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Topics - kevin

#1
I had hoped that this newest update would have fixed this, but apparently not.  I restarted today, and got to the Rescue Meridian fight, only to discover that Zimmer is starting at level 9, rather than level 3 or whatever he should be.  And yes, this game is saved over a previously used saved game.  Screenshot and logs attached.
#2
Directly after the battle with Gunther there is a dialogue screen that remains blank.  I'm not sure, but it might be the time when you get to talk to your party.  After that it takes you directly to the next battle, with no dialogue or anything.  Attached is a log.  Also at the start of this battle I found that I was missing a number of items, and weapons were equipped on characters who can't use them.  The same log file should suffice for that.
#3
I hadn't played the game in a while, was waiting until some of the bugs were resolved.  I've encountered some, but I'm afraid I don't have any logs to show, since I forgot how to print them.  Next time, I will be sure to do so.  In any case, here are some issues that I've found:

While recruiting Rebeccah Flare, she came equipped with bow.  She was still able to use her spells at least.  (First Screenshot).

Also, doesn't the Spriggat join you at level 1 ?   2nd screenshot, he is in the first battle, after only having attacked 2 or 3 times, at level 5.

If I find anything else I'll be sure to include a log file as well.

#4
I don't have any logs to go with this, I'm afraid.  Next time it occurs, I'll get one though.  But I was wondering if anyone else is noticing this? 

What happens is this:  sometimes, after a character has finished his/her turn I'll note that they are able to act and move again, even though I haven't ended my teams turn.  (And yes, I am aware that some skills don't end a characters turn).  Hitting shift+D doesn't prevent this.  It could be that in at least some of these instances the 'undo' command has undone actions, although it shouldn't do so, but it has happened too many times for it to all be attributable to a bugged undo command.  One more thing that may be noteworthy, the frequency of this occurrence seemed to have increased dramatically in the battles which directly preceding total game freezes.  I've experienced two of these, one at the drawbridge (in v1.026, after it was fixed) and then during a cut scene following the apple battle (which ought to be fixed as of the next version).  The latter battle (the apple one) was nearly unplayable, as every time I'd turn around (so to speak) another character or three had gone and refreshed their action and movement counters.   
#5
Telepath Tactics Bugs / game froze during cutscene
April 30, 2015, 08:49:45 AM
After the apple fight, when the dialogue was about to start, the game froze.  I've attached a screenshot and the log.  The log isn't actually from right when it happened, but the game also appears to have saved itself right at the moment of freezing, so I could go back to get it.  In other words, I'm down to 2 save slots, and have to back track a couple battles.

One odd thing to note that you can't tell by the screen shot is that I can actually move the heads of Emma and Sabrina, along with the empty dialogue box, in all directions around the screen with the left and right arrows. 

Another thing that has been going on with increasing frequency in this game is an issue where character's turns refresh when they shouldn't.  As in, they've taken actions which ended their turn, and then all of a sudden they can act again.   During the battle directly preceding my game freezing it seemed to be happening more often than not, which was rather frustrating.