that was lost

Name: Jace
Personality: A smart, and rather young denizen of hell who has always dreamed of escape.  He has gone through countless cycles of torture in the pits and renewal via the acid baths, a created of the devil which heals the victim physically while inflicting excruciating pain.
Likes: blood, revenge
Dislikes: deceit, control
Motives: to escape and wreck havoc on the lands that have imprisoned him.

Forum Games / Intimidation
« on: July 03, 2011, 01:41:16 AM »
Alright so I was talking to a friend and then we got to talking about Teal'c from SG-1 and his badassery (yes that's a word now.) and so it got me to thinking, just how intimidating can words be when they aren't backed up by anything?  And so this topic was born.

TL:DR think of/find intimidating phrases and post them here.

to start things off: you have exactly 12 hours to remove yourself and all traces of you from civilization before i find you and remove your ability to live.

Forum Games / to heaven or hell (3)
« on: June 24, 2011, 10:34:50 PM »
While perusing through the forums for a post that I wanted to show a friend of mine (it had something to do with ninja penguins i think?) I found this gem created by none other then King (Frozen) Canada himself. [spoiler]Pardon the obscure KFC reference. its 1:30 and I haven't eaten in about 22 hours for some odd reason... Anorexia part 2? I think not. I also just found brom's remake hence the 3[/spoiler]

Anyway, how the game goes is we start at 100 points. then each person posts in the below format:
+/- 1-5 points, response to the above posters actions (good = +points bad = -points)

total score after deduction/increase


so here's the first post of the game:

the universe, life, and everything now exists +42

total: 100

I fly around blowing up small asteroids

Politics / The perfect government
« on: June 22, 2011, 12:33:01 AM »
Instead of necroposting a thread which didn't exactly fit what I was thinking, I decided to create a new thread.

The point of this, of course, is to create a government, or to just name and explain one (example: Canada's or the USA's government)

I placed this in the political section to promote serious ideas instead of half-brained moronic ideas.
Type of government: Oligarchy
Ruling body: Speakers (idea borrowed from the Foundation series by Issac Askimov)
Constitution: A basic list of rules would have to be laid out in order to keep members from gaining to much, or even to little, power. 
"Ruler": The first speaker, who basically functions as a President or Prime Minister, The only power the first speaker has over the others, is that he opens meetings and closes them, as well as being in charge of oversight (much like the judicial branch of the US government) 

My idea of an ideal government would work best on a smaller nation, an example being a European nation, and would make extensive use of technology to make it work. (Which is probably why nothing like it seems to exist.)

It would consist of three parts, the general population(voters), a comity of elected people who then elect the actual government(electoral house), and the actual government who creates the laws(the house of Speakers). The speakers hold meetings (which are open to the public in all cases but those involving national security) in a room called the listening room (don't laugh, every government needs to have things with unusual names to be successful. It's scientific fact)

Now the fun part, explaining the three groups in moderate detail.

The voters
[spoiler]The voters would be made up of a group of (hopefully) all citizens.  This group is not limited by age, but by knowledge (yes, a 5 year old can possibly vote for who gets to elect the government.  The beauty of this system is that only the people who can make intelligent decisions are given the right to vote for the fate of a country (What I hate about America [and probably most other countries for that matter] is that some half-brained middle school dropout has a say in my future, if he or she chooses, no matter how limited.) 
To be in this group, a voting license is required and to obtain it a test must be taken and passed (something in the realm of a high school level test, like the SATs but perhaps shorter.)
each person in this group must vote for 1 person in each category (each different speaker position) and the nation is divided into 100 different regions based on population of registered voters.


