Do you remember the shadowling camp in that first game? The one lying between The great forest and Somnus? I really do. At some way, that is one of my favorite areas. It feels very mysterious, and at some way, that is where it all begun. The game actually started at the academy, of couse, but the camp was the place where you faced the first enemies and the first boss, even the first shadowling of all. What I want to say is that a place that has meant so much shouldn´t be forgotten at this way. While the academy has returned in all games, this area has never been even seen after Chapter one. Just think about it, walking there by the night, with spooky, abandoned tents around you. Dark sounds around you. Maybe some rain effect to make it feel more spooky. It could also be extended so that you could see what´s beyond the areas in the first game. An area that is marked on the map but we haven´t even seen is the bog. That could also be really nice to see, as it feels that it´s somehow really inportant. It´s marked on the map, so it feels very intresting. And by the way, what happened to the lowlands from chapter 2? It might be too late for putting those into the game now, but it´s still intresting to think about.
I know that all those orbs are very exciting to search for, and that it took a long time before all of them was collected. But somehow, it still feels meanless. I mean, when you have collected them all, nothing really happens. I think that in SoG, there should be a big secret if you find them all. Do you agree?
I saw that there were no charachter ideas topic, so I created one. Here we can post ideas for charachters in the game. I´ve got one, but I hope that there will be many good charachter ideas posted here.
Chihiro: A light spriggat living on an island somewhere in Lake Alto. She is the leader for a small group fighting to protect the nature of Cera Bella, and wants you to kill some mechanics cutting down the trees in the great forest*. If you do that, she will offer you to become a member. If you become, she will tell you where one of the orbs (or something else) is hidden.´
*The other three or four members are all wood-folks.
Hello! I usally think easter eggs in games are to easy to find, they are posted to the web as soon as they are found and they are usally rather meanless. This web thing can´t be changed, so why won´t we adapt the easter eggs for that, create secrets that the whole world could spend years searching for, but which mean a lot for the finder. A game with good easter eggs also need a great atmosphere to motivate searching. The second game has a great one, and with all music included, I´m sure SoG alos will.