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Messages - ikbenrichard

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1
Of course, here you go :)
One at the *choice army*
and one just before start dialog.

Any progress yet?

I have found the problem. The 3 lizards are missing in the party. They have just disappeared.

2
Of course, here you go :)
One at the *choice army*
and one just before start dialog.

3
At the start of the mission rescuing sarn kamina the game says defeat right away.
This means i am completely stuck. With v1.03 i never encountered this bug, playing with v1.031
Savegame is attached (dont have zip only rar but it aint supported so) ext. is txt format.

Hope you can fix this one rather fast ;). The game is so addictive, that i placed witcher 3 in a corner for now.

4
got the same problem just now with merchant smitty. After a restart the same weird bug occured.
Steam version is 1.30

The uploaded savegame has a doc extension otherwise i couldn't upload it.

5
Telepath Tactics Bugs / Re: Continually slowing animations
« on: May 15, 2015, 10:22:47 AM »
Can confirm that this problem still occurs in 1.3, though it might take longer to happen than it used to. It's hard to say.

Most recently it happened to me in the "Rescue the Spriggan" level.

Same here. It now (v1.30) takes about twice as long before the slowdown starts.

6
Telepath Tactics Bugs / Re: cloch mission and cave blockage
« on: May 14, 2015, 11:38:19 AM »
My mistake. It seems you must not put the rock inside the cave (logical) but just before the cave (unlogical).

7
Telepath Tactics Bugs / cloch mission and cave blockage
« on: May 14, 2015, 08:33:27 AM »
Hi,

In The battle of Cloch mission there is a problem with the rocks to block the caves from which reinforcements enter.
It doesnt work  :'(
When i push the rock inside a cave the soldiers still pour out every turn.

bug or intended?

8
Telepath Tactics Bugs / Re: battle with archos, inventory swaps
« on: May 05, 2015, 12:16:16 PM »
Wait what?
You equipped your squad, deployed them, saved, quit and loaded? And that has triggered the bug?

Exactly. Did it before and with most missions it is not a problem.

9
Telepath Tactics Campaigns / Re: Guard Llama
« on: May 05, 2015, 11:55:43 AM »
Thank you, i really like your games :) (not the bugs though) ;)

10
Telepath Tactics Bugs / battle with archos, inventory swaps
« on: May 05, 2015, 11:53:40 AM »
At the mission battle with archos, there is the inventory swaps random problem.
It is a very long battle with a decent chance of failing the mission. Why is it not possible to make all your characters equipped with the right stuff and then able to SAVE the game AND the inventory versus characters is saved as well. (same goes for placement of characters).
You can save the game then but when you reload it, the inventory is shuffled once more and so are the characters.

Extremely frustrating.
I hope you can fix this, since the drive to move on is starting to fall, fast.
Usually i don't mind a few bugs but this game has quite a lot which is real shame since i like your games a lot !
I have included a log, perhaps it can be of use.

11
Telepath Tactics Bugs / Re: bug - Fortress outer wall battle
« on: May 01, 2015, 11:36:59 PM »
Hey! I just fixed that. If you're on Steam, it should auto-update in a sec. If not, I'll have the fix up very soon. ;)
Awesome !
Great bug hunter you are  :)

12
Telepath Tactics Bugs / bug - Fortress outer wall battle
« on: May 01, 2015, 11:19:43 AM »
After some turns i tried to walk with Lord Dakarai the Bronze Golem. At first all is ok. Then at a certain point (or trigger) the keyboard is not responding anymore. Characters can't walk anymore. It only happens with patch 1.027 (as far i can tell).


(19h log is just after the crash / 20h log is at the start of the mission)

played again, log is with the one with latest timestamp. And once more it hangs.

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