The electoral house
[spoiler]This group is where the magic of this system begins.  For starters, there IS NO ELECTORAL RACE! meaning no advertisements, no "I'm better because of this reason, this person is worse because of that reason" Ideally, these people are not even named when being voted for.  Ideal conditions would be that each person is assigned a number, and then each person writes an "about me" which states their platform.  With their true identity not being revealed until they are elected.  The only form of parties that there might be are people who hold the same ideals.  They also state which division of the oligarchy they would like to run for. (AKA which speaker)
To be eligible for this section, one must have a voting card, and one must pass a sort of competency exam which is basically a psychiatric evaluation and background check. [/spoiler]

The Speakers
[spoiler]This final group is the actual government.  This group creates laws, and they decide matters of national security.  This group is formed by a group of individuals whos duties bear a resemblance to the cabinet of the US President.  The exact number of speakers is not permanent, and may be increased or decreased based on the needs of a nation (I.E. 100 years ago a speaker who was tasked to make decisions based on space exploration may not have been needed, but in today's would one may be necessary)  The way these people are elected from the larger group is based on how the catholic church chooses a new pope.  each person in the electoral house has one vote per speaker (so if there are 20 speakers then each person has 20 votes with a single vote going in all 20 categories) the way this works, is the bottom 20%(rounded up) are cut from the list of eligible candidates, this elimination goes on until there is only 1 person remaining in each category.   
All members in the electoral house must vote for another member when more then 10% of the total members of that category are still eligible to win.[/spoiler]

TL,DR: well then why are you even here?

Sarcasm and joking aside,
PROS: there are no George W Bushes running the nation, education would have a much higher place, and the nation as a whole would have room to evolve.  Corruption would (hopefully) be limited and you don't have middle school dropouts having a say in your future (they screwed up their own future, why give them a chance to wreck yours?)
CONS: civil unrest may be an issue in poorer areas of the nation, where not as many people are actually allowed to vote, a smaller government would mean that if corruption WOULD take root, it would have a larger impact, hacking, cheating and various other related issues may be a problem.

its 3:33 in the morning and I haven't slept in 22 hours.  Sorry if this seems a bit scattered and poorly thought out.  I'll be revising it as time goes by (like all good governments, revision is a necessity)  Can't wait to see what you guys can think up!

General Discussion / a simple request
« on: May 25, 2011, 02:29:19 PM »
Hey guys I started up a hub on a few days ago.  I'm not that far into it but the real point for me is the fact that my posts are centered around my story and its universe.  All I ask is for you guys to check it out and give me some feedback (since as of now all I seem to be attracting is a few lurkers)

I won't be posting actual storyline for a bit (Though I'm planning on keeping it in a sort of log set up or something akin to a journal)  If you're interested here's the link. ↓

TL,DR: shameless self advertising ↑ click up there

TSoG Wish List / moral compass
« on: March 16, 2011, 05:43:19 AM »
I was just playing through the game and then a thought hit me; this is the sort of RPG that could make an immense use of a moral compass.  Certain events like fighting bandits or giving the sleeping beggar money could raise your moral compass, while killing people out of missions or giving the other beggar grief can lower it.  you could even have a second part to it (other then good evil) and have it be material/spiritual (or whatever works) and then instead of being asked a question to obtain an affinity, your affinity can be chosen based on your moral compass.  Also, since this game is already well under way it might not make sense to implement an entirely new system, but maybe in a future game?

General Discussion / the adventures of constantine zulkof
« on: February 22, 2011, 08:02:03 AM »
well for one reason or another me and my brother decided to make a sketch with audacity. I'm constantine and by brother is the (retarded) american.  No we did not have a script.
note: my brother is a little immature (and get this he's older then me) and so if you are easily offended DO NOT LISTEN

constantine sketch.mp3 - 1.27 MB

TSoG Wish List / beta testing perks
« on: January 12, 2011, 04:40:54 PM »
As the name implies, I would like to see certain bonuses in the beta to move along storyline movement.  Some ideas would be:
1) add in a special area (or person to talk to) that gives full levels to attacks
2) same as above but for gold
3) a toggle button to instantly win battles.
The purpose of these 3 items are solely to move along beta testing (especially for when files get reset) You could make it so that the game has to be activated for these three things to work or just make it into a cheat (whatever works, works)

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